Fixed duplicated tile ids.
[supertux.git] / src /
2008-04-30 Wolfgang BeckerReinitialize SDL's joystick subsystem when scanning...
2008-04-29 Wolfgang BeckerCommand line switch -d, --default to reset video settin...
2008-04-29 Wolfgang BeckerAdd option to scan for joysticks to the joystick setup.
2008-04-11 Wolfgang BeckerDispenser no longer hurts Tux directly. Tux can climb...
2008-04-11 Wolfgang BeckerDead snowballs don't walk around.
2008-04-11 Wolfgang Becker* Peek in X and Y direction at the same time.
2008-04-02 Christoph SommerPreload Dart sounds. Resolves issue 0000331
2008-04-02 Christoph SommerUpgraded to Squirrel 2.2
2008-03-15 Ingo Ruhnke- fixed menu edge rounding
2008-03-15 Ingo Ruhnkemerged Ed <icelus2k5@gmail.com> later peeking patch...
2008-03-15 Ingo RuhnkeEd <icelus2k5@gmail.com>'s peeking patch
2008-03-14 Ingo RuhnkeEd <icelus2k5@gmail.com>'s jump patch
2008-03-14 Ingo Ruhnke- changed blitting code to not do sin/cos math when...
2008-03-14 Wolfgang BeckerStop backflipping when no longer grown (eg. due to...
2008-03-14 Wolfgang BeckerIf Tux can't grow the egg turns around instead of pushi...
2008-03-01 Wolfgang BeckerMore includes and some braces to build with gcc 4.3.0
2008-02-26 Christoph SommerFixed the ever-elusive crash when using lightmaps:...
2008-02-26 Christoph SommerFixed bouncing blocks bug in flipped levels
2008-02-26 Arvid NorlanderMark string "Up we go..." in src/trigger/climbable...
2008-02-25 Ingo Ruhnke- sprite file for snow jumpy (freeze missing, do we...
2008-02-25 Ingo Ruhnke- some more menu tweaks
2008-02-25 Ingo Ruhnke- added highlight rectangle around the current menu...
2008-02-25 Ingo Ruhnke- added support for rounded rectangles for use in the...
2008-02-24 Ingo Ruhnke- fixed graphics bug with paralax layers
2008-02-24 Christoph SommerFixed check for Block killing Badguy from below
2008-02-24 Christoph SommerFixed crash when using Mr. Iceblock to break a brick
2008-02-24 Christoph SommerPatch by mathnerd314 <man.is.allan@gmail.com> resolves...
2008-02-24 Christoph SommerPatch by Jonathan.Plona@Gmail.com, resolves issue 00003...
2008-02-18 Christoph SommerResolves issue 0000269: Moving tilemaps have improper...
2008-02-18 Christoph SommerMerged patch for issue 0000298: supertux fails to compi...
2008-02-18 Christoph SommerResolves issue 0000304: Blocks don't return to original...
2008-02-18 Christoph SommerResolves issue 0000306: Tux' graphic won't change direc...
2008-02-18 Ingo RuhnkeEd <icelus2k5@gmail.com>'s worldmap teleporter camera...
2008-02-18 Ingo Ruhnkecommited Ed <icelus2k5@gmail.com>'s coin and block...
2008-02-12 Wolfgang Becker* Launcher can shoot two new types of snowballs.
2008-02-11 Christoph SommerMade buttjump a bit easier to perform
2008-02-10 Wolfgang Beckersmartball: a snowball, smart enough to stay on his...
2008-02-09 Christoph SommerNew GameObject "Decal" just displays a static, non...
2008-02-03 Christoph SommerMake Badguy activation dependent of Player position...
2008-02-03 Christoph SommerTux grows faster, stops growing when hit
2008-01-31 Christoph SommerNew Badguy "IceCrusher" drops down to crush Tux and...
2008-01-31 Christoph SommerHurtingPlatform won't kill invincible player
2008-01-31 Christoph Sommerget_nearest_player won't return dying or dead players
2008-01-31 Christoph SommerPlayer::get_velocity
2008-01-31 Matthias Braunmaybe fix camera jumping when respawning
2008-01-26 Christoph SommerForgot a file
2008-01-26 Christoph SommerSingle-Sprite Ice Tux, equalized Sprite dimensions...
2008-01-21 Matthias Braundon't be too pedantic for squirrel sources
2008-01-20 Christoph SommerFire Tux for single-sprite version of tux
2008-01-20 Wolfgang BeckerLoad tilemap when level is in old format.
2008-01-20 Wolfgang BeckerAUTO-canon always shoots towards tux.
2008-01-20 Wolfgang Becker-Use "jump-with-up" in config for all controlers. No...
2008-01-19 Christoph SommerButt Jump. As Big Tux, gain lots of speed and press...
2008-01-19 Christoph SommerStarted making Tux a single sprite again. Still missing...
2008-01-19 Matthias Braunremove jam buildfiles, we're using cmake now and I...
2008-01-18 Wolfgang BeckerOption to jump with up on keyboard.
2008-01-18 Wolfgang BeckerSynced TinyGetText with lincity-ng.
2008-01-08 Matthias Braunforgot to add some files, actually merge 2 tilesets...
2008-01-08 Matthias Braunrewrote/refactored tileset handling, tilesets are now...
2008-01-07 Christoph SommerFirst step towards multiple tilesets per tilemap. Code...
2008-01-06 Matthias Braunimplemented camera style 4 for vertical direction
2008-01-06 Matthias Braunsimplify physic formula a bit
2008-01-06 Christoph SommerPlay stereo effects in relation to camera, not player...
2008-01-06 Christoph SommerSound Manager prints debug info if uncached sounds...
2008-01-06 Christoph Sommerpreload sounds
2008-01-06 Christoph SommerBadguys that die will still trigger collisions during...
2008-01-06 Christoph SommerMr. Ice Block: Enforce 100ms delay between squish and...
2008-01-05 Marek Moeckelfixed a warning that prevented the game from compiling
2008-01-05 Christoph SommerNew email address
2008-01-05 Christoph SommerFix tinygettext problems with multi-line comments at...
2008-01-03 Christoph SommerRemoved unused variable
2008-01-03 Christoph Sommertypo
2008-01-03 Christoph SommerStatistics now show level time in mm:ss.cc format,...
2008-01-03 Christoph SommerReset play_time when level is restarted
2008-01-03 Christoph SommerBigger icon for Mac OS X
2007-12-27 Christoph SommerAdded special "edit" mode to GameSession and Player...
2007-12-27 Christoph SommerRemoved unused GameSession::display_info_box
2007-12-26 Christoph SommerAdded doxygen comments to core game code.
2007-12-21 Wolfgang Beckeradd include for gcc3 in trunk, too
2007-12-20 Christoph SommerPorted changes from 0.3.1 and bumped version to 0.3...
2007-12-20 Christoph SommerAllow scripted inputs to Tux GameObject with a CodeCont...
2007-12-16 Tim Goyarestore trunk
2007-12-16 Tim Goyaclean out source
2007-12-16 Tim Goyamove changes to the right branch
2007-12-16 Tim GoyaInitial integration, lots of broken stuff
2007-12-16 Christoph SommerImproved console rendering at 16:10 aspect ratio
2007-12-16 Christoph SommerCommented out aspect ratio autodetection.
2007-12-16 Christoph SommerMade compiles on MacOS X a bit smoother, activated...
2007-12-10 Tim GoyaMake OpenAL header inclusion more portable
2007-11-18 Christoph SommerDo not skip auto-walk code if player tries to walk...
2007-11-09 Tim GoyaUse SDL_iconv functions for better portability
2007-11-03 Christoph SommerAvoid compiler warning
2007-11-03 Christoph SommerUpgrade to Squirrel 2.1.2 <squirrel-lang.org/>
2007-10-27 Ondřej HošekFix for #245: OS X bundles can now be renamed.
2007-10-07 Tim GoyaFix minor memory leaks
2007-10-07 Ondřej HošekFix #137: explicitly convert argument from int to char...
2007-10-07 Ondřej HošekFix #239: take current game speed into consideration...
2007-10-01 Tim GoyaFinish up CMake support, created a couple scripts to...
2007-08-25 Tim GoyaRemove draw_text from renderer.hpp and lightmap.hpp...
2007-08-24 Ingo Ruhnke- added quick&dirty peeking back (not exactly perfect...
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