Auto-run levels are automatically marked as solved.
[supertux.git] / src / worldmap / worldmap.cpp
2014-06-25 LMHAuto-run levels are automatically marked as solved.
2014-02-01 Tobias MarkusFix extensive disk I/O when in worldmap (found using...
2013-11-01 Tobias MarkusFixing SuperTux crashes when compiled on Mac OS X 10.9
2013-09-21 Benjamin LeducMerge branch 'master' of https://code.google.com/p...
2013-09-15 LMHCheck to make sure worldmap level sprite has a 'perfect...
2013-09-07 LMHWorldmap stats report level target time
2013-09-06 LMHAdded ability to define a 'target time' for levels...
2013-09-03 LMHTweaked worldmap HUD.
2013-09-03 LMHWorldmap now supports an additional level sprite action...
2010-03-08 Ingo RuhnkePatch for multiple joysticks from const86 <const@mimas.ru>
2010-02-21 Mathnerd314Use decal for forest worldmap.
2010-01-01 Mathnerd314Make it build with -DCOMPILE_AMALGATION=ON. Still not...
2009-12-24 Mathnerd314- sounds are on both channels
2009-11-21 Ingo RuhnkeRenamed namespaces to all lowercase
2009-11-21 Ingo RuhnkeMoved Direction related code to worldmap/direction.cpp
2009-11-19 Ingo RuhnkeRenamed MainLoop to ScreenManager
2009-11-19 Ingo RuhnkeMove all Menus into separate classes
2009-11-19 Ingo RuhnkeTurned stuff in supertux/resources.cpp into a class...
2009-11-19 Ingo RuhnkeRenamed MenuManager to MenuStorage and MenuManager2...
2009-11-19 Ingo RuhnkeTrying to separate Menu and Menu management stuff
2009-11-19 Ingo RuhnkeAdded MenuManager to keep track of created Menus
2009-11-19 Ingo RuhnkeMoved Menu stuff to its own directory
2009-11-18 Ingo RuhnkeReplaced more lisp::Lisp/lisp::Writer with Reader/Writer
2009-11-18 Ingo RuhnkeAdded supertux/globals.?pp to collect all the random...
2009-11-18 Ingo RuhnkeSplit physfs/physfs_stream.?pp into multiple files
2009-11-18 Ingo RuhnkeReplaced <c*> headers with <*.h>
2009-11-17 Ingo RuhnkeMore -Weffc++ cleanup
2009-11-17 Ingo RuhnkeMerged changes from branches/supertux-milestone2-grumbe...
2009-11-14 Mathnerd314* Add Airship (regular above-ground theme) and Battle...
2009-06-10 Miloš Klouček*possible* fix for bugs #453 and #373
2009-05-03 Mathnerd314* Use overloading in Lisp and Writer
2008-08-21 Ingo RuhnkeqMax <qwiglydee@gmail.com>'s font patch, adds unicode...
2008-06-12 Ryan FlegelGetting rid of nasty tabs
2008-06-09 Ryan Flegel#303: Typo fixes from mathnerd314
2008-05-16 Ryan Flegel#318: Automatically run default.nut for each level...
2008-05-05 Ingo RuhnkeLet shrink view zoom in on Tux not the level spot
2008-05-05 Ingo RuhnkeReplaced rectangular shrinkfade with a circular one
2008-02-18 Ingo RuhnkeEd <icelus2k5@gmail.com>'s worldmap teleporter camera...
2008-01-08 Matthias Braunrewrote/refactored tileset handling, tilesets are now...
2008-01-07 Christoph SommerFirst step towards multiple tilesets per tilemap. Code...
2008-01-06 Christoph Sommerpreload sounds
2007-12-16 Tim Goyarestore trunk
2007-12-16 Tim Goyaclean out source
2007-12-16 Tim GoyaInitial integration, lots of broken stuff
2007-04-16 Christoph SommerFixed strange error with saved Tux' state getting reset...
2007-04-15 Christoph SommerStatistics are now saved to disk
2007-04-03 Christoph SommerAllowed multiple solid Tilemaps on a Worldmap
2007-04-03 Christoph SommerExpose Objects on Worldmap in squirrel table "worldmap"
2007-03-02 Tim Goyaminimize some #includes and replace with forward decls
2007-02-28 Matthias Braun- Use obstacks for memory allocation for lispfiles...
2007-01-28 Ingo Ruhnke- renamed LEFT_ALLIGN to ALIGN_LEFT
2007-01-28 Arvid NorlanderFixed trailing whitespaces in all(?) source files of...
2007-01-23 Matthias Braun- fix a bunch of msvc warnings (mostly assigning double...
2007-01-21 Wolfgang BeckerKlaus Denker's widescreen_fixes.patch:
2007-01-21 Matthias Braun- Cleanup and rewrite some mainloop code
2007-01-20 Matthias Braun- fix tux not advancing on worldmap after solving a...
2007-01-08 Christoph SommerAborting a level no longer resets Tux to the last finis...
2006-12-30 Wolfgang Beckertuxdev: [ Patch #1727 ] Screen effect interruption...
2006-12-16 Wolfgang BeckerWorldmaps reset ambient light.
2006-11-01 Christoph SommerAddded property to Worldmap Spawnpoint to let Tux autom...
2006-08-18 Christoph SommerIcyisland intro is now an ordinary level set to "auto...
2006-07-24 Wolfgang BeckerIf player is at illegal position on worldmap, "action...
2006-07-23 Christoph SommerTentative checkin of tuxdev's "Object improvement patch...
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-06-20 Christoph SommerMore work on Teleporter and SpriteChange /
2006-06-20 Christoph SommerAdded "interactive" Teleporters /
2006-06-20 Christoph SommerExperiments with new Teleporter Worldmap Tile
2006-06-17 Christoph SommerAdded (inactive) code to show level pictures on worldmap
2006-04-24 Matthias Braunmake GameObjects reference counted (this avoids crashs...
2006-04-23 Matthias Braun- Worldmap scripts have their own roottable now (like...
2006-04-23 Matthias Braun- Avoid some expensive SDL_GetTicks() calls
2006-04-19 Matthias Braun2 more evil mainloops are gone
2006-04-17 Christoph SommerRemoved a global variable
2006-04-17 Matthias Braunthe boat works now
2006-04-14 Matthias Braunsplit worldmap into several files, updates, use SDL_Del...