Worldmap tile 723 had wrong image
[supertux.git] / data / levels / world2 / worldmap.stwm
2006-12-30 Wolfgang BeckerWorldmap tile 723 had wrong image
2006-12-16 Wolfgang BeckerChanged ocean on worlmap2 to use tile #9 (water without...
2006-09-04 Stephen GroundwaterMore forest map updates. Added underground nolok statue...
2006-09-04 Stephen GroundwaterReverted to multi-tile forest map, cleaned up map castl...
2006-08-18 Christoph SommerIcyisland intro is now an ordinary level set to "auto...
2006-08-17 Christoph SommerMade worldmap playable
2006-07-24 Stephen GroundwaterMore work on the newer worldmap concept. Fixed so new...
2006-06-28 Wolfgang BeckerFixed intro. Fade out worldmaps when sailing to other...
2006-06-27 Wolfgang BeckerNew forrest level.
2006-06-27 Stephen GroundwaterWorld2 map cleanup. Working on layers to make the castl...
2006-06-26 Wolfgang BeckerAnother forrest level.
2006-06-26 Stephen GroundwaterWork done to world2 castle map, creating a layer so...
2006-06-24 Stephen GroundwaterMore world2 map cleanup
2006-06-23 Stephen GroundwaterAdjusted light forest water's edge WM tiles to better...
2006-06-22 Stephen GroundwaterApplied AnMaster's patch to tiles.strf which cleaned...
2006-06-21 Christoph SommerNew stay_group of SpriteChange objects ensures in_stay_...
2006-06-20 Christoph SommerMore work on Teleporter and SpriteChange /
2006-06-20 Christoph SommerAdded Teleporters to switch between world1 and world2
2006-06-20 Stephen GroundwaterAdded a layer to world2 map. Paths can now go behind...
2006-06-20 Stephen GroundwaterAdded a layer to world2 map. Paths can now go behind...
2006-06-15 Stephen GroundwaterMore work on the Dark Forest Keep area of the WM. ...
2006-06-15 Stephen GroundwaterAdded AnMaster's airkey world2 level. Added AnMaster...
2006-06-14 Stephen GroundwaterChanging the worldmap to better meet the design specifi...
2006-06-14 Stephen GroundwaterChanging the worldmap to better meet the design specifi...
2006-06-13 Stephen GroundwaterAdjuusting the world2 map to have shorter paths, making...
2006-06-13 Stephen GroundwaterAdded temporary level dots for world 2 levels, to help...
2006-06-11 Stephen GroundwaterAdded key level dots graphics to the worldmap, to help...
2006-06-04 Stephen GroundwaterMore work on forest map. Added a can of fish in the...
2006-05-25 Stephen GroundwaterRestored castle/door.png, fixing tile 1526 which was...
2006-05-23 Stephen GroundwaterNot much to see. Cleanup work on forest map, removed...
2006-05-15 Stephen GroundwaterMore work on forest worldmap, adjusting water's edge.
2006-05-15 Stephen GroundwaterMore work on Forest worldmap. Added water's edge, pier...
2006-05-14 Stephen Groundwatermore cleanup of the forest worldmap definitions
2006-05-14 Stephen Groundwaterreformated the castle area of the Forest map to use...
2006-05-14 Stephen Groundwateradding nolok keys and sample levels for forest key...
2006-04-24 Matthias Braunchange notion from layers to z-pos in levelfiles
2006-04-23 Matthias Braun- Worldmap scripts have their own roottable now (like...
2006-04-02 Matthias Braunchange worldmap format to be the same as levels (basically)
2006-03-29 Christoph SommerTwo new levels to have fun in / Sync with trunk
2006-03-18 Stephen Groundwaterchanged forest worldmap, removed purple-snow-ice tree...
2006-01-22 Matthias Braunmusic and image paths in levels are now absolute (from...
2006-01-16 Stephen GroundwaterAnimated small WM tux, worked on WM torch and other...
2006-01-14 Stephen Groundwaterchanged forest level dots to glow mushroom with twinkle...
2006-01-12 Stephen Groundwatermore updates to forest world map
2006-01-06 Stephen Groundwateradded a forest map tileset to try and better match...
2006-01-04 Stephen GroundwaterMore forest map work. IceWood, ForestWood and GhostWood...
2005-12-28 Stephen Groundwaterremoved a few more duplicate tiles, more forest map...
2005-12-28 Stephen Groundwateradded grumbel's statue to the forest map, - stonehenge...
2005-12-28 Stephen Groundwaterremoved some duplicate tiles IDs, and cleaned up the...
2005-12-27 Stephen Groundwatermore forest worldmap tiles, stillin progress (rough)
2005-11-05 Stephen Groundwatercastle door - added better voicemail image to payphone
2005-11-04 Stephen Groundwateradded empty level dot at castle door on WM, made a...
2005-10-28 Stephen Groundwaterfixed nolok test level -nolok is throwing snails, moved...
2005-10-09 Stephen Groundwatermore forest worldmap changes
2005-10-09 Stephen Groundwateradjusted color of forest tiles to try and make them...
2005-10-07 Stephen Groundwatersmall forest map change
2005-10-07 Stephen Groundwaterput credit photos in frames, added small credit logo...
2005-10-05 Stephen Groundwateradjusted photos, added gwater and kendrick
2005-10-02 Stephen Groundwatercastle worldmap tile updates
2005-10-01 Stephen Groundwateradded castle WIP
2005-09-04 Stephen GroundwaterForest WM tiles, more work in progress
2005-09-02 Stephen GroundwaterForest WM tiles, more work in progress
2005-08-31 Stephen GroundwaterForest WM tiles, more work in progress
2005-08-31 Stephen GroundwaterForest WM tiles, more work in progress
2005-08-05 Stephen GroundwaterForest WM tiles, more work in progress
2005-07-26 Stephen GroundwaterForest WM tiles, more work in progress
2005-07-25 Stephen Groundwaterforest WM -still very much WIP, these will be changing
2005-07-20 Marek Moeckeladded music for the forest worldmap
2005-07-20 Stephen Groundwaterwip- forest worldmap
2005-07-18 Stephen Groundwateradded forest world map