Patch by Peter Ritshwumm:
authorWolfgang Becker <uafr@gmx.de>
Sun, 31 Dec 2006 01:45:25 +0000 (01:45 +0000)
committerWolfgang Becker <uafr@gmx.de>
Sun, 31 Dec 2006 01:45:25 +0000 (01:45 +0000)
It fixes the the level off the path and some tiles of the border between
normal and ghostforest should fit better now.

SVN-Revision: 4517

data/images/worldmap/forest/darker_forest.png
data/images/worldmap/forest/ghostwood.png
data/levels/world2/worldmap.stwm

index 6c890d9..cfb7b5a 100644 (file)
Binary files a/data/images/worldmap/forest/darker_forest.png and b/data/images/worldmap/forest/darker_forest.png differ
index 2f8e073..f36d635 100644 (file)
Binary files a/data/images/worldmap/forest/ghostwood.png and b/data/images/worldmap/forest/ghostwood.png differ
index 86e708d..96851e1 100644 (file)
     )
     (level
       (name "ghostly.stl")
-      (x 20)
+      (x 21)
       (y 14)
       (sprite "images/worldmap/common/shroom.sprite")
     )