4 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19 #ifndef __SOUND_MANAGER_H__
20 #define __SOUND_MANAGER_H__
28 #include "math/vector.hpp"
32 class StreamSoundSource;
38 virtual ~SoundManager();
40 void enable_sound(bool sound_enabled);
42 * Creates a new sound source object which plays the specified soundfile.
43 * You are responsible for deleting the sound source later (this will stop the
45 * This function might throw exceptions. It returns 0 if no audio device is
48 SoundSource* create_sound_source(const std::string& filename);
50 * Convenience function to simply play a sound at a given position.
52 void play(const std::string& name, const Vector& pos = Vector(-1, -1));
54 void set_listener_position(const Vector& position);
55 void set_listener_velocity(const Vector& velocity);
57 void enable_music(bool music_enabled);
58 void play_music(const std::string& filename, bool fade = false);
59 void stop_music(float fadetime = 0);
61 bool is_sound_enabled() { return sound_enabled; }
66 friend class SoundSource;
67 friend class StreamSoundSource;
69 static ALuint load_file_into_buffer(SoundFile* file);
70 static ALenum get_sample_format(SoundFile* file);
72 void print_openal_version();
73 void check_alc_error(const char* message);
74 static void check_al_error(const char* message);
80 typedef std::map<std::string, ALuint> SoundBuffers;
82 typedef std::vector<SoundSource*> SoundSources;
85 StreamSoundSource* music_source;
88 std::string current_music;
91 extern SoundManager* sound_manager;