New comit of SDL2
[supertux.git] / src / SDL2 / external / libwebp-0.3.0 / src / dsp / upsampling_neon.c
1 // Copyright 2011 Google Inc. All Rights Reserved.
2 //
3 // This code is licensed under the same terms as WebM:
4 //  Software License Agreement:  http://www.webmproject.org/license/software/
5 //  Additional IP Rights Grant:  http://www.webmproject.org/license/additional/
6 // -----------------------------------------------------------------------------
7 //
8 // NEON version of YUV to RGB upsampling functions.
9 //
10 // Author: mans@mansr.com (Mans Rullgard)
11 // Based on SSE code by: somnath@google.com (Somnath Banerjee)
12
13 #include "./dsp.h"
14
15 #if defined(__cplusplus) || defined(c_plusplus)
16 extern "C" {
17 #endif
18
19 #if defined(WEBP_USE_NEON)
20
21 #include <assert.h>
22 #include <arm_neon.h>
23 #include <string.h>
24 #include "./yuv.h"
25
26 #ifdef FANCY_UPSAMPLING
27
28 // Loads 9 pixels each from rows r1 and r2 and generates 16 pixels.
29 #define UPSAMPLE_16PIXELS(r1, r2, out) {                                \
30   uint8x8_t a = vld1_u8(r1);                                            \
31   uint8x8_t b = vld1_u8(r1 + 1);                                        \
32   uint8x8_t c = vld1_u8(r2);                                            \
33   uint8x8_t d = vld1_u8(r2 + 1);                                        \
34                                                                         \
35   uint16x8_t al = vshll_n_u8(a, 1);                                     \
36   uint16x8_t bl = vshll_n_u8(b, 1);                                     \
37   uint16x8_t cl = vshll_n_u8(c, 1);                                     \
38   uint16x8_t dl = vshll_n_u8(d, 1);                                     \
39                                                                         \
40   uint8x8_t diag1, diag2;                                               \
41   uint16x8_t sl;                                                        \
42                                                                         \
43   /* a + b + c + d */                                                   \
44   sl = vaddl_u8(a,  b);                                                 \
45   sl = vaddw_u8(sl, c);                                                 \
46   sl = vaddw_u8(sl, d);                                                 \
47                                                                         \
48   al = vaddq_u16(sl, al); /* 3a +  b +  c +  d */                       \
49   bl = vaddq_u16(sl, bl); /*  a + 3b +  c +  d */                       \
50                                                                         \
51   al = vaddq_u16(al, dl); /* 3a +  b +  c + 3d */                       \
52   bl = vaddq_u16(bl, cl); /*  a + 3b + 3c +  d */                       \
53                                                                         \
54   diag2 = vshrn_n_u16(al, 3);                                           \
55   diag1 = vshrn_n_u16(bl, 3);                                           \
56                                                                         \
57   a = vrhadd_u8(a, diag1);                                              \
58   b = vrhadd_u8(b, diag2);                                              \
59   c = vrhadd_u8(c, diag2);                                              \
60   d = vrhadd_u8(d, diag1);                                              \
61                                                                         \
62   {                                                                     \
63     const uint8x8x2_t a_b = {{ a, b }};                                 \
64     const uint8x8x2_t c_d = {{ c, d }};                                 \
65     vst2_u8(out,      a_b);                                             \
66     vst2_u8(out + 32, c_d);                                             \
67   }                                                                     \
68 }
69
70 // Turn the macro into a function for reducing code-size when non-critical
71 static void Upsample16Pixels(const uint8_t *r1, const uint8_t *r2,
72                              uint8_t *out) {
73   UPSAMPLE_16PIXELS(r1, r2, out);
74 }
75
76 #define UPSAMPLE_LAST_BLOCK(tb, bb, num_pixels, out) {                  \
77   uint8_t r1[9], r2[9];                                                 \
78   memcpy(r1, (tb), (num_pixels));                                       \
79   memcpy(r2, (bb), (num_pixels));                                       \
80   /* replicate last byte */                                             \
81   memset(r1 + (num_pixels), r1[(num_pixels) - 1], 9 - (num_pixels));    \
82   memset(r2 + (num_pixels), r2[(num_pixels) - 1], 9 - (num_pixels));    \
83   Upsample16Pixels(r1, r2, out);                                        \
84 }
85
86 #define CY  76283
87 #define CVR 89858
88 #define CUG 22014
89 #define CVG 45773
90 #define CUB 113618
91
92 static const int16_t coef[4] = { CVR / 4, CUG, CVG / 2, CUB / 4 };
93
94 #define CONVERT8(FMT, XSTEP, N, src_y, src_uv, out, cur_x) {            \
95   int i;                                                                \
96   for (i = 0; i < N; i += 8) {                                          \
97     int off = ((cur_x) + i) * XSTEP;                                    \
98     uint8x8_t y  = vld1_u8(src_y + (cur_x)  + i);                       \
99     uint8x8_t u  = vld1_u8((src_uv) + i);                               \
100     uint8x8_t v  = vld1_u8((src_uv) + i + 16);                          \
101     int16x8_t yy = vreinterpretq_s16_u16(vsubl_u8(y, u16));             \
102     int16x8_t uu = vreinterpretq_s16_u16(vsubl_u8(u, u128));            \
103     int16x8_t vv = vreinterpretq_s16_u16(vsubl_u8(v, u128));            \
104                                                                         \
105     int16x8_t ud = vshlq_n_s16(uu, 1);                                  \
106     int16x8_t vd = vshlq_n_s16(vv, 1);                                  \
107                                                                         \
108     int32x4_t vrl = vqdmlal_lane_s16(vshll_n_s16(vget_low_s16(vv), 1),  \
109                                      vget_low_s16(vd),  cf16, 0);       \
110     int32x4_t vrh = vqdmlal_lane_s16(vshll_n_s16(vget_high_s16(vv), 1), \
111                                      vget_high_s16(vd), cf16, 0);       \
112     int16x8_t vr = vcombine_s16(vrshrn_n_s32(vrl, 16),                  \
113                                 vrshrn_n_s32(vrh, 16));                 \
114                                                                         \
115     int32x4_t vl = vmovl_s16(vget_low_s16(vv));                         \
116     int32x4_t vh = vmovl_s16(vget_high_s16(vv));                        \
117     int32x4_t ugl = vmlal_lane_s16(vl, vget_low_s16(uu),  cf16, 1);     \
118     int32x4_t ugh = vmlal_lane_s16(vh, vget_high_s16(uu), cf16, 1);     \
119     int32x4_t gcl = vqdmlal_lane_s16(ugl, vget_low_s16(vv),  cf16, 2);  \
120     int32x4_t gch = vqdmlal_lane_s16(ugh, vget_high_s16(vv), cf16, 2);  \
121     int16x8_t gc = vcombine_s16(vrshrn_n_s32(gcl, 16),                  \
122                                 vrshrn_n_s32(gch, 16));                 \
123                                                                         \
124     int32x4_t ubl = vqdmlal_lane_s16(vshll_n_s16(vget_low_s16(uu), 1),  \
125                                      vget_low_s16(ud),  cf16, 3);       \
126     int32x4_t ubh = vqdmlal_lane_s16(vshll_n_s16(vget_high_s16(uu), 1), \
127                                      vget_high_s16(ud), cf16, 3);       \
128     int16x8_t ub = vcombine_s16(vrshrn_n_s32(ubl, 16),                  \
129                                 vrshrn_n_s32(ubh, 16));                 \
130                                                                         \
131     int32x4_t rl = vaddl_s16(vget_low_s16(yy),  vget_low_s16(vr));      \
132     int32x4_t rh = vaddl_s16(vget_high_s16(yy), vget_high_s16(vr));     \
133     int32x4_t gl = vsubl_s16(vget_low_s16(yy),  vget_low_s16(gc));      \
134     int32x4_t gh = vsubl_s16(vget_high_s16(yy), vget_high_s16(gc));     \
135     int32x4_t bl = vaddl_s16(vget_low_s16(yy),  vget_low_s16(ub));      \
136     int32x4_t bh = vaddl_s16(vget_high_s16(yy), vget_high_s16(ub));     \
137                                                                         \
138     rl = vmulq_lane_s32(rl, cf32, 0);                                   \
139     rh = vmulq_lane_s32(rh, cf32, 0);                                   \
140     gl = vmulq_lane_s32(gl, cf32, 0);                                   \
141     gh = vmulq_lane_s32(gh, cf32, 0);                                   \
142     bl = vmulq_lane_s32(bl, cf32, 0);                                   \
143     bh = vmulq_lane_s32(bh, cf32, 0);                                   \
144                                                                         \
145     y = vqmovun_s16(vcombine_s16(vrshrn_n_s32(rl, 16),                  \
146                                  vrshrn_n_s32(rh, 16)));                \
147     u = vqmovun_s16(vcombine_s16(vrshrn_n_s32(gl, 16),                  \
148                                  vrshrn_n_s32(gh, 16)));                \
149     v = vqmovun_s16(vcombine_s16(vrshrn_n_s32(bl, 16),                  \
150                                  vrshrn_n_s32(bh, 16)));                \
151     STR_ ## FMT(out + off, y, u, v);                                    \
152   }                                                                     \
153 }
154
155 #define v255 vmov_n_u8(255)
156
157 #define STR_Rgb(out, r, g, b) do {                                      \
158   const uint8x8x3_t r_g_b = {{ r, g, b }};                              \
159   vst3_u8(out, r_g_b);                                                  \
160 } while (0)
161
162 #define STR_Bgr(out, r, g, b) do {                                      \
163   const uint8x8x3_t b_g_r = {{ b, g, r }};                              \
164   vst3_u8(out, b_g_r);                                                  \
165 } while (0)
166
167 #define STR_Rgba(out, r, g, b) do {                                     \
168   const uint8x8x4_t r_g_b_v255 = {{ r, g, b, v255 }};                   \
169   vst4_u8(out, r_g_b_v255);                                             \
170 } while (0)
171
172 #define STR_Bgra(out, r, g, b) do {                                     \
173   const uint8x8x4_t b_g_r_v255 = {{ b, g, r, v255 }};                   \
174   vst4_u8(out, b_g_r_v255);                                             \
175 } while (0)
176
177 #define CONVERT1(FMT, XSTEP, N, src_y, src_uv, rgb, cur_x) {            \
178   int i;                                                                \
179   for (i = 0; i < N; i++) {                                             \
180     int off = ((cur_x) + i) * XSTEP;                                    \
181     int y = src_y[(cur_x) + i];                                         \
182     int u = (src_uv)[i];                                                \
183     int v = (src_uv)[i + 16];                                           \
184     VP8YuvTo ## FMT(y, u, v, rgb + off);                                \
185   }                                                                     \
186 }
187
188 #define CONVERT2RGB_8(FMT, XSTEP, top_y, bottom_y, uv,                  \
189                       top_dst, bottom_dst, cur_x, len) {                \
190   if (top_y) {                                                          \
191     CONVERT8(FMT, XSTEP, len, top_y, uv, top_dst, cur_x)                \
192   }                                                                     \
193   if (bottom_y) {                                                       \
194     CONVERT8(FMT, XSTEP, len, bottom_y, (uv) + 32, bottom_dst, cur_x)   \
195   }                                                                     \
196 }
197
198 #define CONVERT2RGB_1(FMT, XSTEP, top_y, bottom_y, uv,                  \
199                       top_dst, bottom_dst, cur_x, len) {                \
200   if (top_y) {                                                          \
201     CONVERT1(FMT, XSTEP, len, top_y, uv, top_dst, cur_x);               \
202   }                                                                     \
203   if (bottom_y) {                                                       \
204     CONVERT1(FMT, XSTEP, len, bottom_y, (uv) + 32, bottom_dst, cur_x);  \
205   }                                                                     \
206 }
207
208 #define NEON_UPSAMPLE_FUNC(FUNC_NAME, FMT, XSTEP)                       \
209 static void FUNC_NAME(const uint8_t *top_y, const uint8_t *bottom_y,    \
210                       const uint8_t *top_u, const uint8_t *top_v,       \
211                       const uint8_t *cur_u, const uint8_t *cur_v,       \
212                       uint8_t *top_dst, uint8_t *bottom_dst, int len) { \
213   int block;                                                            \
214   /* 16 byte aligned array to cache reconstructed u and v */            \
215   uint8_t uv_buf[2 * 32 + 15];                                          \
216   uint8_t *const r_uv = (uint8_t*)((uintptr_t)(uv_buf + 15) & ~15);     \
217   const int uv_len = (len + 1) >> 1;                                    \
218   /* 9 pixels must be read-able for each block */                       \
219   const int num_blocks = (uv_len - 1) >> 3;                             \
220   const int leftover = uv_len - num_blocks * 8;                         \
221   const int last_pos = 1 + 16 * num_blocks;                             \
222                                                                         \
223   const int u_diag = ((top_u[0] + cur_u[0]) >> 1) + 1;                  \
224   const int v_diag = ((top_v[0] + cur_v[0]) >> 1) + 1;                  \
225                                                                         \
226   const int16x4_t cf16 = vld1_s16(coef);                                \
227   const int32x2_t cf32 = vmov_n_s32(CY);                                \
228   const uint8x8_t u16  = vmov_n_u8(16);                                 \
229   const uint8x8_t u128 = vmov_n_u8(128);                                \
230                                                                         \
231   /* Treat the first pixel in regular way */                            \
232   if (top_y) {                                                          \
233     const int u0 = (top_u[0] + u_diag) >> 1;                            \
234     const int v0 = (top_v[0] + v_diag) >> 1;                            \
235     VP8YuvTo ## FMT(top_y[0], u0, v0, top_dst);                         \
236   }                                                                     \
237   if (bottom_y) {                                                       \
238     const int u0 = (cur_u[0] + u_diag) >> 1;                            \
239     const int v0 = (cur_v[0] + v_diag) >> 1;                            \
240     VP8YuvTo ## FMT(bottom_y[0], u0, v0, bottom_dst);                   \
241   }                                                                     \
242                                                                         \
243   for (block = 0; block < num_blocks; ++block) {                        \
244     UPSAMPLE_16PIXELS(top_u, cur_u, r_uv);                              \
245     UPSAMPLE_16PIXELS(top_v, cur_v, r_uv + 16);                         \
246     CONVERT2RGB_8(FMT, XSTEP, top_y, bottom_y, r_uv,                    \
247                   top_dst, bottom_dst, 16 * block + 1, 16);             \
248     top_u += 8;                                                         \
249     cur_u += 8;                                                         \
250     top_v += 8;                                                         \
251     cur_v += 8;                                                         \
252   }                                                                     \
253                                                                         \
254   UPSAMPLE_LAST_BLOCK(top_u, cur_u, leftover, r_uv);                    \
255   UPSAMPLE_LAST_BLOCK(top_v, cur_v, leftover, r_uv + 16);               \
256   CONVERT2RGB_1(FMT, XSTEP, top_y, bottom_y, r_uv,                      \
257                 top_dst, bottom_dst, last_pos, len - last_pos);         \
258 }
259
260 // NEON variants of the fancy upsampler.
261 NEON_UPSAMPLE_FUNC(UpsampleRgbLinePairNEON,  Rgb,  3)
262 NEON_UPSAMPLE_FUNC(UpsampleBgrLinePairNEON,  Bgr,  3)
263 NEON_UPSAMPLE_FUNC(UpsampleRgbaLinePairNEON, Rgba, 4)
264 NEON_UPSAMPLE_FUNC(UpsampleBgraLinePairNEON, Bgra, 4)
265
266 #endif  // FANCY_UPSAMPLING
267
268 #endif   // WEBP_USE_NEON
269
270 //------------------------------------------------------------------------------
271
272 extern WebPUpsampleLinePairFunc WebPUpsamplers[/* MODE_LAST */];
273
274 void WebPInitUpsamplersNEON(void) {
275 #if defined(WEBP_USE_NEON)
276   WebPUpsamplers[MODE_RGB]  = UpsampleRgbLinePairNEON;
277   WebPUpsamplers[MODE_RGBA] = UpsampleRgbaLinePairNEON;
278   WebPUpsamplers[MODE_BGR]  = UpsampleBgrLinePairNEON;
279   WebPUpsamplers[MODE_BGRA] = UpsampleBgraLinePairNEON;
280 #endif   // WEBP_USE_NEON
281 }
282
283 void WebPInitPremultiplyNEON(void) {
284 #if defined(WEBP_USE_NEON)
285   WebPUpsamplers[MODE_rgbA] = UpsampleRgbaLinePairNEON;
286   WebPUpsamplers[MODE_bgrA] = UpsampleBgraLinePairNEON;
287 #endif   // WEBP_USE_NEON
288 }
289
290 #if defined(__cplusplus) || defined(c_plusplus)
291 }    // extern "C"
292 #endif