Command line switch -d, --default to reset video settings to default values.
[supertux.git] / src / object /
2008-04-11 Wolfgang Becker* Peek in X and Y direction at the same time.
2008-03-15 Ingo Ruhnkemerged Ed <icelus2k5@gmail.com> later peeking patch...
2008-03-15 Ingo RuhnkeEd <icelus2k5@gmail.com>'s peeking patch
2008-03-14 Ingo RuhnkeEd <icelus2k5@gmail.com>'s jump patch
2008-03-14 Wolfgang BeckerStop backflipping when no longer grown (eg. due to...
2008-03-14 Wolfgang BeckerIf Tux can't grow the egg turns around instead of pushi...
2008-02-24 Ingo Ruhnke- fixed graphics bug with paralax layers
2008-02-24 Christoph SommerFixed check for Block killing Badguy from below
2008-02-24 Christoph SommerFixed crash when using Mr. Iceblock to break a brick
2008-02-24 Christoph SommerPatch by mathnerd314 <man.is.allan@gmail.com> resolves...
2008-02-24 Christoph SommerPatch by Jonathan.Plona@Gmail.com, resolves issue 00003...
2008-02-18 Christoph SommerResolves issue 0000269: Moving tilemaps have improper...
2008-02-18 Christoph SommerMerged patch for issue 0000298: supertux fails to compi...
2008-02-18 Christoph SommerResolves issue 0000304: Blocks don't return to original...
2008-02-18 Christoph SommerResolves issue 0000306: Tux' graphic won't change direc...
2008-02-18 Ingo Ruhnkecommited Ed <icelus2k5@gmail.com>'s coin and block...
2008-02-11 Christoph SommerMade buttjump a bit easier to perform
2008-02-09 Christoph SommerNew GameObject "Decal" just displays a static, non...
2008-02-03 Christoph SommerTux grows faster, stops growing when hit
2008-01-31 Christoph SommerNew Badguy "IceCrusher" drops down to crush Tux and...
2008-01-31 Christoph SommerHurtingPlatform won't kill invincible player
2008-01-31 Christoph SommerPlayer::get_velocity
2008-01-31 Matthias Braunmaybe fix camera jumping when respawning
2008-01-26 Christoph SommerForgot a file
2008-01-26 Christoph SommerSingle-Sprite Ice Tux, equalized Sprite dimensions...
2008-01-20 Christoph SommerFire Tux for single-sprite version of tux
2008-01-19 Christoph SommerButt Jump. As Big Tux, gain lots of speed and press...
2008-01-19 Christoph SommerStarted making Tux a single sprite again. Still missing...
2008-01-08 Matthias Braunrewrote/refactored tileset handling, tilesets are now...
2008-01-07 Christoph SommerFirst step towards multiple tilesets per tilemap. Code...
2008-01-06 Matthias Braunimplemented camera style 4 for vertical direction
2008-01-06 Christoph SommerPlay stereo effects in relation to camera, not player...
2008-01-06 Christoph Sommerpreload sounds
2007-12-27 Christoph SommerAdded special "edit" mode to GameSession and Player...
2007-12-20 Christoph SommerAllow scripted inputs to Tux GameObject with a CodeCont...
2007-12-16 Tim Goyarestore trunk
2007-12-16 Tim Goyaclean out source
2007-10-07 Ondřej HošekFix #239: take current game speed into consideration...
2007-08-24 Ingo Ruhnke- added quick&dirty peeking back (not exactly perfect...
2007-07-12 Ondřej HošekIspy should now "really" be written out.
2007-07-02 Christoph SommerIspy
2007-06-18 Christoph SommerTwo new toys to play with
2007-06-17 Christoph SommerFixed Rocks being flagged as on the ground while they...
2007-06-16 Wolfgang BeckerKeep fire on backflip. Image still missing
2007-06-13 Christoph SommerMoved Explosion object to foreground, changed Mr. Rocke...
2007-06-13 Christoph SommerAdded new "Explosion" object
2007-06-13 Christoph SommerFixed typo in Block.cpp that kept bonus blocks from...
2007-06-07 Christoph SommerCleaned up Ghost Particle speed calculation. Closes...
2007-05-27 Christoph SommerPlatforms without a name that start with "running"...
2007-05-26 Christoph SommerGhostTree can now be killed
2007-05-26 Wolfgang Beckerplay sound when willowisp is caught
2007-05-26 Christoph Sommer(Tree)WillOWisps no longer collide with closed lamps.
2007-05-26 Christoph SommerWillOWisp badguys can now be trapped inside empty Lanterns.
2007-05-26 Matthias Braunextend moving_object with a collides function that...
2007-05-26 Matthias Brauntypo fix
2007-05-25 Christoph SommerOnly draw Tux' arm in front of other objects if he...
2007-05-25 Matthias Brauntext object supports anchor points now
2007-05-25 Matthias Braundisable swimming
2007-05-23 Tim GoyaExperimental feature: Allow Tux to throw stuff straight up
2007-04-17 Christoph SommerFixed Tux picking up dead BadGuys: Will no longer pick...
2007-04-16 Christoph SommerInvisible block solidity now applies to all objects...
2007-04-15 Christoph SommerText wrapping in TextScroller, InfoBox and InfoBlock...
2007-04-10 Wolfgang BeckerScroll nonblocking infoblock by moving half a block...
2007-04-10 Christoph SommerExperiments with InfoBlock no longer pausing the game
2007-04-09 Christoph SommerAdded "Invisible Wall" area by tjcarter (GPL2+/CC-by-sa)
2007-04-01 Christoph SommerExposed Tilemap alpha manipulation to squirrel and...
2007-03-07 Christoph Sommersvn merge -c-4932 .
2007-03-07 Christoph SommerExperimental modification of jumping behaviour
2007-03-03 Matthias Braunrevert earlier target_y changes
2007-03-03 Matthias Braunsuper metroid style camera
2007-03-03 Matthias Braunoops, fix that
2007-03-03 Matthias Braunstop camera if player is dying
2007-03-03 Matthias Braunmake it possible to disable the no-scroll mode
2007-03-03 Matthias Braunat the left or right end, it's obvious which dir we...
2007-03-03 Matthias Braunmore work on the camera
2007-03-03 Matthias Braunfix clamping code, enable it in camera.cfg again
2007-03-03 Matthias Braunfix stupid bug in camera code, tweak camera settings...
2007-03-03 Matthias Braunthis should improve the YI mode, I plan more modificati...
2007-03-03 Matthias Braunexperimental code to influence camera, adjusted some...
2007-03-02 Tim Goyaminimize some #includes and replace with forward decls
2007-02-28 Matthias Braun- Use obstacks for memory allocation for lispfiles...
2007-02-04 Tim GoyaSaner life expectancy
2007-01-31 Christoph SommerTux can now climb stuff. Still has some rough edges...
2007-01-30 Tim GoyaReally, Really fix issue 0000141. Maybe broke the...
2007-01-29 Arvid NorlanderFixed svn:keywords... (Why aren't people using the...
2007-01-28 Christoph SommerSplit EndSequence into multiple types. Defeating the...
2007-01-28 Ingo Ruhnke- renamed LEFT_ALLIGN to ALIGN_LEFT
2007-01-28 Ondřej HošekB91: Tux now guesses direction to walk in during an...
2007-01-28 Wolfgang BeckerAllow Tux to unduck in unisolid tiles.
2007-01-28 Ondřej Hošek* Coins inside boxes are now being counted. (We'll...
2007-01-28 Arvid NorlanderFixed trailing whitespaces in all(?) source files of...
2007-01-23 Matthias Braun- fix a bunch of msvc warnings (mostly assigning double...
2007-01-21 Wolfgang BeckerKlaus Denker's widescreen_fixes.patch:
2007-01-21 Christoph SommerExperiments with Kirby(1)-style-camera
2007-01-20 Wolfgang BeckerSet a speed limit for Tux. Used at the endsequence...
2007-01-20 Wolfgang BeckerMake Tux run automatically. As before, if he is carryin...
2007-01-20 Christoph SommerIssue #89: Respawn Tux at original, not current positio...
2007-01-19 Arvid NorlanderFixed svn:keywords and svn:eol-style for some of *...
2007-01-18 Christoph SommerSeparated EndSequence logic from GameSession. This...
2007-01-16 Christoph SommerTried reducing extent of motion sickness induced by...
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