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Added script that normalizes all .po files in the current directory, i.e. keeps them...
[supertux.git]
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src
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ambient_sound.cpp
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ambient_sound.hpp
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anchor_point.cpp
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anchor_point.hpp
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background.cpp
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background.hpp
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block.cpp
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block.hpp
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bullet.cpp
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bullet.hpp
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camera.cpp
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camera.hpp
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candle.cpp
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candle.hpp
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coin.cpp
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coin.hpp
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display_effect.cpp
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display_effect.hpp
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electrifier.cpp
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electrifier.hpp
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endsequence.cpp
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endsequence.hpp
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endsequence_fireworks.cpp
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endsequence_fireworks.hpp
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endsequence_walkleft.cpp
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endsequence_walkleft.hpp
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endsequence_walkright.cpp
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endsequence_walkright.hpp
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falling_coin.cpp
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falling_coin.hpp
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firefly.cpp
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firefly.hpp
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fireworks.cpp
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fireworks.hpp
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floating_image.cpp
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floating_image.hpp
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flower.cpp
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flower.hpp
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gameobjs.cpp
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gameobjs.hpp
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gradient.cpp
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gradient.hpp
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growup.cpp
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growup.hpp
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hurting_platform.cpp
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hurting_platform.hpp
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infoblock.cpp
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infoblock.hpp
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invisible_block.cpp
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invisible_block.hpp
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lantern.cpp
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lantern.hpp
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level_time.cpp
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level_time.hpp
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light.cpp
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light.hpp
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magicblock.cpp
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magicblock.hpp
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moving_sprite.cpp
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moving_sprite.hpp
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oneup.cpp
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oneup.hpp
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particles.cpp
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particles.hpp
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particlesystem.cpp
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particlesystem.hpp
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particlesystem_interactive.cpp
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particlesystem_interactive.hpp
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path.cpp
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path.hpp
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path_walker.cpp
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path_walker.hpp
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platform.cpp
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platform.hpp
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player.cpp
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player.hpp
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portable.hpp
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powerup.cpp
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powerup.hpp
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pulsing_light.cpp
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pulsing_light.hpp
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pushbutton.cpp
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pushbutton.hpp
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rainsplash.cpp
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rainsplash.hpp
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rock.cpp
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rock.hpp
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scripted_object.cpp
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scripted_object.hpp
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skull_tile.cpp
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skull_tile.hpp
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specialriser.cpp
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specialriser.hpp
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spotlight.cpp
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spotlight.hpp
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sprite_particle.cpp
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sprite_particle.hpp
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star.cpp
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star.hpp
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text_object.cpp
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text_object.hpp
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thunderstorm.cpp
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thunderstorm.hpp
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tilemap.cpp
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tilemap.hpp
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trampoline.cpp
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trampoline.hpp
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unstable_tile.cpp
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unstable_tile.hpp
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weak_block.cpp
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weak_block.hpp
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wind.cpp
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wind.hpp
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