2004-04-26 |
Ingo Ruhnke | - more endseq |
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2004-04-26 |
Ingo Ruhnke | - more endseq |
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2004-04-26 |
Ingo Ruhnke | - more endseq |
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2004-04-26 |
Ingo Ruhnke | - 'nother badguy fix from MatzeB: |
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2004-04-26 |
Ingo Ruhnke | - fixed levels for new end seq code |
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2004-04-26 |
Ingo Ruhnke | - added endseq/finalgoal tiles |
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2004-04-26 |
Ingo Ruhnke | - new more bulletprof endsequence code patch from MatzeB |
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2004-04-26 |
Ingo Ruhnke | - rearanged the credits a bit, other people are welcome... |
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2004-04-26 |
Ingo Ruhnke | - added missing black |
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2004-04-26 |
Ingo Ruhnke | - woopsy, fix for load/savegame |
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2004-04-26 |
Ingo Ruhnke | - added loading/fadeout screen placeholder |
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2004-04-26 |
Ingo Ruhnke | - gcc -Wall warning fix |
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2004-04-26 |
Ingo Ruhnke | added milestone1 todo |
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2004-04-26 |
Ingo Ruhnke | - fixed miss align in scrolling text |
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2004-04-26 |
Ingo Ruhnke | - removed st_abort() from lisp reader, client code... |
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2004-04-26 |
Ricardo Cruz | Implemented kicking (as asked by Ingo). The kick timing... |
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2004-04-26 |
Ricardo Cruz | Removed (just commented) the clear screen code before... |
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2004-04-26 |
Ricardo Cruz | Intro file should be the one to handle the intro sequen... |
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2004-04-26 |
Ingo Ruhnke | - added little snowman |
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2004-04-26 |
Ricardo Cruz | Improved the display_text_file(): moved to text.cpp... |
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2004-04-26 |
Ingo Ruhnke | - rounded the egg a bit |
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2004-04-26 |
Ingo Ruhnke | - added small/firetux to worldmap |
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2004-04-26 |
Ingo Ruhnke | - added more meaningfull savegame titles |
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2004-04-26 |
Ingo Ruhnke | - changed priority of skid and duck to avoid glitches... |
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2004-04-26 |
Ingo Ruhnke | - fix for title-demo going weird |
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2004-04-26 |
Ingo Ruhnke | - fixed lives status to handle more than 5 lives |
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2004-04-26 |
Ingo Ruhnke | - added auto-walk markings |
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2004-04-26 |
Ingo Ruhnke | - added automatic walking on worldmap |
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2004-04-26 |
Ingo Ruhnke | - added some more trees |
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2004-04-26 |
Ingo Ruhnke | <MatzeB> -cleanup in resource management functions |
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2004-04-26 |
Ingo Ruhnke | - added way to interupt exit sequence |
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2004-04-26 |
Ingo Ruhnke | - fixed reset point, well, maybe not sure if this was... |
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2004-04-26 |
Ingo Ruhnke | - little bouncing block fix |
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2004-04-26 |
Ingo Ruhnke | - fixed 'jump' on flower collection |
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2004-04-26 |
Ingo Ruhnke | - added bonus loading |
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2004-04-26 |
Ingo Ruhnke | - added saving of bonuses on worldmap, no loading yet |
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2004-04-26 |
Ingo Ruhnke | - added endseq |
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2004-04-26 |
Ingo Ruhnke | - added endseq |
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2004-04-25 |
Ingo Ruhnke | - endseq stuff |
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2004-04-25 |
Ingo Ruhnke | - tweaked bullet and endsequence |
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2004-04-25 |
Ingo Ruhnke | - added end sequence |
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2004-04-25 |
Ingo Ruhnke | - added goal tiles |
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2004-04-25 |
Ingo Ruhnke | *** empty log message *** |
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2004-04-25 |
Ingo Ruhnke | *** empty log message *** |
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2004-04-25 |
Ingo Ruhnke | - moved heading/version info into code |
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2004-04-25 |
Ingo Ruhnke | - bullet tweaks |
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2004-04-25 |
Ingo Ruhnke | - bullet gfx |
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2004-04-25 |
Ingo Ruhnke | - memleak fix and menu fix from MatzeB |
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2004-04-25 |
Ingo Ruhnke | - fixed 'impossible to make' situation |
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2004-04-25 |
Ingo Ruhnke | - fixed jump on cave issue |
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2004-04-25 |
Ingo Ruhnke | - fixed some gradients |
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2004-04-25 |
Ingo Ruhnke | - replaced backgrounds with new ones |
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2004-04-25 |
Ingo Ruhnke | - release preparations |
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2004-04-25 |
Ingo Ruhnke | - fixed makefile a bit |
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2004-04-25 |
Ingo Ruhnke | - removed the 'double' path |
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2004-04-25 |
Ingo Ruhnke | - fixed some align problems |
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2004-04-25 |
Ingo Ruhnke | - rewrote tux drawing code, added firetux |
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2004-04-25 |
Ingo Ruhnke | - moved tux gfx into a struct |
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2004-04-25 |
Ingo Ruhnke | - moved tux completly to sprites |
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2004-04-25 |
Ricardo Cruz | Turned the display_credits() function more flexible... |
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2004-04-25 |
Ingo Ruhnke | - some minor improvements in the gfx |
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2004-04-25 |
Ingo Ruhnke | - added intro text |
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2004-04-25 |
Ricardo Cruz | Ooops, did a mistake. Fixed by Arkadiusz Miskiewicz. |
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2004-04-25 |
Ingo Ruhnke | -added gradient support for start screens |
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2004-04-25 |
Ingo Ruhnke | - added background gradient |
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2004-04-25 |
Ingo Ruhnke | - improved look of start/gameover screens |
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2004-04-25 |
Ricardo Cruz | Just updated the gradients test to use the new color... |
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2004-04-25 |
Ingo Ruhnke | - removed blurriness |
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2004-04-25 |
Ricardo Cruz | Changed the distros images to the old dir. |
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2004-04-25 |
Ricardo Cruz | Yet another levels update by Marek. |
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2004-04-25 |
Ingo Ruhnke | - added new worldmap tux |
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2004-04-25 |
Ingo Ruhnke | - added gradient |
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2004-04-25 |
Ingo Ruhnke | - fixed/changed gradient tags to match with the one... |
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2004-04-25 |
Ingo Ruhnke | - smoothed water a little bit |
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2004-04-25 |
Ingo Ruhnke | replaced distros with coins |
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2004-04-25 |
Ingo Ruhnke | - added new cloud tile |
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2004-04-25 |
Ricardo Cruz | Just made lispreader to send an error message to stderr... |
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2004-04-24 |
Ingo Ruhnke | - added firetux, nothing more than a boring placeholder... |
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2004-04-24 |
Ingo Ruhnke | - added start/end tiles |
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2004-04-24 |
Ricardo Cruz | At least my compiler (g++ (GCC) 3.3.2) needs this include. |
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2004-04-24 |
Ingo Ruhnke | 'nother music patch by matzeb |
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2004-04-24 |
Ricardo Cruz | Ingo, that code is not buggy! |
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2004-04-24 |
Ingo Ruhnke | - fixed option menu |
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2004-04-24 |
Ricardo Cruz | Marek levels updating. He also added two new levels... |
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2004-04-24 |
Ingo Ruhnke | - patch from MatzeB to make music handling easier and... |
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2004-04-24 |
Ingo Ruhnke | - new star tux, still rather pure, but useable |
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2004-04-24 |
Ingo Ruhnke | - fixed duck-jump bug |
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2004-04-24 |
Ingo Ruhnke | - added holding gfx, still looks rather stupid, but... |
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2004-04-24 |
Ingo Ruhnke | - fixed bug in Menu::check() |
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2004-04-24 |
Ingo Ruhnke | - added new gfx |
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2004-04-24 |
Ingo Ruhnke | - fixed spelling mistake in filename |
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2004-04-24 |
Ingo Ruhnke | - added grab and kick tuxes |
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2004-04-24 |
Ricardo Cruz | Added a new concept to the menu, the ID. |
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2004-04-24 |
Ricardo Cruz | Took st_pause_ticks_stop() out of the events loop. |
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2004-04-24 |
Ricardo Cruz | Marek bug fix for this problem: |
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2004-04-23 |
Ricardo Cruz | Marek has updated worldmap levels. Changes are: |
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2004-04-23 |
Ricardo Cruz | Just fixed two small bugs in the gameplay during pause: |
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2004-04-23 |
Ricardo Cruz | Added a test level for the gradients. |
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2004-04-23 |
Ricardo Cruz | Changed filenames from endseq.stl to level3.stl. |
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2004-04-23 |
Ingo Ruhnke | - 'animated' explosion a bit |
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next |