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supertux.git
2005-05-23
Marek Moeckel
converted to mono
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2005-05-23
Marek Moeckel
made the phone a little louder
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2005-05-23
Marek Moeckel
made the phone ringing again
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2005-05-23
Stephen Groundwater
added a stone pedestal thing, still wip
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2005-05-22
Stephen Groundwater
adding rabbit hole tiles
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2005-05-22
Stephen Groundwater
adding rabbit hole tiles
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2005-05-22
Marek Moeckel
temporarily disabled ringing because it needs fixing
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2005-05-22
Marek Moeckel
made the phone (infoblock) ringing until tux picks...
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2005-05-22
Matthias Braun
fix badguy flipping for badguys that are already spawned
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2005-05-22
Matthias Braun
fix object placement wrong when flipping
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2005-05-22
Marek Moeckel
more work on the level
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2005-05-21
Stephen Groundwater
added phone ring
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2005-05-21
Marek Moeckel
added a random value to zeekling's speed
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2005-05-21
Marek Moeckel
more work on the "Rabbit Hole"
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2005-05-21
Marek Moeckel
more work on levels
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2005-05-20
Marek Moeckel
slightly increased volume
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2005-05-20
Marek Moeckel
converted ghost forest music to .ogg because of problem...
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2005-05-20
Marek Moeckel
softened the music's hard edges and decreased file...
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2005-05-19
Marek Moeckel
added some background images contributed by JT Holliste...
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2005-05-19
Stephen Groundwater
added fish platter to picnic
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2005-05-18
Stephen Groundwater
renaming old ice shrub
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2005-05-18
Stephen Groundwater
ice shrub graphic fixup
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2005-05-18
Marek Moeckel
restored sector that got lost apparently due to a flexl...
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2005-05-18
Marek Moeckel
removed rainsplash tiles
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2005-05-18
Marek Moeckel
rainsplashes are now automatically generated by the...
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2005-05-18
Marek Moeckel
renamed particlesystem_absolute to _interactive
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2005-05-18
Marek Moeckel
added a potion to see the effect of level-flipping...
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2005-05-18
Marek Moeckel
added a new particle system that (currently) rains...
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2005-05-18
Ondřej Hošek
Fixed bug with worldmap messages not being shown (we...
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2005-05-18
Marek Moeckel
put back some sprites which apparently got lost in...
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2005-05-18
Marek Moeckel
updated ambient sound for use with flexlay
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2005-05-18
Marek Moeckel
commented out two lines in block.cpp that caused a...
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2005-05-18
Stephen Groundwater
ghostforest background for wansti's new level
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2005-05-18
Matthias Braun
oops forgot files again
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2005-05-18
Matthias Braun
bonusblock can now contain custom MovingObjects, added...
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2005-05-17
Marek Moeckel
updated infoblock image for flexlay
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2005-05-17
Marek Moeckel
added image for powerup object
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2005-05-17
Marek Moeckel
created a ghost forest demo from contrib art:
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2005-05-17
Marek Moeckel
added a powerup object that can be placed in levels...
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2005-05-17
Matthias Braun
improved utf-8 code to correctly decode utf-8 byte...
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2005-05-17
Ondřej Hošek
* Tux can now move horizontally after flapping followin...
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2005-05-17
Ondřej Hošek
Fixed semi-transparence problems with cards with fglrx...
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2005-05-17
Marek Moeckel
reduced flappinf strength a litte so that Tux doesn...
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2005-05-17
Ondřej Hošek
* Tiles now have an alpha parameter for semi-transparen...
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2005-05-17
Stephen Groundwater
cleaning up/adjusting some of the forest tiles, feel...
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2005-05-17
Stephen Groundwater
fixing missing 1px from Poison Ivy bottom
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2005-05-16
Ondřej Hošek
Implemented Yoshi's Island-style flapping (based on...
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2005-05-16
Ondřej Hošek
* svn:ignored .externalToolBuilders in root directory...
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2005-05-16
Stephen Groundwater
fixing 1px missing row from big tux body - SKID
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2005-05-16
Stephen Groundwater
fixing 1px missing row from big tux body
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2005-05-15
Stephen Groundwater
messing around w/ info box
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2005-05-15
Stephen Groundwater
messing around w/ info box
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2005-05-15
Marek Moeckel
added Stephen Groundwater to the credits
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2005-05-15
Marek Moeckel
more work on rain
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2005-05-14
Stephen Groundwater
removing older pole tiles from doodads
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2005-05-14
Stephen Groundwater
updated pole tileset
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2005-05-14
Stephen Groundwater
fixing test script scene, broke using flexlay. changing...
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2005-05-14
Stephen Groundwater
moving new/fixed snow tile, update tilegroup
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2005-05-14
Stephen Groundwater
add bottom snw tiles, rework semi_arctic background
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2005-05-14
Marek Moeckel
added new class for particle systems that need absolute...
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2005-05-14
Marek Moeckel
changed an error message to a more friendly one
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2005-05-13
Ondřej Hošek
* Fixed some mistakes in the Bonus1 extro and worldmap
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2005-05-13
Ondřej Hošek
Some source files didn't have the Id keyword expanded...
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2005-05-13
Ondřej Hošek
* Activated UTF-8 in Lisp parser
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2005-05-13
Ondřej Hošek
* From now on, there is UTF-8 decoding in the Font...
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2005-05-12
Matthias Braun
forgot to add some files
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2005-05-12
Matthias Braun
- Added a new script command to display text files
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2005-05-12
Matthias Braun
- Refactored worldmap a bit to reuse GameObject from...
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2005-05-11
Ondřej Hošek
Added my Czech translation. Note that it won't work...
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2005-05-11
Ondřej Hošek
Added the "button" property to the list that scripttrig...
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2005-05-11
Marek Moeckel
added rain test level
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2005-05-11
Marek Moeckel
testing ambient sound in level1
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2005-05-11
Matthias Braun
not deperecated anymore
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2005-05-11
Marek Moeckel
fixed a bug in tiles.strf
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2005-05-11
Ondřej Hošek
* Removed duplicate supertux.desktop
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2005-05-11
Matthias Braun
- Changed DocBook version to 4.3, 5.0 is not officially...
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2005-05-11
Ondřej Hošek
* Fixed a typographic mistake in scripting.xml (closed...
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2005-05-10
Ondřej Hošek
* Updated the scripting reference document.* Removed...
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2005-05-10
Bastiaan Zapf
- Upgraded ambient sound source to rounded rectangule...
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2005-05-10
Marek Moeckel
added collision for raindrops (wip)
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2005-05-10
Ondřej Hošek
Added a WIP document about the scripting API. In case...
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2005-05-10
Matthias Braun
this function is not as evil as the comment indicated...
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2005-05-10
Ondřej Hošek
*Removed stuff from times of automake and CVS (director...
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2005-05-10
Matthias Braun
changed worldmap format a bit to be more consistent...
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2005-05-10
Stephen Groundwater
script/picnic image bg -reworking
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2005-05-09
Stephen Groundwater
script/picnic scene cleanup of images
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2005-05-08
Matthias Braun
this file doesn't belong into svn
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2005-05-08
Matthias Braun
we can now fade in scripts
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2005-05-08
Stephen Groundwater
new script test (picnic) tiles
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2005-05-08
Matthias Braun
applied ravus patch
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2005-05-08
Stephen Groundwater
updated semi_artic BG
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2005-05-08
Matthias Braun
doubled file
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2005-05-08
Matthias Braun
rename basest back to data
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2005-05-08
Matthias Braun
oops
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2005-05-08
Matthias Braun
restored some lost changes
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2005-05-08
Bastiaan Zapf
- bugfix: play_sound always sets volume to max - this...
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2005-05-08
Marek Moeckel
added very basic zeekling code, made him a little smaller
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2005-05-08
Bastiaan Zapf
removing messages.pot's
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2005-05-08
Bastiaan Zapf
ignore messages.pot
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2005-05-08
Bastiaan Zapf
- Removed messaged.pot from version control (which...
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