2014-08-08 |
Ingo Ruhnke | Use std::unique_ptr<> in ScreenManager |
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2014-08-08 |
Ingo Ruhnke | Moved menu code frome GameSession and Worldmap into... |
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2014-08-08 |
Ingo Ruhnke | Turned MenuStorage into a proper class |
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2014-08-08 |
Ingo Ruhnke | Turned MenuManager into a proper class instead of just... |
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2014-08-08 |
Ingo Ruhnke | Removed some unused code from Console |
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2014-08-07 |
Ingo Ruhnke | Merge button and stick input gracefully in GameControll... |
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2014-08-07 |
Ingo Ruhnke | Fixed missing SDL_WINDOW_RESIZABLE flag in GLRenderer |
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2014-08-06 |
Ingo Ruhnke | Merge branch 'feature/gamecontroller' |
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2014-08-06 |
Ingo Ruhnke | Added option to disable gamecontroller use and fall... |
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2014-08-06 |
Ingo Ruhnke | Renamed JoystickKeyboardController to InputManager |
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2014-08-06 |
Ingo Ruhnke | Keycode values changed between SDL1 and SDL2, so reset... |
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2014-08-06 |
Tobias Markus | Better fix. Keeping values intact |
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2014-08-06 |
Tobias Markus | Fix for wrong lightmap size in fullscreen |
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2014-08-06 |
Ingo Ruhnke | Moved keyboard code into KeyboardManager class |
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2014-08-06 |
Ingo Ruhnke | Added MENU_BACK button (i.e. B on Xbox360 controller) |
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2014-08-06 |
Ingo Ruhnke | Removed obsolete keycode range check |
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2014-08-06 |
Ingo Ruhnke | Implemented basic support for SDL GameController |
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2014-08-06 |
Ingo Ruhnke | Removed some old event eating code, as randomly discard... |
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2014-08-06 |
Ingo Ruhnke | Init game controller on startup |
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2014-08-06 |
Ingo Ruhnke | Moved joystick specific code from JoystickKeyboardContr... |
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2014-08-06 |
Ingo Ruhnke | Minor CODINGSTYLE update: auto_ptr -> unique_ptr |
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2014-08-06 |
Ingo Ruhnke | Added missing <vector> include |
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2014-08-05 |
Ingo Ruhnke | Minor cleanup |
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2014-08-05 |
Ingo Ruhnke | Splitted the mouse cursor into three separate images... |
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2014-08-04 |
Ingo Ruhnke | Added 1px transparent border to most fonts, left a... |
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2014-08-04 |
Ingo Ruhnke | Added 1-pixel transparent border around glyphs to avoid... |
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2014-08-04 |
Ingo Ruhnke | Added support for desktop-fullscreen mode |
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2014-08-04 |
Mathnerd314 | Fix C++0x flags for clang |
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2014-08-04 |
Ingo Ruhnke | Merge branch 'feature/c++11' |
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2014-08-03 |
Mathnerd314 | Move Mtn_Pass to world2 since it uses moving platforms |
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2014-08-03 |
Mathnerd314 | Make the coins secret again and also make it easier... |
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2014-08-03 |
Mathnerd314 | More cave level tweaks |
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2014-08-03 |
Mathnerd314 | Turn the ledge in Entrance to the Cave into a secret... |
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2014-08-03 |
Mathnerd314 | Fix tile in the wrong layer |
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2014-08-03 |
Mathnerd314 | Move the invisible block in Via Nostalgica. Its current... |
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2014-08-03 |
Mathnerd314 | Fix egg sprite |
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2014-08-03 |
Ingo Ruhnke | Fixed some std::unique_ptr<> issues |
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2014-08-03 |
Ingo Ruhnke | Updated source and include directories for tinygettext... |
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2014-08-03 |
Ingo Ruhnke | Updated to version 79b7bde of tinygettext |
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2014-08-03 |
Ingo Ruhnke | Replaced std::auto_ptr<> with std::unique_ptr<> |
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2014-08-03 |
Ingo Ruhnke | Enabled C++11 support |
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2014-08-03 |
Ingo Ruhnke | Use TARGET_INCLUDE_DIRECTORIES instead of INCLUDE_DIREC... |
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2014-08-03 |
Mathnerd314 | Merge branch 'master' of https://code.google.com/p... |
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2014-08-03 |
Mathnerd314 | Merge branch 'master' of https://code.google.com/p... |
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2014-08-03 |
Ingo Ruhnke | Removed accidental supertux2 from LINK_LIBRARIES() |
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2014-08-03 |
Ingo Ruhnke | Changed deprecated -%pure_parser to +%pure-parser in... |
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2014-08-03 |
Mathnerd314 | Flesh out the intro scene some more. |
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2014-08-03 |
Ingo Ruhnke | Merge branch 'master' of https://code.google.com/p... |
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2014-08-03 |
Ingo Ruhnke | Exit loop when font definition contains more characters... |
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2014-08-03 |
Ingo Ruhnke | Rolled file back to version from master, due to imprope... |
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2014-08-03 |
Ingo Ruhnke | Fixed compiler warnings |
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2014-08-03 |
Ingo Ruhnke | Replaced old SDL1 surface flags with 0 |
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2014-08-03 |
Ingo Ruhnke | Merge branch 'feature/sdl2' |
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2014-08-03 |
Ingo Ruhnke | Moved some aspect ratio calculations into video/util.cpp |
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2014-08-02 |
Ingo Ruhnke | Reimplemented magnification and aspect ratio handling |
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2014-08-01 |
Tobias Markus | Only rotate egg when its actually moving (velocity... |
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2014-08-01 |
Ingo Ruhnke | Fixed surfaces not getting properly converted to textur... |
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2014-08-01 |
Ingo Ruhnke | Reverted 91c1517 and reinserted the old mouse cursor... |
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2014-08-01 |
Ingo Ruhnke | Replaced SDL_RenderSetLogicalSize(), removed PHYSICAL_S... |
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2014-08-01 |
Ingo Ruhnke | Removed foobar from Renderer::to_logical(), it's no... |
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2014-08-01 |
Ingo Ruhnke | Removed platform specific path magic and use SDL_GetBas... |
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2014-08-01 |
Ingo Ruhnke | Added fullscreen switching to SDLRenderer |
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2014-08-01 |
Ingo Ruhnke | Minor cleanup |
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2014-08-01 |
Ingo Ruhnke | Use better filtering for scaling in SDL |
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2014-08-01 |
Ingo Ruhnke | Clear the screen to avoid garbage in unreachable areas... |
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2014-08-01 |
Ingo Ruhnke | Pass mouse coordinates to mouse pointer manually instea... |
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2014-07-31 |
Ingo Ruhnke | Cleaned up coordinate translation a little, SDL mouse... |
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2014-07-31 |
Ingo Ruhnke | Implemented window scaling in SDLRenderer, mouse input... |
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2014-07-31 |
Ingo Ruhnke | Use SCREEN_WIDTH/HEIGHT instead of SDL_RendererGetViewp... |
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2014-07-31 |
Ingo Ruhnke | Implemented support for different blend modes in SDL |
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2014-07-31 |
Ingo Ruhnke | Implemented sprite rotations for SDLRenderer |
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2014-07-31 |
Ingo Ruhnke | Merged drawing code from SDLLightmap and SDLRenderer... |
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2014-07-31 |
Ingo Ruhnke | Removed pointless check for screen mode change, as... |
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2014-07-31 |
Ingo Ruhnke | Implemented desktop_size discovery in GLRenderer |
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2014-07-31 |
Ingo Ruhnke | Fixed typo that made mouse clicks not function properly |
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2014-07-31 |
Ingo Ruhnke | Implemented fullscreen mode selection, OpenGL only... |
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2014-07-31 |
Ingo Ruhnke | Reenabled vsync and some other OpenGL attributes |
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2014-07-31 |
Ingo Ruhnke | Fixed window resize in OpenGL and added window resize... |
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2014-07-31 |
Ingo Ruhnke | Fixed window title and icon, removed Renderer and Light... |
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2014-07-31 |
Ingo Ruhnke | Implemented Texture color modification |
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2014-07-31 |
Ingo Ruhnke | Implemented SDLLightmap::get_light(), haven't tested it |
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2014-07-31 |
Ingo Ruhnke | Added PHYSICAL_SCREEN_WIDTH global variable, little... |
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2014-07-31 |
Ingo Ruhnke | Implemented basic lightmap rendering, still a bit of... |
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2014-07-30 |
Ingo Ruhnke | Print some debug info for the created SDL_Renderer |
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2014-07-30 |
Ingo Ruhnke | Removed unused GUI classes Button and ButtonGroup |
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2014-07-30 |
Ingo Ruhnke | Fixed text input in console, console itself doesn't... |
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2014-07-30 |
Ingo Ruhnke | Fixed crash when enabling console |
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2014-07-30 |
Ingo Ruhnke | Hooked up window resize event (not yet implemented... |
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2014-07-30 |
Ingo Ruhnke | Implemented set_gamma() |
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2014-07-30 |
Ingo Ruhnke | Use fullscreen and resolution config in SDLRenderer |
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2014-07-30 |
Ingo Ruhnke | Removed OLD_SDL1 software rendering code from SDL_Renderer |
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2014-07-30 |
Ingo Ruhnke | Removed lots of OLD_SDL1 software rendering code from... |
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2014-07-30 |
Ingo Ruhnke | Removed some OLD_SDL1 code |
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2014-07-30 |
Ingo Ruhnke | Fixed black borders in GL renderer |
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2014-07-30 |
Ingo Ruhnke | Removed unused SDL_Surface* screen; from GLLightmap |
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2014-07-30 |
Ingo Ruhnke | Fixed radius calculation for rounded rectangles |
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2014-07-30 |
Ingo Ruhnke | Fixed OpenGL renderer, starts now up and game seems... |
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2014-07-30 |
Ingo Ruhnke | Implemented support for rounded rectangles |
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2014-07-30 |
Ingo Ruhnke | Implemented SDLRenderer::do_take_screenshot() |
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2014-07-30 |
Ingo Ruhnke | Implemented horizontal flipping in SDLRenderer |
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