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supertux.git
2004-09-08
Ricardo Cruz
This should fix animations. (bugs in the line of bomb...
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2004-09-08
Ricardo Cruz
Removed stupid checking.
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2004-09-08
Ricardo Cruz
Fixed small Tux standing images used.
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2004-09-08
Ricardo Cruz
Made use of small tux.
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2004-09-08
Ricardo Cruz
Added entries for small tux.
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2004-09-08
Benjamin P...
Created a Super Tux Icon file in ICO format (as used...
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2004-09-08
Benjamin P...
Added split-up body parts of the small Super Tux charac...
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2004-09-05
Ricardo Cruz
Fixed application of a color mask.
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2004-09-04
Ricardo Cruz
Added the ducking entries for Benjamin's duck Tux body...
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2004-09-04
Ricardo Cruz
Added grabbing while ducking.
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2004-09-04
Benjamin P...
Changed the Super Tux icons. They no longer show the...
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2004-09-04
Benjamin P...
Updated the image as it contained some pixels that...
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2004-09-04
Benjamin P...
- Added images for ducking big Super Tux.
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2004-09-04
Ricardo Cruz
Fixed Tux Y-offset, according to Benjamin's position.
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2004-09-04
Benjamin P...
- Added colorized versions of the 'new' extended font...
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2004-09-04
Benjamin P...
- Added Latin Extended-A characters to all the white...
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2004-09-04
Benjamin P...
- Fixed a typo (this -> these)
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2004-09-04
Benjamin P...
Added german translations to the Supertux Desktop Entry...
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2004-09-01
Ricardo Cruz
Added alpha transparency rather than a black background...
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2004-08-30
Ricardo Cruz
Added flame fish.
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2004-08-30
Ricardo Cruz
Added images to strf file.
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2004-08-30
Ricardo Cruz
Added red fish images.
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2004-08-29
Ricardo Cruz
Ice fire destroys flame.
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2004-08-27
Ricardo Cruz
Apply filter mask.
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2004-08-27
Ricardo Cruz
Added a mask to be applied to a sprite.
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2004-08-27
Ricardo Cruz
Added z order support and draw_part().
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2004-08-26
Ricardo Cruz
This file a list of the different special tiles.
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2004-08-26
Ricardo Cruz
Updated code to support new stuff from 0.1.2.
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2004-08-26
Ricardo Cruz
Updated bonus world from 0.1.2.
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2004-08-26
Ricardo Cruz
Updated bonus levels from 0.1.2.
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2004-08-26
Ricardo Cruz
Added warp sound.
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2004-08-26
Ricardo Cruz
Added missing worldmap images existent in 0.1.2.
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2004-08-25
Ryan Flegel
- file has been renamed
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2004-08-25
Ryan Flegel
- some indentation
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2004-08-21
Ricardo Cruz
Renamed code variables, as well.
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2004-08-21
Ricardo Cruz
Changed hotspot keyword by offset, as asked by Benjamin.
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2004-08-21
Ricardo Cruz
Changed the background format.
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2004-08-21
Ricardo Cruz
Changed the background feeding format for the new level...
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2004-08-21
Ricardo Cruz
Allow creation of a Color object feeding with a vector...
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2004-08-19
Ricardo Cruz
Only use one type of actions for both directions.
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2004-08-19
Ricardo Cruz
Renamed actions.
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2004-08-19
Ricardo Cruz
Renamed images.
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2004-08-19
Ricardo Cruz
Added horizontal flip effect, as well as both horizonta...
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2004-08-19
Ricardo Cruz
Added message when no action is found.
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2004-08-18
Ricardo Cruz
Forward bug fix port to HEAD.
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2004-08-18
Ricardo Cruz
Made draw() func on Player more sane.
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2004-08-18
Ricardo Cruz
Round frame on checking for last frame, so that the...
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2004-08-18
Ricardo Cruz
A few more tiles for World 1 by Demon Night!
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2004-08-18
Ricardo Cruz
Added menu bugs.
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2004-08-18
Ricardo Cruz
Just got rid of the damn reference.
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2004-08-18
Ricardo Cruz
Improvements.
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2004-08-18
Ricardo Cruz
Idle change.
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2004-08-18
Ryan Flegel
- removing generated file
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2004-08-17
Ricardo Cruz
Changed next action behavior.
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2004-08-17
Ricardo Cruz
Added more animations.
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2004-08-17
Ricardo Cruz
Added a few more animations.
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2004-08-17
Ricardo Cruz
Renaming images.
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2004-08-17
Ricardo Cruz
Added next action to sprite.
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2004-08-17
Ricardo Cruz
Renaming images.
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2004-08-17
Ricardo Cruz
Renaming images.
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2004-08-17
Ricardo Cruz
Separated body parts!
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2004-08-17
Ricardo Cruz
Changed output message.
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2004-08-17
Ricardo Cruz
Added entries for separated body parts.
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2004-08-17
Ricardo Cruz
Moved supertux.strf to inside images/.
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2004-08-17
Ricardo Cruz
Renaming images.
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2004-08-17
Marek Moeckel
...and another one...
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2004-08-17
Marek Moeckel
small fix in level24
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2004-08-16
Marek Moeckel
...and welcome back again! :)
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2004-08-16
Marek Moeckel
something went wrong when updating one level file,...
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2004-08-16
Marek Moeckel
copied 0.1.2 bonus levels to HEAD branch
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2004-08-16
Marek Moeckel
removed old unused waterfall tiles
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2004-08-16
Marek Moeckel
added new waterfall and transparent water tiles by...
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2004-08-16
Ricardo Cruz
Brick graphics improved by Florian Merz!
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2004-08-16
Benjamin P...
To make the animation of the protagonist easier I've...
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2004-08-16
Ricardo Cruz
Just added more info to warning.
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2004-08-16
Ricardo Cruz
Changed variable name and fixed reverse animation.
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2004-08-14
Ricardo Cruz
We could been losting frames. Fixed.
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2004-08-14
Ricardo Cruz
Trampoline image was not yet working cause:
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2004-08-14
Ricardo Cruz
Changed Walking Tree direction change behavior.
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2004-08-14
Ricardo Cruz
Improvements.
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2004-08-14
Ricardo Cruz
Removed trampoline sprites hack.
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2004-08-14
Ricardo Cruz
Improved Sprites animations.
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2004-08-13
Ricardo Cruz
Added support for one time animations to Sprite.
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2004-08-13
Ricardo Cruz
Should fix arm crash.
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2004-08-13
Ricardo Cruz
Commented unncessary sprites - there might be others.
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2004-08-13
Ricardo Cruz
Using wrong name for sprite.
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2004-08-13
Ricardo Cruz
Check if this fixes the jamming.
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2004-08-13
Ricardo Cruz
File not being closed.
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2004-08-12
Ricardo Cruz
Changed player stuff to use actions.
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2004-08-12
Ricardo Cruz
Changed player stuff to use action. Bad guys should...
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2004-08-12
Ricardo Cruz
Changed parameter from set_action().
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2004-08-12
Ricardo Cruz
Added what I called of actions to Sprite.
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2004-08-11
Tobias Gläßer
Reverted last commit of Ricardo. The change led to...
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2004-08-10
Ricardo Cruz
Use SDL toggle call in non-windows systems.
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2004-08-10
Ricardo Cruz
There is no point in making a Y inferior to scroll_y...
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2004-08-10
Ricardo Cruz
Added a space on --version.
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2004-08-10
Ricardo Cruz
Changed 0.1.1 version to 0.2-cvs in HEAD.
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2004-08-08
Tobias Gläßer
Merged the bitmask code with a newer version (1.3)...
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2004-08-08
Tobias Gläßer
Finally tested and implemented the bitmask_create_SDL...
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2004-08-08
Marek Moeckel
added waterfall tiles
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