2004-05-12 |
Ricardo Cruz | Added ice flower entry. |
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2004-05-12 |
Ricardo Cruz | Added bonus ice and fire flower, used by the level... |
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2004-05-12 |
Ricardo Cruz | Added a very bad drawn ice flower. |
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2004-05-12 |
Ricardo Cruz | Fire should be working again. |
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2004-05-12 |
Ricardo Cruz | Added the new ice power images entries. |
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2004-05-12 |
Ricardo Cruz | Added ice power related images. |
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2004-05-12 |
Ricardo Cruz | First implementation of the ice power. |
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2004-05-12 |
Ryan Flegel | - fixed largetux jump frames (from Benjamin) |
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2004-05-12 |
Ryan Flegel | - added Benjamin's squished flyingsnoballs |
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2004-05-12 |
Ryan Flegel | - fixed some enums |
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2004-05-12 |
Ricardo Cruz | Added the "Tux doesn't fall between two tiles" bug. |
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2004-05-12 |
Ricardo Cruz | In case the level has been saved, and no change was... |
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2004-05-12 |
Ricardo Cruz | Break lines on tiles as requested by Ryan. |
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2004-05-12 |
Ricardo Cruz | Just changed the vertical scrolling to the top of the... |
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2004-05-12 |
Ricardo Cruz | Smoother vertical scrolling. |
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2004-05-12 |
Ricardo Cruz | Added two points. |
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2004-05-12 |
Ryan Flegel | - removing old dir |
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2004-05-12 |
Ryan Flegel | - fixed enum bug mentioned by Kevin L. Mitchell on... |
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2004-05-12 |
Ryan Flegel | - removed old code |
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2004-05-12 |
Ryan Flegel | - fixed rising specials |
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2004-05-12 |
Ryan Flegel | - moved around some files. make doesn't like spaces |
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2004-05-12 |
Ryan Flegel | - added matr1x's levels to contrib |
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2004-05-11 |
Ricardo Cruz | Bottom tiles were not being drawn right when vertical... |
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2004-05-11 |
Ryan Flegel | - fixed vscroll a bit--forgot foreground |
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2004-05-11 |
Ryan Flegel | - fixed vscroll a bit |
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2004-05-11 |
Ricardo Cruz | Fixed hotspot square drawing in debug mode. |
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2004-05-11 |
Ricardo Cruz | Modified draw_part() in sprite class to make use of... |
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2004-05-11 |
Ricardo Cruz | Upgrades weren't being shown when appearing... fixed! |
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2004-05-11 |
Ryan Flegel | - added exceptions |
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2004-05-11 |
Ricardo Cruz | Cleanups. Basically I made sprites to care about the... |
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2004-05-11 |
Ricardo Cruz | Vertical scrolling level test. |
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2004-05-11 |
Ricardo Cruz | First implementation of vertical scrolling. |
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2004-05-11 |
Ricardo Cruz | First step for vertical scrolling stop. |
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2004-05-11 |
Ryan Flegel | - made fixes to buttjump |
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2004-05-11 |
Ryan Flegel | - added missing blocks |
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2004-05-11 |
Ryan Flegel | - added butt-jump |
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2004-05-11 |
Ryan Flegel | - moved -lGL to it's proper place |
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2004-05-10 |
Tobias Gläßer | make sure -lGL is used in opengl enabled mode |
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2004-05-10 |
Ricardo Cruz | Improved a little bit. |
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2004-05-10 |
Ingo Ruhnke | updated changelog |
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2004-05-10 |
Tobias Gläßer | make em ready for something some strange people would... |
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2004-05-10 |
Tobias Gläßer | *** empty log message *** |
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2004-05-10 |
Tobias Gläßer | Leveleditor closes on SDL_QUIT events now. |
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2004-05-10 |
Ricardo Cruz | When pressing a player's key and then press Esc, the... |
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2004-05-10 |
Tobias Gläßer | more snow , yeah, who can have enough of snow? You? |
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2004-05-10 |
Tobias Gläßer | visual fix |
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2004-05-10 |
Tobias Gläßer | update |
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2004-05-10 |
Ricardo Cruz | Don't display cursor on help. |
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2004-05-10 |
Tobias Gläßer | *** empty log message *** |
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2004-05-10 |
Tobias Gläßer | fixed missing semicolon |
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2004-05-10 |
Ryan Flegel | - s/(at)/@/ |
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2004-05-10 |
Ryan Flegel | - fixed Benjamin's name |
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2004-05-10 |
Tobias Gläßer | update |
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2004-05-10 |
Tobias Gläßer | fixed end of level to begin wrap around in the title... |
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2004-05-10 |
Tobias Gläßer | minor updates |
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2004-05-10 |
Tobias Gläßer | update |
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2004-05-10 |
Tobias Gläßer | Fixed some TODO-list bugs. |
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2004-05-10 |
Tobias Gläßer | fixed selection of a game_object in IsObject mode |
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2004-05-10 |
Tobias Gläßer | fixed visual button bugs. |
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2004-05-10 |
Tobias Gläßer | Fixed bkgd_speed. Objects properties can be edited... |
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2004-05-10 |
Matthias Braun | never free the screen surface, SDL doesn't allow that |
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2004-05-10 |
Tobias Gläßer | initial (icon created by tarzeau and modified to a... |
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2004-05-10 |
Tobias Gläßer | initial (created by tarzeau) |
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2004-05-10 |
Ricardo Cruz | Bug fixed. That test was just reading some random memor... |
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2004-05-10 |
Ricardo Cruz | Added Benjamin to credits. |
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2004-05-10 |
Ricardo Cruz | Added old checkboxes to the old dir. |
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2004-05-10 |
Ricardo Cruz | Removed .xcf files. These files are regarding the old... |
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2004-05-10 |
Ricardo Cruz | Changed the checked boxes to Benjamin ones! |
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2004-05-10 |
Ricardo Cruz | Improved back icon by Benjamin! |
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2004-05-10 |
Ricardo Cruz | Ups, name mistake. |
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2004-05-10 |
Ricardo Cruz | Well, Ingo and Tobias prefer the old shooting behavior... |
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2004-05-10 |
Ingo Ruhnke | added issue |
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2004-05-10 |
Ricardo Cruz | Take cursor out of the help screen. |
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2004-05-10 |
Ryan Flegel | - Added a couple handles and changed case on some |
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2004-05-09 |
Tobias Gläßer | removed double shortcuts in leveleditor. updated level... |
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2004-05-09 |
Ricardo Cruz | Removed the screen free. It was already been freed... |
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2004-05-09 |
Ricardo Cruz | Instead of limitating the number of bullets, according... |
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2004-05-09 |
Ricardo Cruz | A new round of levels updating by Marek! |
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2004-05-09 |
Tobias Gläßer | changed to look a bit better in the editor |
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2004-05-09 |
Tobias Gläßer | big white font correction |
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2004-05-09 |
Tobias Gläßer | update |
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2004-05-09 |
Ryan Flegel | - increased Tux's safe time to 1250ms |
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2004-05-09 |
Tobias Gläßer | Added a static member function to the Surface class... |
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2004-05-09 |
Ricardo Cruz | Don't show selection cursor when help is being displayed. |
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2004-05-09 |
Ricardo Cruz | Cleanuped code and applied it to draw_bg() and draw_par... |
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2004-05-09 |
Tobias Gläßer | Minimap works in SDL now and one more crash is fixed. |
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2004-05-09 |
Ricardo Cruz | SDL draw() now supports alpha blitting. |
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2004-05-08 |
Ricardo Cruz | Added explode(). Avoid duplicated code, futhermore... |
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2004-05-08 |
Ricardo Cruz | if a stalactite hits a Mr. Bomb, explode, instead of... |
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2004-05-08 |
Ricardo Cruz | Just add a couple of different background tiles, so... |
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2004-05-08 |
Ricardo Cruz | Small clean-up. |
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2004-05-08 |
Tobias Gläßer | Prevent "Return to Level Editor" from working, if no... |
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2004-05-08 |
Tobias Gläßer | minor fix, that makes sure a time_left value is set... |
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2004-05-08 |
Tobias Gläßer | change back to to le_world as current world, when we... |
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2004-05-08 |
Tobias Gläßer | Make sure that tiles are loaded before tilegroups are... |
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2004-05-08 |
Ricardo Cruz | There is no need in saving on exit, since it already... |
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2004-05-08 |
Ricardo Cruz | Fixes death in modes different than the autoscrolling. |
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2004-05-08 |
Tobias Gläßer | Fixed some leveleditor-object/badguy issues. |
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2004-05-08 |
Ricardo Cruz | Removed goodies from the intro (demo) level. |
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2004-05-08 |
Ricardo Cruz | Fixed bug that was causing player's dead. |
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next |