supertux.git
2005-11-05 Stephen Groundwateradded castledoor - n_stone sprite
2005-11-05 Stephen Groundwateradded worldmap sprite
2005-11-05 Stephen Groundwateradded castle door test level
2005-11-05 Ondřej HošekFixed text formatting in voicemail box
2005-11-05 Stephen Groundwatervoicemail image patch-up
2005-11-05 Stephen Groundwatercastle door - added better voicemail image to payphone
2005-11-04 Stephen Groundwateradded more yeti dead-flip images, -dust cloud
2005-11-04 Stephen Groundwateradded empty level dot at castle door on WM, made a...
2005-11-04 Stephen Groundwateradded yeti dead-flip and hit images
2005-11-03 Ondřej Hošek* Updated Czech translations (and a German one)
2005-11-03 Ondřej Hošek* Fixed the Yeti's sprite choosing per Groundwater...
2005-11-03 Stephen Groundwaterhand edit of castle test level, nolok broke after flexl...
2005-11-03 Stephen Groundwateradded Paroneayea's to image credits, testing image...
2005-11-03 Stephen Groundwaterice yeti animation updates
2005-11-03 Stephen Groundwaterice yeti animation updates
2005-11-01 Stephen Groundwatermissed update of a yeti image
2005-11-01 Stephen Groundwateradjusting color of yeti, removing purple coloring
2005-10-31 Ondřej Hošek* Level time now respects top border
2005-10-29 Marek Moeckelfixed a few warnings
2005-10-29 Ondřej Hošek* Fixed gradient background bug
2005-10-28 Stephen Groundwateradjusted castle 1 level to test nolok
2005-10-28 Ingo Ruhnkeladder tiles
2005-10-28 Stephen Groundwaterfixed nolok test level -nolok is throwing snails, moved...
2005-10-28 Ingo Ruhnke- a not so good looking lamp that should emit color
2005-10-28 Ingo Ruhnkea pumpkin enemy
2005-10-27 Ingo Ruhnke- added forest tile xcf file
2005-10-26 Ondřej HošekAdded the snowsnail to the random mode of the dispenser.
2005-10-26 Ondřej HošekAdded and implemented arrows that appear when scrolling...
2005-10-26 Ondřej Hošek* Added image support to InfoBlocks (useful e.g. to...
2005-10-25 Ondřej HošekFixed flame-caused segfault when sound is off
2005-10-25 Ondřej HošekSuppressed error messages of savegame not opened when...
2005-10-25 Ondřej HošekAdded a "graceful exit" exception to be called when...
2005-10-25 Stephen Groundwateradded wall torch,extra dark castle tile, changed castle...
2005-10-24 Ingo Ruhnke- started ghost forest tileset
2005-10-24 Ondřej Hošek* Checked my photo into the credits.
2005-10-24 Ondřej HošekConverted bonus1 levels to the new format and fixed...
2005-10-24 Ingo Ruhnke- brown tileset
2005-10-24 Ondřej HošekReimplemented fish. The code quality isn't comparable...
2005-10-23 Ingo Ruhnke- new kind of ghost
2005-10-23 Ingo Ruhnke- new kind of ghost
2005-10-23 Ingo Ruhnke- added spotlight, meant for being rotated
2005-10-23 Ingo Ruhnke- some more tiles
2005-10-23 Ingo Ruhnke- some more tiles
2005-10-23 Ondřej Hošek* Fixed a few world2 levels where some objects had...
2005-10-23 Ondřej Hošek* Converted world 1 to new level format.
2005-10-22 Ondřej Hošek* Moved my docs to the wiki
2005-10-22 Ingo Ruhnke- simple stone tile
2005-10-22 Ingo Ruhnke- increased the saturation a bit, still look pretty...
2005-10-22 Ingo Ruhnke- added little puff effect
2005-10-21 Ingo Ruhnkewood texture
2005-10-21 Ingo Ruhnke- added lamp
2005-10-21 Ingo Ruhnke- underground background texture
2005-10-21 Ingo Ruhnke- added evil penguin
2005-10-21 Ingo Ruhnke- a reasonably useless metalplate
2005-10-21 Ingo Ruhnke- changed it to tile at 128x128 borders
2005-10-21 Ingo Ruhnke- underground background texture
2005-10-21 Ingo Ruhnke- underground background texture
2005-10-21 Ingo Ruhnke- underground background texture
2005-10-21 Ingo Ruhnke- another enemy
2005-10-21 Ingo Ruhnke- just some sketches
2005-10-21 Ingo Ruhnkea fluffy creature
2005-10-21 Ingo Ruhnke- joined run sign
2005-10-21 Ingo Ruhnke- colorized plant
2005-10-20 Ingo Ruhnke- different version of mrtree
2005-10-20 Ondřej HošekAdded Czech translation of Bonus Island 2
2005-10-20 Ondřej Hošek* Updated the rest of the Bonus Island 2 levels to...
2005-10-20 Ingo Ruhnke- experimental tileset for castel (more a plain texture...
2005-10-20 Stephen Groundwateradded Grumbel's castle window and some castle wall...
2005-10-20 Ingo Ruhnke- a bit sucky looking ghost
2005-10-20 Ingo Ruhnke- bubble tux
2005-10-20 Ingo Ruhnke- new badguy
2005-10-20 Ingo Ruhnkenew badguy
2005-10-20 Ingo Ruhnke- some images for squished tux
2005-10-20 Ingo Ruhnke- added granito sprite (large creature of stone, eyes...
2005-10-20 Ingo Ruhnke- added info block (not very spectacular)
2005-10-20 Ingo Ruhnke- new version of mrbomb (not animated yet)
2005-10-20 Ingo Ruhnke- some iceblocks
2005-10-19 Ingo Ruhnke- window for the castle background
2005-10-19 Ondřej Hošek* Made a few additions to the file formats reference.
2005-10-18 Ingo Ruhnke- added penny sprite
2005-10-18 Ingo Ruhnke- some more work on castle background
2005-10-18 Ingo Ruhnke- added some easter island statue, not sure if its...
2005-10-18 Ingo Ruhnke- some more work on castle background
2005-10-18 Ingo Ruhnke- some more tiles
2005-10-17 Ingo Ruhnke- new spike tile (ps: why is this a creature and not...
2005-10-17 Ingo Ruhnke- added a more compact form to define tiles
2005-10-17 Matthias Braunupdated and corrected INSTALL text some more
2005-10-17 Matthias Braunremove glu dependency again, since it seems some people...
2005-10-17 Matthias Braunremove glu dependency again, since it seems some people...
2005-10-16 Stephen Groundwateradjusted spidermite image added squished state
2005-10-16 Marek Moeckelfix for the snowsnail spinning
2005-10-16 Marek Moeckelcommented out an error-message line in glutil.hpp that...
2005-10-16 Stephen Groundwatermore snowsnail/icewood testing
2005-10-16 Stephen Groundwatermore snowsnail/icewood testing
2005-10-16 Stephen Groundwaterpulled all badguys from icewood for testing slow speeds
2005-10-16 Stephen Groundwatermoved icewood test level
2005-10-16 Stephen Groundwaterremoved 15 badguys to see if level will run faster
2005-10-16 Stephen Groundwaterfixed sprite file edit mistake on my part
2005-10-16 Stephen Groundwaterfixed Mr.Tree file edit mistake on my part
2005-10-16 Stephen Groundwateradded missing icewood tiles
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