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supertux.git
2004-06-10
Ricardo Cruz
Tweaked pause level name text.
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2004-06-09
Ryan Flegel
- updated es.po
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2004-06-09
Ryan Flegel
- fixed memory leak
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2004-06-09
Ryan Flegel
- fixed memory leak
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2004-06-09
Ricardo Cruz
Added level's name when in pause.
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2004-06-09
Marek Moeckel
Improved the door tile (see test/level11 for demo)
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2004-06-09
Ricardo Cruz
Fixed aligment of Coins with Lives.
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2004-06-09
Ingo Ruhnke
fixed underline
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2004-06-09
Ryan Flegel
- did some C++ifying. let's try to follow suit :)
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2004-06-09
Ryan Flegel
- just doing some C++ifying
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2004-06-09
Ryan Flegel
- removed SDL_Flip() line.. was causing a crash on...
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2004-06-09
Ryan Flegel
- fixed some memory leaks
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2004-06-08
Ricardo Cruz
Replaced uint32_t by Uint32. Has to be done, since...
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2004-06-08
Ryan Flegel
- removed background from gradients test level
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2004-06-08
Ryan Flegel
- updated TODO
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2004-06-08
Ryan Flegel
- fixed powerup bumping
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2004-06-08
Ryan Flegel
- updated TODO
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2004-06-08
Ryan Flegel
- draw dead badguys/Tux above foreground tiles
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2004-06-08
Marek Moeckel
Improved ice bullet using Benjamin's images
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2004-06-08
Ryan Flegel
- updated es.po
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2004-06-08
Ryan Flegel
- updated TODO
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2004-06-08
Ryan Flegel
- updated TODO
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2004-06-08
Ryan Flegel
- oops, forgot to remove commented area
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2004-06-08
Ryan Flegel
- data/levels/default/ moved to data/levels/worldmap/
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2004-06-08
Ryan Flegel
- added missing worldmap from Ricardo's change
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2004-06-08
Ryan Flegel
- don't add new objects until end of Sector::action()
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2004-06-08
Ryan Flegel
- updated TODO
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2004-06-08
Marek Moeckel
Fixed crashes at tiles that are not defined in supertux...
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2004-06-08
Ricardo Cruz
Changed map location.
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2004-06-08
Ricardo Cruz
Save worldmap filename to slot.
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2004-06-08
Marek Moeckel
Ice bullets now bump off walls
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2004-06-08
Marek Moeckel
converted ocean background to jpg
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2004-06-08
Marek Moeckel
Resized ocean background to 800x600
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2004-06-08
Marek Moeckel
Prepared more levels for 800x600, fixed some level...
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2004-06-08
Marek Moeckel
Stomp sprite stays in place now (i.e. doesn't follow...
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2004-06-07
Ricardo Cruz
Gettext wasn't working for the bottom copyright text.
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2004-06-07
Ryan Flegel
- fixed type warning on OS X
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2004-06-07
Ryan Flegel
- fixed type warning on OS X
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2004-06-07
Ryan Flegel
- updated TODO
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2004-06-07
Marek Moeckel
Dust clouds are now drawn around Tux' feet whenever...
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2004-06-07
Duong-Khang...
added missing 'exceptions.h' and 'gettext.h' to Makefile.am
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2004-06-07
Duong-Khang...
added AUTOMAKE_OPTIONS
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2004-06-07
Marek Moeckel
Tweaked the buttstomp range - now it kills only enemies...
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2004-06-07
Marek Moeckel
Just a small fix to prevent Tux from butt-jumping when...
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2004-06-07
Matthias Braun
this hopefully fixes macosx problems
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2004-06-07
Ricardo Cruz
format this file in a sane way and correct some information
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2004-06-04
Matthias Braun
format this file in a sane way and correct some information
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2004-06-04
Ricardo Cruz
Fixed bullet position.
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2004-06-04
Ricardo Cruz
A file to aid translators.
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2004-06-04
Ricardo Cruz
Now the growings animation looks pretty cool :)
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2004-06-03
Ryan Flegel
- updated TODO
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2004-06-03
Ricardo Cruz
Fixed lives positon.
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2004-06-03
Ricardo Cruz
Updated POs.
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2004-06-03
Ricardo Cruz
More strings set as translatable.
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2004-06-03
Ryan Flegel
- added spanish translation
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2004-06-03
Ricardo Cruz
Fixed a couple of evil spaces.
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2004-06-03
Ricardo Cruz
Updated POs.
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2004-06-03
Ricardo Cruz
Added more strings to be translated.
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2004-06-03
Ricardo Cruz
Removed not existing files from the list.
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2004-06-03
Ricardo Cruz
Fixed scrolling.
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2004-06-03
Ricardo Cruz
Fixed PO file.
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2004-06-03
Matthias Braun
another small fix
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2004-06-03
Matthias Braun
hopefully fixed all configure problems now
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2004-06-03
Ricardo Cruz
Changed level editor to a class.
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2004-06-03
Matthias Braun
there should only be Makefile.am in cvs, never a Makefi...
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2004-06-03
Matthias Braun
pt.po is broken, please fix this first before readding it:
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2004-06-03
Matthias Braun
fixed warnings in leveleditor
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2004-06-03
Matthias Braun
forgot to add Makefile.am
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2004-06-03
Ricardo Cruz
Made these two compilable. Were accessing text's w...
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2004-06-03
Ryan Flegel
- added empty m4/Makefile.in so we can at least compile :)
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2004-06-02
Ricardo Cruz
Is it enough to edit LINGUAS to add a new translation?
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2004-06-02
Ricardo Cruz
Managed to update the level editor to the new drawing...
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2004-06-02
Matthias Braun
forgot a file
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2004-06-02
Matthias Braun
TODO update
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2004-06-02
Matthias Braun
added gettext support to autoconf&others and translated...
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2004-06-02
Matthias Braun
new versions of all fonts
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2004-06-02
Matthias Braun
new versions of all fonts
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2004-06-02
Matthias Braun
added new latin1 font of litespeed
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2004-06-02
Matthias Braun
cleaned up font drawing code and added support for...
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2004-06-01
Ryan Flegel
- updated TODO
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2004-06-01
Ryan Flegel
- updated TODO
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2004-06-01
Ryan Flegel
- fixed some crashes where there was an invalid tile...
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2004-06-01
Ricardo Cruz
Draw player above enemies in the dying sequence.
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2004-06-01
Ryan Flegel
- a couple small fixes
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2004-05-31
Ricardo Cruz
confirm_dialog now accepts a background, instead of...
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2004-05-31
Matthias Braun
introduce a new SoundManager class and merged MusicMana...
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2004-05-31
Matthias Braun
forgot to checkin sprite changes
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2004-05-31
Ricardo Cruz
Do a black fade-in when selecting slot.
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2004-05-31
Matthias Braun
a first implementation of doors to switch between sectors
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2004-05-31
Ricardo Cruz
Added support for drawing effects again.
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2004-05-31
Matthias Braun
big refactoring of level and world class. A level is...
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2004-05-30
Ryan Flegel
- butt jump now kills nearby badguys
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2004-05-30
Matthias Braun
try to fix opengl warnings
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2004-05-30
Matthias Braun
forgot stdint.h
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2004-05-30
Ingo Ruhnke
replaced std::sort with stable_sort to avoid sorting...
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2004-05-30
Matthias Braun
fix so that pause text is displayed correctly
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2004-05-30
Matthias Braun
fix tiles being 1 pixel off their correct position
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2004-05-30
Ingo Ruhnke
- added missing assert header
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2004-05-30
Matthias Braun
don't include polygon code yet
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2004-05-30
Matthias Braun
-Changed drawing model. Everything is handled through...
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