2006-07-24 |
Christoph Sommer | Physics class can have its gravity altered |
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2006-07-24 |
Christoph Sommer | Experimental commit: |
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2006-07-24 |
Wolfgang Becker | If player is at illegal position on worldmap, "action... |
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2006-07-24 |
Christoph Sommer | Level time decreases only when game is not paused,... |
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2006-07-24 |
Stephen Groundwater | More work on the newer worldmap concept. Fixed so new... |
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2006-07-23 |
Arvid Norlander | Fixed some edge tile issues and some trees in christoph... |
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2006-07-23 |
Christoph Sommer | Tentative checkin of tuxdev's "Object improvement patch... |
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2006-07-23 |
Christoph Sommer | Made statistics panel a little wider |
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2006-07-23 |
Stephen Groundwater | Created the start of an underground tile set, with... |
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2006-07-23 |
Wolfgang Becker | Extended leaves.stl. Fixed some levels for tiles 1723... |
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2006-07-23 |
Arvid Norlander | Fixed earth tiles in levels/world2/level5.stl |
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2006-07-23 |
Arvid Norlander | Cleaned up 200% slope in images/tiles/snow/convex.png... |
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2006-07-23 |
Wolfgang Becker | New Level: leaves.stl |
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2006-07-23 |
Christoph Sommer | Dumbed down levels a bit |
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2006-07-22 |
Stephen Groundwater | putting mr.bomb back a version. |
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2006-07-22 |
Stephen Groundwater | putting mr.bomb back a version. |
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2006-07-22 |
Stephen Groundwater | putting mr.bomb back a version. |
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2006-07-22 |
Arvid Norlander | Added the snow slopes to tiles.strf |
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2006-07-21 |
Arvid Norlander | Fixed svn:eol-style on some files |
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2006-07-21 |
Arvid Norlander | Reverted change in game_session.cpp and game_session... |
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2006-07-21 |
Christoph Sommer | Sign draft: "You need a rock" |
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2006-07-21 |
Stephen Groundwater | Added a worldmap sprite for the worldmap so Tux can... |
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2006-07-21 |
Matthias Braun | fix cr/lfs and remove trailing whitespaces... |
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2006-07-20 |
Christoph Sommer | Installed some elevators |
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2006-07-20 |
Arvid Norlander | Made some tilegroups in worldmap.strf a little easier... |
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2006-07-20 |
Ingo Ruhnke | crack animation |
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2006-07-20 |
Arvid Norlander | Added a missing tile to tiles.strf and reorganized... |
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2006-07-20 |
Ingo Ruhnke | - added slopes |
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2006-07-20 |
Christoph Sommer | Tux no longer hovers above earth floor tiles. Now more... |
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2006-07-19 |
Christoph Sommer | An alternative approach to menus |
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2006-07-19 |
Wolfgang Becker | Fixed trampoline. Looks like FLAG_SOLID is no good... |
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2006-07-18 |
Christoph Sommer | Lava smoke no longer hurts |
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2006-07-18 |
Christoph Sommer | Fun stuff |
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2006-07-18 |
Wolfgang Becker | Splash sound on entering water |
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2006-07-18 |
Christoph Sommer | Sectors support multiple solid tilemaps, tilemaps can... |
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2006-07-18 |
Wolfgang Becker | more details |
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2006-07-18 |
Christoph Sommer | Bonus block items' spawn direction depends on player... |
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2006-07-17 |
Wolfgang Becker | falling rock |
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2006-07-17 |
Wolfgang Becker | Crumbling_Path,a Level with Unstable Tiles. |
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2006-07-17 |
Wolfgang Becker | Adjust Exit. |
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2006-07-17 |
Wolfgang Becker | two more signs to avoid dead end. |
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2006-07-17 |
Wolfgang Becker | Made fish.stl less difficult. |
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2006-07-17 |
Arvid Norlander | Fixed some world1 levels that use darksnow (again.... |
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2006-07-17 |
Arvid Norlander | Added some missing "thin" dark snow tiles and fixed... |
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2006-07-17 |
Christoph Sommer | Sector::is_free_space knows about slope tiles |
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2006-07-16 |
Ingo Ruhnke | - make script runable with guile |
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2006-07-16 |
Wolfgang Becker | Variations for resetpoint. |
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2006-07-16 |
Christoph Sommer | Level conversion helper, brackety version |
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2006-07-16 |
Wolfgang Becker | Rock update |
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2006-07-15 |
Wolfgang Becker | Let's Rock |
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2006-07-15 |
Wolfgang Becker | Fake solid for trampoline. |
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2006-07-15 |
Arvid Norlander | Added some tiles to tilegroups in tiles.strf |
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2006-07-15 |
Wolfgang Becker | Fixed multi hit bricks, adjust comments in trampoline |
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2006-07-15 |
Christoph Sommer | Made trampolines less likely to interfere with level... |
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2006-07-15 |
Wolfgang Becker | Portable and fixed trampoline. |
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2006-07-15 |
Matthias Braun | fixed trampoline animation and made behaviour a bit... |
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2006-07-15 |
Wolfgang Becker | Start trampoline's animation after using it. |
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2006-07-15 |
Wolfgang Becker | Trampoline. |
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2006-07-14 |
Wolfgang Becker | Badguys break bricks based on hitbox instead of position. |
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2006-07-14 |
Wolfgang Becker | 'hop' sound |
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2006-07-14 |
Wolfgang Becker | Sound for connecting totems. |
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2006-07-13 |
Ingo Ruhnke | - removed unneeded and incorrect extern |
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2006-07-13 |
Ingo Ruhnke | - fixed include guarts |
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2006-07-13 |
Ingo Ruhnke | - prettier grouping for castle |
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2006-07-13 |
Christoph Sommer | merged two levels |
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2006-07-13 |
Christoph Sommer | Sorry, missed a file |
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2006-07-13 |
Christoph Sommer | Reworked Thunderstorm scripting |
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2006-07-13 |
Christoph Sommer | Thunderstorm |
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2006-07-12 |
Wolfgang Becker | Bonusblock and Bricks now break themself when hit by... |
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2006-07-12 |
Christoph Sommer | Playing around with Ghost forest tiles |
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2006-07-12 |
Christoph Sommer | Two more "WalkingBadguy"s |
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2006-07-12 |
Wolfgang Becker | Skully jumps again. |
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2006-07-12 |
Christoph Sommer | New test level "Dan Morial" |
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2006-07-12 |
Wolfgang Becker | No more shooting Igel from behind. |
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2006-07-12 |
Wolfgang Becker | remove fireball when hitting badguy |
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2006-07-11 |
Arvid Norlander | Changed some minor things in airkey.stl. |
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2006-07-11 |
Christoph Sommer | Straw block lights nearby straw blocks. See demo level. |
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2006-07-11 |
Stephen Groundwater | Added a bottom and top section to grumbel's blue mounta... |
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2006-07-10 |
Christoph Sommer | Stumpy no longer moonwalks while dizzy / |
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2006-07-10 |
Wolfgang Becker | joystick button off by one |
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2006-07-10 |
Christoph Sommer | Split off Mr.Tree's small form as new Badguy "Stumpy" |
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2006-07-10 |
Christoph Sommer | Fixed MrTree floating in the air when squished / |
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2006-07-10 |
Wolfgang Becker | Tree, snail: only turn around when hit from front. |
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2006-07-10 |
Matthias Braun | fix for bad hit structure |
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2006-07-10 |
Christoph Sommer | Testing new base class "WalkingBadguy" |
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2006-07-10 |
Christoph Sommer | Testing new base class "WalkingBadguy" |
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2006-07-10 |
Christoph Sommer | Stay-on-platform Badguys no longer go crazy when fallin... |
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2006-07-10 |
Wolfgang Becker | Don't report collisions if nothing got hit |
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2006-07-09 |
Wolfgang Becker | Made Snail and Mr.Tree change direction only once per... |
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2006-07-09 |
Christoph Sommer | A little work on Dart and DartTrap |
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2006-07-09 |
Christoph Sommer | Added evil trap to "A short visit to El Castillo" |
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2006-07-09 |
Wolfgang Becker | Adjust to new door. |
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2006-07-09 |
Marek Moeckel | more work on level |
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2006-07-09 |
Wolfgang Becker | save config to ~/.supertux2 to avoid collision with... |
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2006-07-09 |
Wolfgang Becker | Mr Bomb turns arround again when colliding with other... |
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2006-07-09 |
Wolfgang Becker | minor adjustments to new cd |
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2006-07-09 |
Matthias Braun | fix correctly |
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2006-07-09 |
Matthias Braun | fix mriceblock for now, something similar should be... |
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2006-07-09 |
Marek Moeckel | moved badguys away from spawn point so they don't kill... |
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2006-07-09 |
Matthias Braun | merged new collision detection branch back into mainline |
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next |