2004-05-03 |
Ricardo Cruz | Just changed back_scrolling save syntax. |
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2004-05-03 |
Matthias Braun | fix timeup issues when endsequence triggered |
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2004-05-03 |
Ricardo Cruz | Added back scrolling! |
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2004-05-03 |
Ricardo Cruz | Just added Level Editor back to the menu. |
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2004-05-03 |
Ingo Ruhnke | - changed size to 32x32 to make windows happy |
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2004-05-03 |
Matthias Braun | added files for windows installer |
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2004-05-02 |
Ingo Ruhnke | - makefile fixes |
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2004-05-02 |
Ingo Ruhnke | - -Wall fixing |
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2004-05-02 |
Ingo Ruhnke | - small bugfixes in README and Co |
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2004-05-02 |
Ingo Ruhnke | - some test levels |
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2004-05-02 |
Matthias Braun | TODO update |
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2004-05-02 |
Ingo Ruhnke | - added changelog entries |
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2004-05-02 |
Matthias Braun | fixed potential bug in Button class event handler |
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2004-05-02 |
Ingo Ruhnke | - removed old convert script, the working one is still... |
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2004-05-02 |
Ingo Ruhnke | - fixed intro jumping |
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2004-05-02 |
Matthias Braun | TODO update |
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2004-05-02 |
Tobias Gläßer | leveleditor related improvements |
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2004-05-02 |
Ingo Ruhnke | - added lispreader issue to todo |
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2004-05-02 |
Matthias Braun | fixed that points aren't reset when gameover |
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2004-05-02 |
Matthias Braun | fixed musicproblems in endgame and fixed multicoinblock... |
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2004-05-02 |
Matthias Braun | fixed (well worked around) jump problems in the intro |
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2004-05-02 |
Ricardo Cruz | Only use the fade() on the debug mode. |
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2004-05-01 |
Ingo Ruhnke | - fixed hidden passage which served no purpose |
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2004-05-01 |
Ingo Ruhnke | - fixed compile with opengl disabled |
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2004-05-01 |
Ingo Ruhnke | - improved verboseness of badguy in wall error message |
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2004-05-01 |
Ingo Ruhnke | - changed contrast and made little pixel corrections |
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2004-05-01 |
Ingo Ruhnke | - badguy in wall fixes |
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2004-05-01 |
Ingo Ruhnke | - added some background tiles |
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2004-05-01 |
Ingo Ruhnke | - badguy in wall fixes |
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2004-05-01 |
Ingo Ruhnke | - added some background tiles |
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2004-05-01 |
Ingo Ruhnke | - added some background tiles |
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2004-05-01 |
Ingo Ruhnke | - added some background tiles |
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2004-05-01 |
Ingo Ruhnke | - added some background tiles |
commit | commitdiff | tree | snapshot |
2004-05-01 |
Ingo Ruhnke | - added some background tiles |
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2004-05-01 |
Ingo Ruhnke | - added some background tiles |
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2004-05-01 |
Ingo Ruhnke | - added some background tiles |
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2004-05-01 |
Ingo Ruhnke | - added some background tiles |
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2004-05-01 |
Ingo Ruhnke | - added some background tiles |
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2004-05-01 |
Ingo Ruhnke | fixed level7 bug, does anybody mind if we removed the... |
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2004-05-01 |
Ingo Ruhnke | - fixed one-tile space bonus bug |
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2004-05-01 |
Ingo Ruhnke | - added some background tiles |
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2004-05-01 |
Ingo Ruhnke | - added some background tiles |
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2004-05-01 |
Ingo Ruhnke | - added some background tiles |
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2004-05-01 |
Ingo Ruhnke | - added some background tiles |
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2004-05-01 |
Ingo Ruhnke | - added some background tiles |
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2004-05-01 |
Ingo Ruhnke | - added some background tiles |
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2004-05-01 |
Ingo Ruhnke | - added some background tiles |
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2004-05-01 |
Ingo Ruhnke | - removed some evil tiles |
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2004-05-01 |
Ricardo Cruz | Just use flipscreen(), instead of giving true as update... |
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2004-05-01 |
Ingo Ruhnke | - removed a bunch of random acting bouncing snowball... |
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2004-05-01 |
Ricardo Cruz | Added alpha support for SDL. Dunno if works, wasn't... |
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2004-05-01 |
Ingo Ruhnke | - changed layout of water areas to look more sane |
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2004-05-01 |
Ricardo Cruz | Fixed naming. |
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2004-05-01 |
Ricardo Cruz | First atempt to add a fade in/out function. Though... |
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2004-05-01 |
Ingo Ruhnke | - fixed secret to don't look like a bug (ie. moved... |
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2004-05-01 |
Ingo Ruhnke | - changed highjump tutorial so that it is impossible... |
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2004-05-01 |
Ingo Ruhnke | - feet visible at exit solved |
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2004-05-01 |
Ingo Ruhnke | - fixed problematic situation with iceblock and two... |
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2004-05-01 |
Ingo Ruhnke | - fixed feed visible in exit |
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2004-05-01 |
Ingo Ruhnke | - removed cloud tiles, since done via particle system |
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2004-05-01 |
Ingo Ruhnke | - fixed an annoying hide-tile that causes the player... |
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2004-05-01 |
Ricardo Cruz | Just made stars to blink more. |
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2004-05-01 |
Ingo Ruhnke | - fixed a few enemy positions, removed snowball that... |
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2004-04-30 |
Ingo Ruhnke | added another bug |
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2004-04-30 |
Ryan Flegel | - separated fixed from unfixed in TODO |
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2004-04-30 |
Matthias Braun | TODO update |
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2004-04-30 |
Matthias Braun | TODO update |
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2004-04-30 |
Matthias Braun | TODO update |
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2004-04-30 |
Matthias Braun | TODO update |
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2004-04-30 |
Matthias Braun | TODO update |
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2004-04-30 |
Matthias Braun | TODO update |
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2004-04-30 |
Matthias Braun | TODO update |
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2004-04-30 |
Matthias Braun | don't use buggy automake1.8 (install is broken) |
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2004-04-30 |
Matthias Braun | removed outdated Makefile.cvs |
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2004-04-30 |
Ricardo Cruz | Ups! |
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2004-04-30 |
Ricardo Cruz | Return a string, instead of a char array pointer, in... |
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2004-04-30 |
Ingo Ruhnke | - reduced jump tolleranze to two tiles |
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2004-04-30 |
Ryan Flegel | - make badguys bounce up when bumped from beneath |
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2004-04-30 |
Ryan Flegel | - fixed stunned blocks moving when bumped into (as... |
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2004-04-30 |
Ryan Flegel | - should fix all cases of bad guys walking/bouncing... |
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2004-04-30 |
Ryan Flegel | - Fixed jumping so it works in a way everybody can... |
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2004-04-29 |
Ricardo Cruz | In the invincible mode, don't bump/squish enemies,... |
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2004-04-29 |
Ricardo Cruz | In the invincible mode, stars start flickering when... |
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2004-04-29 |
Ricardo Cruz | Just changed a snowball into a mr.iceblock, as it used... |
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2004-04-29 |
Ricardo Cruz | Fixed a bug that could cause memory segfaults or bad... |
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2004-04-29 |
Ingo Ruhnke | undo'ed Ricardo patch, since it makes small jumps compl... |
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2004-04-29 |
Ricardo Cruz | Commented the set_velocity_y(0). I guess this is better... |
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2004-04-29 |
Ricardo Cruz | Fixed a couple of bugs when deleting slots: |
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2004-04-29 |
Matthias Braun | you can't bump flying snowballs |
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2004-04-29 |
Matthias Braun | another leak fix for the leveleditor |
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2004-04-29 |
Matthias Braun | fixed some memory leaks in the leveleditor and level... |
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2004-04-29 |
Matthias Braun | fixed broken leveleditor menus |
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2004-04-29 |
Ricardo Cruz | Moved some old and unused graphics to the old dir. |
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2004-04-29 |
Ricardo Cruz | When Enter is pressed in an input field, instead of... |
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2004-04-29 |
Matthias Braun | apparently we get a 0 tile from time to time, no idea... |
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2004-04-29 |
Matthias Braun | -optimized and cleaned up collision_object_map |
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2004-04-29 |
Ingo Ruhnke | power -> power/run |
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2004-04-29 |
Ingo Ruhnke | - added missing files |
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2004-04-29 |
Ingo Ruhnke | - fixed endseq |
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2004-04-29 |
Ricardo Cruz | When removing a slot, keep the menu in the slots' menu. |
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