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supertux.git
2004-05-31
Matthias Braun
forgot to checkin sprite changes
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2004-05-31
Ricardo Cruz
Do a black fade-in when selecting slot.
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2004-05-31
Matthias Braun
a first implementation of doors to switch between sectors
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2004-05-31
Ricardo Cruz
Added support for drawing effects again.
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2004-05-31
Matthias Braun
big refactoring of level and world class. A level is...
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2004-05-30
Ryan Flegel
- butt jump now kills nearby badguys
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2004-05-30
Matthias Braun
try to fix opengl warnings
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2004-05-30
Matthias Braun
forgot stdint.h
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2004-05-30
Ingo Ruhnke
replaced std::sort with stable_sort to avoid sorting...
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2004-05-30
Matthias Braun
fix so that pause text is displayed correctly
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2004-05-30
Matthias Braun
fix tiles being 1 pixel off their correct position
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2004-05-30
Ingo Ruhnke
- added missing assert header
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2004-05-30
Matthias Braun
don't include polygon code yet
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2004-05-30
Matthias Braun
-Changed drawing model. Everything is handled through...
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2004-05-29
Ryan Flegel
- small eq'n fixes
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2004-05-29
Ryan Flegel
- fixed level editor crash (a hack)
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2004-05-28
Ricardo Cruz
Added the 16 margin to the camera move checking as...
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2004-05-28
Ricardo Cruz
Just retified the solution for the space issue.
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2004-05-28
Ricardo Cruz
Minor fix for shrink fade.
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2004-05-28
Ryan Flegel
- fixed some resolution related leveditor bugs
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2004-05-28
Ryan Flegel
- fixed 'When you jump into the roof or a bonus and...
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2004-05-28
Ryan Flegel
- made bombs explode instantly when they run into an...
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2004-05-28
Ricardo Cruz
Just removed a part of the applied patch. IMO it is...
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2004-05-28
Ricardo Cruz
Just reduced fading time when slot is chosen.
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2004-05-28
Ricardo Cruz
Fixed the fade func problem. Just a simple mistake.
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2004-05-28
Ricardo Cruz
Fade when entering a level.
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2004-05-28
Ricardo Cruz
Just removed upside down thing. Done.
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2004-05-28
Ricardo Cruz
Removed vertical flipping drawing hacks.
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2004-05-28
Matthias Braun
mention how to configure sound&video in SDL
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2004-05-28
Matthias Braun
added inheritance diagram for the gameobjects
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2004-05-28
Ryan Flegel
- added unisolid patch from Upsilon
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2004-05-27
Ryan Flegel
- walking tree tweaks
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2004-05-27
Ricardo Cruz
Resized level to 19 height tiles.
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2004-05-27
Ricardo Cruz
Implemented Tux growing animation.
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2004-05-27
Ricardo Cruz
Added growing Tux entries.
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2004-05-27
Ricardo Cruz
Tux growing animation by Benjamin!
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2004-05-27
Ricardo Cruz
Draw enemies upside down when falling.
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2004-05-27
Ryan Flegel
- updated TODO
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2004-05-27
Ricardo Cruz
Resized level to 19 height.
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2004-05-26
Ricardo Cruz
Updated file to reflect added files.
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2004-05-26
Ricardo Cruz
Uploaded Benjamin's flying platform animations.
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2004-05-26
Ricardo Cruz
A couple of improvements for the flying platform.
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2004-05-26
Matthias Braun
some cleanups and robustness checks, I added while...
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2004-05-25
Ryan Flegel
- added David's camera patch
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2004-05-25
Ryan Flegel
- added walkingtree to test level
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2004-05-25
Ryan Flegel
- tweaked walkingtree
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2004-05-25
Ryan Flegel
- added walking tree enemy. still needs some work
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2004-05-25
Ryan Flegel
- some wingling tweaks
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2004-05-25
Ricardo Cruz
Disable gravity when on flying platform.
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2004-05-25
Matthias Braun
more tuning of badguy activation
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2004-05-25
Matthias Braun
attempt to tune badguy activation
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2004-05-25
Matthias Braun
forgot to commit my changes to testlevels yesterday
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2004-05-25
Ryan Flegel
- added wingling to test level
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2004-05-25
Ryan Flegel
- beginnings of a wingling
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2004-05-25
Matthias Braun
implemented autoscrolling and proper camera parsing...
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2004-05-24
Ryan Flegel
- fixed it so Tux doesn't die on spikes if safety timer...
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2004-05-24
Ryan Flegel
- fixed it so arm is not drawn when Tux is shooting...
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2004-05-24
Matthias Braun
added some comments to scrolling code
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2004-05-24
Matthias Braun
increase offscreen distance
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2004-05-24
Matthias Braun
make badguys reappear when scrolling back
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2004-05-24
Ricardo Cruz
Small fix. Don't do back scrolling, in case it is unabled.
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2004-05-24
Ryan Flegel
- missing include
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2004-05-24
Matthias Braun
try to make the scrolling a bit smoother
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2004-05-24
Matthias Braun
fixed bug I just introduced
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2004-05-24
Ricardo Cruz
Forest background made by Benjamin!
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2004-05-24
Matthias Braun
-renamed ViewPort to Camera
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2004-05-24
Ricardo Cruz
Fixed checking for next point and the use of sprites.
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2004-05-24
Matthias Braun
add -Werror flag to debug mode
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2004-05-24
Ricardo Cruz
Added flying platform into the buttjump and trampoline...
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2004-05-24
Ricardo Cruz
Added entry for flying platform.
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2004-05-24
Ricardo Cruz
Added Benjamin's flying platform image.
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2004-05-24
Ricardo Cruz
New flying platform object.
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2004-05-23
Matthias Braun
fix a bug when resizing maps and when saving maps which...
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2004-05-23
Matthias Braun
default image changed to arctis.jpg
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2004-05-23
Ricardo Cruz
Made butt-jump to behave according to what Marek asked...
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2004-05-22
Ricardo Cruz
Don't remove badguys, just because they are out of...
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2004-05-22
Ricardo Cruz
Fixes.
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2004-05-22
Ricardo Cruz
Tux shows arm when firing.
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2004-05-21
Ryan Flegel
- made some changes for joystick in menu. better?
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2004-05-21
Ryan Flegel
- fixed level editor crash
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2004-05-21
Ryan Flegel
- made some fun changes :)
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2004-05-21
Matthias Braun
fix firetux not being able to pickup stuff
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2004-05-21
Matthias Braun
eliminated global scroll_x and scroll_y variables
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2004-05-20
Matthias Braun
fix jerky scrolling
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2004-05-20
Matthias Braun
improve tux holding objects
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2004-05-20
Matthias Braun
fixed bullet problems
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2004-05-20
Matthias Braun
don't remove trampolines twice
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2004-05-20
Matthias Braun
added standard header to files
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2004-05-20
Matthias Braun
also install xpm icon
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2004-05-20
Matthias Braun
fix for trampoline syntax
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2004-05-20
Matthias Braun
-converted remaining classes to GameObject
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2004-05-20
Matthias Braun
forgot to add some files
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2004-05-20
Matthias Braun
-changed Level class to save tiles in a big 1 dimension...
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2004-05-20
Matthias Braun
converted player to new object system
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2004-05-20
Ricardo Cruz
Just added a missing header.
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2004-05-20
Matthias Braun
forgot to add some files
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2004-05-20
Matthias Braun
fixed score display and converted tilemap to a gameobject
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2004-05-20
Matthias Braun
oops
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2004-05-20
Matthias Braun
-Added new object system and converted some GameObjects...
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2004-05-19
Ricardo Cruz
Don't do string objects tests this way!
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