2014-08-17 |
Ingo Ruhnke | Made Console into a Currenton |
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2014-08-17 |
Ingo Ruhnke | Cleaned up VideoSystem initalisation |
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2014-08-17 |
Tobias Markus | Scale credits background image to whole screen size |
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2014-08-17 |
Ingo Ruhnke | Made code -Wshadow clean, missed a bunch of issues... |
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2014-08-17 |
Ingo Ruhnke | Made code -Wshadow clean |
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2014-08-17 |
Ingo Ruhnke | Added some m_ prefixes to member variables in GLRendere... |
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2014-08-17 |
Ingo Ruhnke | Added some m_ prefixes to member variables in SDLRender... |
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2014-08-17 |
Ingo Ruhnke | Added Renderer::start_draw()/end_draw() to fix scale... |
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2014-08-17 |
Ingo Ruhnke | Moved Block code to block.cpp, was in the wrong file... |
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2014-08-17 |
Ingo Ruhnke | Made conversion Vector -> Sizef explicit, just to be... |
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2014-08-17 |
Ingo Ruhnke | Removed some superfluous Vector() calls, source object... |
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2014-08-17 |
Ingo Ruhnke | Fixed incorrect size in Sprite::draw_part() |
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2014-08-17 |
Ingo Ruhnke | Render SDL lightmaps at lower resolutions, as specified... |
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2014-08-17 |
Ingo Ruhnke | Decode letters from argv as UTF-8 in tools/font-generat... |
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2014-08-16 |
Ingo Ruhnke | Moved all duplicated drawing code from GLLightmap and... |
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2014-08-16 |
Ingo Ruhnke | Fixed hitboxes/hotspot for WorldMap Tux |
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2014-08-16 |
Ingo Ruhnke | Merge branch 'feature/surface-scaling' |
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2014-08-16 |
Ingo Ruhnke | Reenabled TitleScreen border, looks a bit terrible... |
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2014-08-16 |
Ingo Ruhnke | Changed DrawingContext::draw_surface_part() to handle... |
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2014-08-16 |
Ingo Ruhnke | Fixed code that broke due to changes to Rectf and Sizef |
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2014-08-16 |
Ingo Ruhnke | Return size as Sizef instead of Vector in Rectf |
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2014-08-16 |
Ingo Ruhnke | Added conversion from and to Vector to Sizef |
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2014-08-16 |
Ingo Ruhnke | Improved markdown syntax so it's more readable on comma... |
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2014-08-16 |
Benjamin Leduc | Merge branch 'master' of https://code.google.com/p... |
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2014-08-16 |
Benjamin Leduc | restore mandarine specific symbols |
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2014-08-16 |
Ingo Ruhnke | Prevent menu calls while another menu is active |
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2014-08-15 |
Ingo Ruhnke | Added WorldmapCheatMenu (grow/fire/snow/etc., mark... |
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2014-08-15 |
Ingo Ruhnke | Removed assert(active_item < int(items.size())); as... |
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2014-08-15 |
Ingo Ruhnke | Removed old Menu::check_menu() and replaced it with... |
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2014-08-15 |
Ingo Ruhnke | Clear menu stack on MenuManager::set_menu() to avoid... |
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2014-08-15 |
Ingo Ruhnke | Added simple cheat menu to grow/fire/ice/shrink/..... |
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2014-08-15 |
Benjamin Leduc | Translations updates |
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2014-08-15 |
Benjamin Leduc | Translations updates |
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2014-08-14 |
Ingo Ruhnke | Reintroduced load_worldmap(), load_level() and save_sta... |
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2014-08-14 |
Ingo Ruhnke | Fixed compiler warning about missing return |
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2014-08-14 |
Benjamin Leduc | Merge branch 'master' of https://code.google.com/p... |
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2014-08-14 |
Benjamin Leduc | Improve of chiness taiwan and mandarin font |
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2014-08-14 |
Tobias Markus | Remove SDL 1.3 from TODO list (done with update to... |
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2014-08-14 |
Ingo Ruhnke | Removed unneeded code, sq_newslot() will override a... |
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2014-08-14 |
Ingo Ruhnke | Generator some new chinese fonts, just normal sized... |
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2014-08-14 |
Ingo Ruhnke | Removed space from zh-white.stf letter list |
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2014-08-14 |
Ingo Ruhnke | Added lots of command line options to font-generator.py |
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2014-08-14 |
Ingo Ruhnke | Merge branch 'feature/savegame' |
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2014-08-14 |
Ingo Ruhnke | Fill the savegame with all levels from a levelset on... |
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2014-08-14 |
Ingo Ruhnke | Removed erroneous sq_pop(), in Squirrel3 sq_deleteslot... |
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2014-08-14 |
Ingo Ruhnke | Replaced deprecated sq_createslot() with sq_newslot() |
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2014-08-14 |
Ingo Ruhnke | Removed useless comment |
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2014-08-14 |
Ingo Ruhnke | Hacked together basic support for Levelset saving |
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2014-08-14 |
Ingo Ruhnke | Renamed GameManager::start_game() to GameManager::start... |
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2014-08-14 |
Ingo Ruhnke | Fixed state table creation issue on loading a savegame |
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2014-08-14 |
Ingo Ruhnke | Some initial work on getting load/save working for... |
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2014-08-14 |
Ingo Ruhnke | Renamed WorldState to Savegame and implemented basic... |
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2014-08-14 |
Ingo Ruhnke | Moved Levelset into it's own class, pass WorldState... |
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2014-08-14 |
Ingo Ruhnke | Removed load/save functions from scripting interface |
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2014-08-14 |
Ingo Ruhnke | Removed "data/levels/world1/world.nut", as all the... |
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2014-08-14 |
Ingo Ruhnke | Fixed compiler warning in Squirrel |
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2014-08-13 |
Ingo Ruhnke | Fixed crash due to DrawingRequestData being cast to... |
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2014-08-13 |
Tobias Markus | Revert "Correctly scale ice border / frame to screen... |
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2014-08-13 |
Tobias Markus | Fix persistent memory leak in GameSession::get_demo_ran... |
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2014-08-13 |
Tobias Markus | Correctly scale ice border / frame to screen size,... |
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2014-08-13 |
Tobias Markus | Fix for SDL double-reporting display modes |
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2014-08-13 |
Tobias Markus | Updating comment to replace svnversion with git |
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2014-08-13 |
Ingo Ruhnke | A few quick hacks to get the Squirrel debugger sqdbg... |
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2014-08-12 |
Ingo Ruhnke | Added primitive font generator |
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2014-08-12 |
Tobias Markus | Fixes to sq_setprintfunc due to Squirrel API changes |
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2014-08-12 |
Tobias Markus | Update to Squirrel 3.0.6 |
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2014-08-12 |
Ingo Ruhnke | Fixed SDL gradient renderer not drawing anything if... |
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2014-08-12 |
Ingo Ruhnke | Use std::unique_ptr<> throughout the audio system |
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2014-08-12 |
Benjamin Leduc | restore mandarine specific symbols |
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2014-08-12 |
Tobias Markus | Better fix for crash when selecting back |
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2014-08-12 |
Tobias Markus | Fixing a failing when there are no menu items |
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2014-08-12 |
Tobias Markus | Possibly fix problems with a git modification being... |
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2014-08-12 |
Ingo Ruhnke | Removed trailing whitespace from all *.?pp files |
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2014-08-12 |
Ingo Ruhnke | Merge branch 'feature/memoryleaks' |
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2014-08-12 |
Ingo Ruhnke | Fixed memory leaks in TileManager |
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2014-08-12 |
Ingo Ruhnke | Delete dictionary_manager at the end of Main::run() |
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2014-08-12 |
Ingo Ruhnke | Fixed memory leak in ObjectFactory |
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2014-08-12 |
Ingo Ruhnke | Fixed memory leak in TextureManager, surfaces didn... |
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2014-08-12 |
Ingo Ruhnke | Moved some declarations from drawing_requests.hpp to... |
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2014-08-12 |
Ingo Ruhnke | Fixed memory leak in DrawingContext |
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2014-08-12 |
Ingo Ruhnke | Added missing include to CommandLineArguments |
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2014-08-12 |
Ingo Ruhnke | Changed order of initialisation, so that tinygettext... |
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2014-08-12 |
Ingo Ruhnke | Added missing includes to Squirrel and SuperTux to... |
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2014-08-12 |
Ingo Ruhnke | Merge branch 'feature/screenmanager' |
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2014-08-12 |
Ingo Ruhnke | Rewrote ScreenManager push/pop handling again, should... |
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2014-08-12 |
Ingo Ruhnke | Rewrote logic of ScreenManager to handle ScreenManager... |
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2014-08-12 |
Ingo Ruhnke | Minor cleanup in ScreenManager |
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2014-08-12 |
Ingo Ruhnke | Moved some joystick related messages into log_debug... |
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2014-08-11 |
Ingo Ruhnke | Turned DrawingEffect into a proper bitset, used to... |
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2014-08-11 |
Ingo Ruhnke | Gutted SDLSurfaceData, as it doesn't really need to... |
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2014-08-11 |
Ingo Ruhnke | Merge branch 'feature/savegame' |
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2014-08-11 |
Ingo Ruhnke | Moved some state handling code into WorldState, sort... |
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2014-08-11 |
Ingo Ruhnke | Moved TitleScreen::get_level_name() into GameManager... |
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2014-08-11 |
Ingo Ruhnke | Further filename untangling in World class |
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2014-08-11 |
Ingo Ruhnke | Added FileSystem::join("dir", "file") -> "dir/file" |
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2014-08-11 |
Ingo Ruhnke | Cleaned up the file handling in World, Worlds are now... |
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2014-08-11 |
Ingo Ruhnke | Moved savegame name generation into World class and... |
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2014-08-11 |
Ingo Ruhnke | Only clear Currenton pointer when the object is the... |
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2014-08-11 |
Ingo Ruhnke | Minor cleanup in World, replaced global scripting:... |
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2014-08-11 |
Ingo Ruhnke | Moved World loading into a factory method World::load() |
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