supertux.git
2006-08-11 Arvid NorlanderFixed minor issues christoph2.stl and ghostly.stl
2006-08-11 Arvid NorlanderFixed svn:mime-type on some image files.
2006-08-11 Wolfgang BeckerMagic Blocks. (DrawingContext::get_light is not working...
2006-08-11 Christoph SommerVery experimental draw-tilemap-to-lightmap support...
2006-08-11 Christoph SommerDifferent editor images for bricks containing coins
2006-08-11 Wolfgang BeckerAdded some candles in test/light.stl.
2006-08-10 Wolfgang BeckerTrampoline is MOVING_STATIC Part 2.
2006-08-10 Wolfgang BeckerTrampoline is a MOVING_STATIC now.
2006-08-10 Christoph SommerDarker
2006-08-10 Christoph SommerCandle affects lightmap
2006-08-10 Wolfgang Becker65536 is too big
2006-08-10 Matthias Braun- add a COLGROUP_MOVING_STATIC (in the future we should...
2006-08-10 Arvid NorlanderUpdated test/light.stl for the correct alpha value
2006-08-10 Wolfgang BeckerUse standard color format for spotlight.
2006-08-10 Arvid NorlanderAdded secret areas and/or fading tilemaps to some world...
2006-08-09 Wolfgang BeckerGetting a rock on the head hurts.
2006-08-09 Christoph SommerOut the window, Sam. There's nothing but strangers...
2006-08-09 Matthias Braunassert that the vector for Color constructor is long...
2006-08-09 Wolfgang BeckerLAYER_HUD and above ignore lightmap
2006-08-09 Arvid NorlanderFixed edge tiles and missing tiles in some levels.
2006-08-09 Wolfgang Beckerilluminated console
2006-08-09 Christoph SommerSome fixes
2006-08-09 Wolfgang BeckerNew sector attribute 'ambient-light'.
2006-08-08 Christoph SommerTechdemo
2006-08-08 Christoph SommerForgot new files
2006-08-08 Christoph SommerTileMaps can now use paths
2006-08-05 Arvid NorlanderFixed a few edgetiles in christophA.stl
2006-08-05 Wolfgang Beckermake it compile again
2006-08-05 Arvid NorlanderFixed a few water tiles and added some forground tiles...
2006-08-05 Christoph SommerFixed a bug. Replaced switch with button.
2006-08-05 Christoph SommerAdded code and placeholder graphics (selfmade, GPL...
2006-08-05 Wolfgang Beckerthat one sounds better
2006-08-04 Wolfgang Beckerswitch noise
2006-08-04 Christoph SommerLots of pipes
2006-08-04 Arvid Norlanderupdown.stl: fixed edge tiles in water by adding an...
2006-08-04 Arvid NorlanderFixed a few edge tiles in data/levels/world2/detour.stl
2006-08-03 Wolfgang BeckerEditor: delete Badguys undoable, don't strip trailing...
2006-08-03 Wolfgang Beckerimproved rockhowto a bit
2006-08-02 Matthias Braunfix for my last committ
2006-08-02 Matthias BraunReverted bigger parts of tuxdev patch:
2006-08-02 Wolfgang BeckerMoving solids without physic-enabled are in COLGROUP_ST...
2006-08-02 Matthias Braunpipe tops should be solid
2006-08-01 Wolfgang BeckerHope this takes care of the problems with scripted...
2006-08-01 Wolfgang BeckerInfobox about Portable Rocks.
2006-08-01 Arvid NorlanderFixed bug in tools/levelconverter-0.1.3_0.2.0.scm that...
2006-07-30 Arvid NorlanderAdded fading tilemap to data/levels/world2/christoph5...
2006-07-30 Arvid NorlanderFixed edge tiles and other minor issues in some world2...
2006-07-30 Arvid NorlanderFixed ending in data/levels/world2/christoph2.stl
2006-07-30 Arvid NorlanderUpdated airkey.stl again
2006-07-30 Arvid NorlanderUpdated airkey.stl
2006-07-29 Arvid NorlanderFixed world1/21 - A Path in the Clouds.stl
2006-07-29 Christoph SommerAdded fading secret-area covers to some levels
2006-07-29 Christoph SommerMerged -nogl update by gnomino
2006-07-26 Arvid NorlanderUpdated Swedish translations
2006-07-26 Arvid NorlanderAdded some fading tilemaps
2006-07-26 Arvid NorlanderReverted "Down The Rabbit Hole" at groundwater's request
2006-07-26 Arvid NorlanderAdded a fading tilemap to the level "15 - Under the...
2006-07-26 Christoph SommerFixed a bug: Empty fade_tilemap attribute faded out...
2006-07-26 Christoph SommerEquipped levels with fade-away tilemaps
2006-07-26 Christoph SommerSecretArea triggers can make tilemaps fade away. See...
2006-07-25 Christoph SommerCommitted some code beautification patches by Tron
2006-07-25 Christoph SommerAdded placeholder tiles for horizontal-end-of-hole...
2006-07-25 Christoph SommerChanged some tiles
2006-07-25 Christoph SommerAdded T-intersection for poles
2006-07-25 Stephen GroundwaterAdding the base/start of Grumbel's spikevine.
2006-07-25 Christoph SommerLevel stats are only declared invalid if a reset-point...
2006-07-25 Christoph SommerIn-game HUD now uses icons instead of text /
2006-07-24 Wolfgang BeckerNew Level: 'Tux the Builder'. A forest level with some...
2006-07-24 Christoph SommerPhysics class can have its gravity altered
2006-07-24 Christoph SommerExperimental commit:
2006-07-24 Wolfgang BeckerIf player is at illegal position on worldmap, "action...
2006-07-24 Christoph SommerLevel time decreases only when game is not paused,...
2006-07-24 Stephen GroundwaterMore work on the newer worldmap concept. Fixed so new...
2006-07-23 Arvid NorlanderFixed some edge tile issues and some trees in christoph...
2006-07-23 Christoph SommerTentative checkin of tuxdev's "Object improvement patch...
2006-07-23 Christoph SommerMade statistics panel a little wider
2006-07-23 Stephen GroundwaterCreated the start of an underground tile set, with...
2006-07-23 Wolfgang BeckerExtended leaves.stl. Fixed some levels for tiles 1723...
2006-07-23 Arvid NorlanderFixed earth tiles in levels/world2/level5.stl
2006-07-23 Arvid NorlanderCleaned up 200% slope in images/tiles/snow/convex.png...
2006-07-23 Wolfgang BeckerNew Level: leaves.stl
2006-07-23 Christoph SommerDumbed down levels a bit
2006-07-22 Stephen Groundwaterputting mr.bomb back a version.
2006-07-22 Stephen Groundwaterputting mr.bomb back a version.
2006-07-22 Stephen Groundwaterputting mr.bomb back a version.
2006-07-22 Arvid NorlanderAdded the snow slopes to tiles.strf
2006-07-21 Arvid NorlanderFixed svn:eol-style on some files
2006-07-21 Arvid NorlanderReverted change in game_session.cpp and game_session...
2006-07-21 Christoph SommerSign draft: "You need a rock"
2006-07-21 Stephen GroundwaterAdded a worldmap sprite for the worldmap so Tux can...
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-07-20 Christoph SommerInstalled some elevators
2006-07-20 Arvid NorlanderMade some tilegroups in worldmap.strf a little easier...
2006-07-20 Ingo Ruhnkecrack animation
2006-07-20 Arvid NorlanderAdded a missing tile to tiles.strf and reorganized...
2006-07-20 Ingo Ruhnke- added slopes
2006-07-20 Christoph SommerTux no longer hovers above earth floor tiles. Now more...
2006-07-19 Christoph SommerAn alternative approach to menus
2006-07-19 Wolfgang BeckerFixed trampoline. Looks like FLAG_SOLID is no good...
2006-07-18 Christoph SommerLava smoke no longer hurts
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