supertux.git
2004-04-26 Ingo Ruhnke- added auto-walk markings
2004-04-26 Ingo Ruhnke- added automatic walking on worldmap
2004-04-26 Ingo Ruhnke- added some more trees
2004-04-26 Ingo Ruhnke<MatzeB> -cleanup in resource management functions
2004-04-26 Ingo Ruhnke- added way to interupt exit sequence
2004-04-26 Ingo Ruhnke- fixed reset point, well, maybe not sure if this was...
2004-04-26 Ingo Ruhnke- little bouncing block fix
2004-04-26 Ingo Ruhnke- fixed 'jump' on flower collection
2004-04-26 Ingo Ruhnke- added bonus loading
2004-04-26 Ingo Ruhnke- added saving of bonuses on worldmap, no loading yet
2004-04-26 Ingo Ruhnke- added endseq
2004-04-26 Ingo Ruhnke- added endseq
2004-04-25 Ingo Ruhnke- endseq stuff
2004-04-25 Ingo Ruhnke- tweaked bullet and endsequence
2004-04-25 Ingo Ruhnke- added end sequence
2004-04-25 Ingo Ruhnke- added goal tiles
2004-04-25 Ingo Ruhnke*** empty log message ***
2004-04-25 Ingo Ruhnke*** empty log message ***
2004-04-25 Ingo Ruhnke- moved heading/version info into code
2004-04-25 Ingo Ruhnke- bullet tweaks
2004-04-25 Ingo Ruhnke- bullet gfx
2004-04-25 Ingo Ruhnke- memleak fix and menu fix from MatzeB
2004-04-25 Ingo Ruhnke- fixed 'impossible to make' situation
2004-04-25 Ingo Ruhnke- fixed jump on cave issue
2004-04-25 Ingo Ruhnke- fixed some gradients
2004-04-25 Ingo Ruhnke- replaced backgrounds with new ones
2004-04-25 Ingo Ruhnke- release preparations
2004-04-25 Ingo Ruhnke- fixed makefile a bit
2004-04-25 Ingo Ruhnke- removed the 'double' path
2004-04-25 Ingo Ruhnke- fixed some align problems
2004-04-25 Ingo Ruhnke- rewrote tux drawing code, added firetux
2004-04-25 Ingo Ruhnke- moved tux gfx into a struct
2004-04-25 Ingo Ruhnke- moved tux completly to sprites
2004-04-25 Ricardo CruzTurned the display_credits() function more flexible...
2004-04-25 Ingo Ruhnke- some minor improvements in the gfx
2004-04-25 Ingo Ruhnke- added intro text
2004-04-25 Ricardo CruzOoops, did a mistake. Fixed by Arkadiusz Miskiewicz.
2004-04-25 Ingo Ruhnke-added gradient support for start screens
2004-04-25 Ingo Ruhnke- added background gradient
2004-04-25 Ingo Ruhnke- improved look of start/gameover screens
2004-04-25 Ricardo CruzJust updated the gradients test to use the new color...
2004-04-25 Ingo Ruhnke- removed blurriness
2004-04-25 Ricardo CruzChanged the distros images to the old dir.
2004-04-25 Ricardo CruzYet another levels update by Marek.
2004-04-25 Ingo Ruhnke- added new worldmap tux
2004-04-25 Ingo Ruhnke- added gradient
2004-04-25 Ingo Ruhnke- fixed/changed gradient tags to match with the one...
2004-04-25 Ingo Ruhnke- smoothed water a little bit
2004-04-25 Ingo Ruhnkereplaced distros with coins
2004-04-25 Ingo Ruhnke- added new cloud tile
2004-04-25 Ricardo CruzJust made lispreader to send an error message to stderr...
2004-04-24 Ingo Ruhnke- added firetux, nothing more than a boring placeholder...
2004-04-24 Ingo Ruhnke- added start/end tiles
2004-04-24 Ricardo CruzAt least my compiler (g++ (GCC) 3.3.2) needs this include.
2004-04-24 Ingo Ruhnke'nother music patch by matzeb
2004-04-24 Ricardo CruzIngo, that code is not buggy!
2004-04-24 Ingo Ruhnke- fixed option menu
2004-04-24 Ricardo CruzMarek levels updating. He also added two new levels...
2004-04-24 Ingo Ruhnke- patch from MatzeB to make music handling easier and...
2004-04-24 Ingo Ruhnke- new star tux, still rather pure, but useable
2004-04-24 Ingo Ruhnke- fixed duck-jump bug
2004-04-24 Ingo Ruhnke- added holding gfx, still looks rather stupid, but...
2004-04-24 Ingo Ruhnke- fixed bug in Menu::check()
2004-04-24 Ingo Ruhnke- added new gfx
2004-04-24 Ingo Ruhnke- fixed spelling mistake in filename
2004-04-24 Ingo Ruhnke- added grab and kick tuxes
2004-04-24 Ricardo CruzAdded a new concept to the menu, the ID.
2004-04-24 Ricardo CruzTook st_pause_ticks_stop() out of the events loop.
2004-04-24 Ricardo CruzMarek bug fix for this problem:
2004-04-23 Ricardo CruzMarek has updated worldmap levels. Changes are:
2004-04-23 Ricardo CruzJust fixed two small bugs in the gameplay during pause:
2004-04-23 Ricardo CruzAdded a test level for the gradients.
2004-04-23 Ricardo CruzChanged filenames from endseq.stl to level3.stl.
2004-04-23 Ingo Ruhnke- 'animated' explosion a bit
2004-04-23 Ricardo CruzJust removed spaces from key and joystick setup entries...
2004-04-23 Ricardo CruzAdded laptop entry back, that is used by Mr. IceBlock...
2004-04-23 Ricardo CruzAdded a joystick control dialog.
2004-04-22 Ricardo CruzImplemented explosion sound when Mr.Bomb explodes.
2004-04-22 Ricardo CruzAdded an explotion sound file to repository.
2004-04-22 Ricardo CruzDistros old images seems to be necessary by this Bouncy...
2004-04-22 Ricardo CruzRemoved box_full and box_empty from this.
2004-04-22 Ricardo CruzMoving a few not used images to old dir.
2004-04-22 Ricardo CruzMoving not used images to old dir.
2004-04-22 Ricardo CruzRemoved a few entries from the sprites config file...
2004-04-22 Ricardo CruzMoving a few images that are not used anymore from...
2004-04-22 Ricardo CruzJust moved the Right with the Left entry in Controls.
2004-04-22 Ricardo CruzIf you press Esc in the control menu, it quits from...
2004-04-22 Ricardo CruzMade a START_LIVES definition (in defines.h) that has...
2004-04-22 Ingo Ruhnkefixed squish sprite
2004-04-22 Ingo Ruhnke- made shrink behaviour more mariobros3 like, ie. firet...
2004-04-22 Ingo Ruhnke- changed bouncing snowball speed back to normal
2004-04-22 Ingo Ruhnke- integrated skid tux
2004-04-22 Ingo Ruhnke- changed way badguy removal is handled (ie. with a...
2004-04-22 Ricardo CruzControls menu wasn't showing the keys until they were...
2004-04-22 Ingo Ruhnke- made some arrays private
2004-04-22 Ricardo CruzRemoved a few useless code (it was commented anyway).
2004-04-22 Ricardo CruzChanged MAX_BULLETS from 2 to 1.
2004-04-22 Ingo Ruhnke- undo of my last patch, removing 'this' is not a good...
2004-04-22 Ingo Ruhnke- fixed bomb-dup bug (vector increases on add, and...
2004-04-22 Ingo Ruhnke- fixed bomb
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