supertux.git
2014-08-25 Ingo RuhnkeFirst round of cleanup up the AddonManager a bit
2014-08-22 Tobias MarkusDisable glbinding debug option
2014-08-21 Benjamin LeducUpdate translation just for kidding Sydney
2014-08-20 Tobias MarkusRemove link to happypenguin.org. Site has been discontinued
2014-08-20 Ingo RuhnkeFixed mixup in the config reading that caused keyboard...
2014-08-19 Wolfgang BeckerUpdate keys for cheat menu and console only when items...
2014-08-19 Willy ScheibelOptional glbinding as OpenGL binding
2014-08-19 Benjamin Leduchelp menu translation per line
2014-08-19 Ingo RuhnkeMerge branch 'feature/developer-mode'
2014-08-19 Ingo RuhnkeRemoved some remaining empty 'void Menu::check_menu...
2014-08-19 Ingo RuhnkeAdded switch to turn off developer mode to the OptionMenu
2014-08-19 Ingo RuhnkeAdded cheat menu keyboard and joystick bindings, only...
2014-08-19 Ingo RuhnkeAdded --developer option, also Ctrl-F2, which enabled...
2014-08-19 Ingo RuhnkeFixed mixup between Win32's "supertux2" and Linux/MacOS...
2014-08-18 Benjamin Leducallow localization of apple cmd keys
2014-08-18 Ingo RuhnkeRemoved useless Makefile
2014-08-18 Ingo RuhnkeSmall improvement to PhysfsSubsystem debug output
2014-08-18 Ingo RuhnkeAdded --datadir/--userdir command line arguments and...
2014-08-18 Ingo RuhnkeCleaned up Physfs/filesystem initialisation
2014-08-18 Ingo RuhnkeAdded FileSystem::exists(), FileSystem::is_directory...
2014-08-18 Ingo RuhnkeMinor cleanup
2014-08-18 Ingo RuhnkeRemoved binreloc support, SDL2 provides that functional...
2014-08-18 Ingo RuhnkeRemoved dependency between CommandLineArguments and...
2014-08-18 Ingo RuhnkeRemoved some old .svn related stuff from CMakeLists
2014-08-18 Ingo RuhnkeFixed AddonManager load/save of disabled addon files
2014-08-18 Ingo RuhnkeSeparate JoystickConfig out into a separate class that...
2014-08-18 Ingo RuhnkeSeparate KeyboardConfig out into a separate class that...
2014-08-18 Ingo RuhnkeAdded m_ prefixes to TextureManager
2014-08-18 Ingo RuhnkeFixed initialisation order issue in GLVideoSystem
2014-08-17 Ingo RuhnkeTurned AddonManager into a Currenton
2014-08-17 Ingo RuhnkeMerge branch 'feature/init-cleanup'
2014-08-17 Ingo RuhnkeAdded Scripting class to bundle up all the Squirrel...
2014-08-17 Ingo RuhnkeUse more RAII in initialisation code
2014-08-17 Ingo RuhnkeMoved global dictionary into gettext.cpp, no need to...
2014-08-17 Ingo RuhnkeSplit of the line buffer from Console into ConsoleBuffe...
2014-08-17 Ingo RuhnkeAdded m_ prefixes to Console
2014-08-17 Ingo RuhnkeTurned a lot of other global objects into Currentons
2014-08-17 Ingo RuhnkeMade Console into a Currenton
2014-08-17 Ingo RuhnkeCleaned up VideoSystem initalisation
2014-08-17 Tobias MarkusScale credits background image to whole screen size
2014-08-17 Ingo RuhnkeMade code -Wshadow clean, missed a bunch of issues...
2014-08-17 Ingo RuhnkeMade code -Wshadow clean
2014-08-17 Ingo RuhnkeAdded some m_ prefixes to member variables in GLRendere...
2014-08-17 Ingo RuhnkeAdded some m_ prefixes to member variables in SDLRender...
2014-08-17 Ingo RuhnkeAdded Renderer::start_draw()/end_draw() to fix scale...
2014-08-17 Ingo RuhnkeMoved Block code to block.cpp, was in the wrong file...
2014-08-17 Ingo RuhnkeMade conversion Vector -> Sizef explicit, just to be...
2014-08-17 Ingo RuhnkeRemoved some superfluous Vector() calls, source object...
2014-08-17 Ingo RuhnkeFixed incorrect size in Sprite::draw_part()
2014-08-17 Ingo RuhnkeRender SDL lightmaps at lower resolutions, as specified...
2014-08-17 Ingo RuhnkeDecode letters from argv as UTF-8 in tools/font-generat...
2014-08-16 Ingo RuhnkeMoved all duplicated drawing code from GLLightmap and...
2014-08-16 Ingo RuhnkeFixed hitboxes/hotspot for WorldMap Tux
2014-08-16 Ingo RuhnkeMerge branch 'feature/surface-scaling'
2014-08-16 Ingo RuhnkeReenabled TitleScreen border, looks a bit terrible...
2014-08-16 Ingo RuhnkeChanged DrawingContext::draw_surface_part() to handle...
2014-08-16 Ingo RuhnkeFixed code that broke due to changes to Rectf and Sizef
2014-08-16 Ingo RuhnkeReturn size as Sizef instead of Vector in Rectf
2014-08-16 Ingo RuhnkeAdded conversion from and to Vector to Sizef
2014-08-16 Ingo RuhnkeImproved markdown syntax so it's more readable on comma...
2014-08-16 Benjamin LeducMerge branch 'master' of https://code.google.com/p...
2014-08-16 Benjamin Leducrestore mandarine specific symbols
2014-08-16 Ingo RuhnkePrevent menu calls while another menu is active
2014-08-15 Ingo RuhnkeAdded WorldmapCheatMenu (grow/fire/snow/etc., mark...
2014-08-15 Ingo RuhnkeRemoved assert(active_item < int(items.size())); as...
2014-08-15 Ingo RuhnkeRemoved old Menu::check_menu() and replaced it with...
2014-08-15 Ingo RuhnkeClear menu stack on MenuManager::set_menu() to avoid...
2014-08-15 Ingo RuhnkeAdded simple cheat menu to grow/fire/ice/shrink/.....
2014-08-15 Benjamin LeducTranslations updates
2014-08-15 Benjamin LeducTranslations updates
2014-08-14 Ingo RuhnkeReintroduced load_worldmap(), load_level() and save_sta...
2014-08-14 Ingo RuhnkeFixed compiler warning about missing return
2014-08-14 Benjamin LeducMerge branch 'master' of https://code.google.com/p...
2014-08-14 Benjamin LeducImprove of chiness taiwan and mandarin font
2014-08-14 Tobias MarkusRemove SDL 1.3 from TODO list (done with update to...
2014-08-14 Ingo RuhnkeRemoved unneeded code, sq_newslot() will override a...
2014-08-14 Ingo RuhnkeGenerator some new chinese fonts, just normal sized...
2014-08-14 Ingo RuhnkeRemoved space from zh-white.stf letter list
2014-08-14 Ingo RuhnkeAdded lots of command line options to font-generator.py
2014-08-14 Ingo RuhnkeMerge branch 'feature/savegame'
2014-08-14 Ingo RuhnkeFill the savegame with all levels from a levelset on...
2014-08-14 Ingo RuhnkeRemoved erroneous sq_pop(), in Squirrel3 sq_deleteslot...
2014-08-14 Ingo RuhnkeReplaced deprecated sq_createslot() with sq_newslot()
2014-08-14 Ingo RuhnkeRemoved useless comment
2014-08-14 Ingo RuhnkeHacked together basic support for Levelset saving
2014-08-14 Ingo RuhnkeRenamed GameManager::start_game() to GameManager::start...
2014-08-14 Ingo RuhnkeFixed state table creation issue on loading a savegame
2014-08-14 Ingo RuhnkeSome initial work on getting load/save working for...
2014-08-14 Ingo RuhnkeRenamed WorldState to Savegame and implemented basic...
2014-08-14 Ingo RuhnkeMoved Levelset into it's own class, pass WorldState...
2014-08-14 Ingo RuhnkeRemoved load/save functions from scripting interface
2014-08-14 Ingo RuhnkeRemoved "data/levels/world1/world.nut", as all the...
2014-08-14 Ingo RuhnkeFixed compiler warning in Squirrel
2014-08-13 Ingo RuhnkeFixed crash due to DrawingRequestData being cast to...
2014-08-13 Tobias MarkusRevert "Correctly scale ice border / frame to screen...
2014-08-13 Tobias MarkusFix persistent memory leak in GameSession::get_demo_ran...
2014-08-13 Tobias MarkusCorrectly scale ice border / frame to screen size,...
2014-08-13 Tobias MarkusFix for SDL double-reporting display modes
2014-08-13 Tobias MarkusUpdating comment to replace svnversion with git
2014-08-13 Ingo RuhnkeA few quick hacks to get the Squirrel debugger sqdbg...
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