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supertux.git
2004-05-24
Matthias Braun
fixed bug I just introduced
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2004-05-24
Ricardo Cruz
Forest background made by Benjamin!
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2004-05-24
Matthias Braun
-renamed ViewPort to Camera
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2004-05-24
Ricardo Cruz
Fixed checking for next point and the use of sprites.
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2004-05-24
Matthias Braun
add -Werror flag to debug mode
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2004-05-24
Ricardo Cruz
Added flying platform into the buttjump and trampoline...
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2004-05-24
Ricardo Cruz
Added entry for flying platform.
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2004-05-24
Ricardo Cruz
Added Benjamin's flying platform image.
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2004-05-24
Ricardo Cruz
New flying platform object.
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2004-05-23
Matthias Braun
fix a bug when resizing maps and when saving maps which...
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2004-05-23
Matthias Braun
default image changed to arctis.jpg
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2004-05-23
Ricardo Cruz
Made butt-jump to behave according to what Marek asked...
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2004-05-22
Ricardo Cruz
Don't remove badguys, just because they are out of...
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2004-05-22
Ricardo Cruz
Fixes.
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2004-05-22
Ricardo Cruz
Tux shows arm when firing.
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2004-05-21
Ryan Flegel
- made some changes for joystick in menu. better?
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2004-05-21
Ryan Flegel
- fixed level editor crash
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2004-05-21
Ryan Flegel
- made some fun changes :)
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2004-05-21
Matthias Braun
fix firetux not being able to pickup stuff
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2004-05-21
Matthias Braun
eliminated global scroll_x and scroll_y variables
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2004-05-20
Matthias Braun
fix jerky scrolling
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2004-05-20
Matthias Braun
improve tux holding objects
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2004-05-20
Matthias Braun
fixed bullet problems
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2004-05-20
Matthias Braun
don't remove trampolines twice
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2004-05-20
Matthias Braun
added standard header to files
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2004-05-20
Matthias Braun
also install xpm icon
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2004-05-20
Matthias Braun
fix for trampoline syntax
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2004-05-20
Matthias Braun
-converted remaining classes to GameObject
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2004-05-20
Matthias Braun
forgot to add some files
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2004-05-20
Matthias Braun
-changed Level class to save tiles in a big 1 dimension...
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2004-05-20
Matthias Braun
converted player to new object system
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2004-05-20
Ricardo Cruz
Just added a missing header.
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2004-05-20
Matthias Braun
forgot to add some files
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2004-05-20
Matthias Braun
fixed score display and converted tilemap to a gameobject
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2004-05-20
Matthias Braun
oops
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2004-05-20
Matthias Braun
-Added new object system and converted some GameObjects...
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2004-05-19
Ricardo Cruz
Don't do string objects tests this way!
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2004-05-19
Ricardo Cruz
Just improved a bit the butt jump control.
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2004-05-19
Ricardo Cruz
Remake of the Ingo's background.
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2004-05-19
Ricardo Cruz
Level's draw_bg() now takes full care of the background...
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2004-05-19
Ricardo Cruz
Bullet fire counting with its height.
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2004-05-19
Ryan Flegel
- touched up bomb-explosion image
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2004-05-19
Ryan Flegel
-updated TODO
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2004-05-19
Ryan Flegel
- much nicer scrolling
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2004-05-18
Ricardo Cruz
Only butt jump after a full jump. This approuch is...
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2004-05-18
Ricardo Cruz
Ryan was right, Tux was firing from the head :D
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2004-05-18
Ryan Flegel
- just some formatting stuff
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2004-05-18
Ryan Flegel
-updated TODO
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2004-05-18
Ryan Flegel
- ObjectManager stuff
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2004-05-18
Ryan Flegel
- barebones BadGuyManager -> ObjectManager
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2004-05-18
Marek Moeckel
Changed back the sliding fix because it was buggy
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2004-05-18
Matthias Braun
reverted totally pointless commit of rmcruz. size does...
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2004-05-18
Ricardo Cruz
Fix bug reported by Ryan: in level smaller than 19...
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2004-05-18
Ricardo Cruz
Tiny fix. Just to make fire or ice Tux to be able to...
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2004-05-18
Matthias Braun
TODO update
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2004-05-18
Marek Moeckel
Changed it so that only big Tux is able to butt-jump
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2004-05-18
Matthias Braun
changed duck mode a bit so that you can only jump a...
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2004-05-18
Matthias Braun
fixed butt jump to work even when up-key is not pressed...
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2004-05-18
Ricardo Cruz
Now the player dies when reaching the bottom of the...
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2004-05-18
Ricardo Cruz
Removed 10 and putted 11 as 10.
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2004-05-18
Ricardo Cruz
I think this fixes image background scrolling.
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2004-05-18
Ricardo Cruz
Just pushed the level info down.
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2004-05-17
Ryan Flegel
- update to TODO
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2004-05-17
Ryan Flegel
- updated TODO with suggestions sent from Torfi to...
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2004-05-17
Ryan Flegel
- updated TODO
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2004-05-17
Marek Moeckel
added another test level which covers vertical scrollin...
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2004-05-17
Ryan Flegel
- typo fix
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2004-05-17
Ryan Flegel
- some trampoline changes
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2004-05-17
Marek Moeckel
Improved forest tune
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2004-05-17
Ricardo Cruz
Just made the keys UP code go when the menu is called.
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2004-05-17
Ricardo Cruz
Made player to use the old status when aborting a level.
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2004-05-17
Ricardo Cruz
This is a duplication of the arctic image.
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2004-05-17
Ricardo Cruz
It was using a duplication of the arctis image.
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2004-05-17
Ricardo Cruz
Fixed a crash. It was using the old name of the backgro...
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2004-05-17
Ricardo Cruz
Don't open the menu on the end sequence.
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2004-05-17
Ricardo Cruz
Make use of the arctic background instead of the Tux...
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2004-05-17
Ricardo Cruz
Added a skelaton for the config bad guys code. Just...
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2004-05-17
Ryan Flegel
- spike test level
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2004-05-17
Ryan Flegel
- added spikes
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2004-05-17
Ryan Flegel
- gave spike the spike property
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2004-05-17
Ryan Flegel
- added spike tile from Benjamin
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2004-05-17
Ryan Flegel
- oops. don't need two iostream's.. or do we.. :)
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2004-05-17
Ryan Flegel
- tux can now pick up trampoline
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2004-05-17
Ryan Flegel
- trampoline stuff
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2004-05-16
Ryan Flegel
- Trampoline test level
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2004-05-16
Ryan Flegel
- collision fix
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2004-05-16
Marek Moeckel
New music!
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2004-05-16
Ricardo Cruz
Pushed copyright message down.
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2004-05-16
Ricardo Cruz
Changed the menu to have 19-height tiles.
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2004-05-16
Ryan Flegel
- added trampoline entries
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2004-05-16
Ricardo Cruz
Added '--leveleditor' to --usage and corrected another...
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2004-05-16
Ryan Flegel
- added missing include
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2004-05-16
Ryan Flegel
- trampoline stuff
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2004-05-16
Ricardo Cruz
Renamed sound effect files, so that musiceans now bette...
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2004-05-16
Ricardo Cruz
Game end screen is drawn by the world map now. This...
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2004-05-16
Ricardo Cruz
Y background scrolling. It should start be drawing...
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2004-05-16
Marek Moeckel
Resized the arctis background to 800x600
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2004-05-16
Ryan Flegel
- trampoline stuff
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2004-05-16
Ryan Flegel
- started creating trampoline functions
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2004-05-16
Ryan Flegel
- more game object changes. looks a bit nicer now
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