2004-03-26 |
Ingo Ruhnke | - hooked up more levels to the worldmap |
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2004-03-25 |
Ingo Ruhnke | - fixed levelend (well, maybe more of an workaround |
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2004-03-25 |
Ingo Ruhnke | - moved a few int's inside the for-loops |
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2004-03-25 |
Ingo Ruhnke | - moved a few int's inside the for-loops |
commit | commitdiff | tree | snapshot |
2004-03-25 |
Ingo Ruhnke | - fixed brick-bug (or maybe not, they still behave... |
commit | commitdiff | tree | snapshot |
2004-03-25 |
Ingo Ruhnke | - cleanup in the worldmap |
commit | commitdiff | tree | snapshot |
2004-03-25 |
Tobias Gläßer | fixed some "solids" to be non-solid |
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2004-03-25 |
Ingo Ruhnke | - fixed file extension |
commit | commitdiff | tree | snapshot |
2004-03-25 |
Ingo Ruhnke | - fixed syntax |
commit | commitdiff | tree | snapshot |
2004-03-25 |
Ingo Ruhnke | - added new levels |
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2004-03-25 |
Ingo Ruhnke | - cleaned up the way badguys are handled |
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2004-03-25 |
Ingo Ruhnke | bye, bye dn_tm |
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2004-03-25 |
Ingo Ruhnke | - added alternative (more flexible) way to define badgu... |
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2004-03-25 |
Ingo Ruhnke | - fixed badguys a little bit |
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2004-03-25 |
Ingo Ruhnke | - made TileManager::get() always return a valid tile |
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2004-03-25 |
Ingo Ruhnke | - fixes for the converter |
commit | commitdiff | tree | snapshot |
2004-03-25 |
Ingo Ruhnke | - fixed up tileset a bit |
commit | commitdiff | tree | snapshot |
2004-03-25 |
Ingo Ruhnke | - fixed bricktile |
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2004-03-25 |
Ingo Ruhnke | - added translation table for the old format |
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2004-03-25 |
Ingo Ruhnke | - created a tileset that is compatible with the old... |
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2004-03-25 |
Ingo Ruhnke | fixed converter to handle the new format |
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2004-03-24 |
Ingo Ruhnke | fixed incorrect color handling |
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2004-03-24 |
Tobias Gläßer | images for particle_sytem |
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2004-03-24 |
Tobias Gläßer | added line for use of particle_system |
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2004-03-24 |
Tobias Gläßer | the new tiles and tileset-definitions for the new level... |
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2004-03-24 |
Tobias Gläßer | new levelformat with multiple layers and and new tilese... |
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2004-03-24 |
Tobias Gläßer | new levelformat with multiple layers and and new tilese... |
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2004-03-24 |
Ingo Ruhnke | - renamed input/input_ |
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2004-03-24 |
Tobias Gläßer | new levelformat with multiple layers, new particlesystem |
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2004-03-24 |
Ingo Ruhnke | - minor cleanup |
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2004-03-24 |
Ingo Ruhnke | - removed a few redundant "== true"'s |
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2004-03-24 |
Ingo Ruhnke | - minor cleanup, removed some evil variable recycling |
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2004-03-24 |
Ingo Ruhnke | - converted Player into a class (naming still needs... |
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2004-03-24 |
Ingo Ruhnke | - commited Michael George's config-file patch |
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2004-03-24 |
Ingo Ruhnke | - coverted badguy type into an object |
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2004-03-24 |
Ingo Ruhnke | - created a named enum for badguys |
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2004-03-24 |
Ingo Ruhnke | splitted actions commands for different badguys into... |
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2004-03-24 |
Ingo Ruhnke | splitted drawing commands for different badguys into... |
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2004-03-24 |
Ingo Ruhnke | - commited Michael George's config-file patch |
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2004-03-24 |
Ingo Ruhnke | fixed little type error |
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2004-03-24 |
Ingo Ruhnke | - turned menu into a class, still a lot of public varia... |
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2004-03-23 |
Ingo Ruhnke | - removed unneded typedef's for structs |
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2004-03-23 |
Ingo Ruhnke | - fixed joystick code a bit |
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2004-03-22 |
Ingo Ruhnke | new news |
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2004-03-22 |
Ingo Ruhnke | - removed NO_UPDATE and let the default argument handle it |
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2004-03-22 |
Ingo Ruhnke | - replaced YES/NO with true/false |
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2004-03-22 |
Ingo Ruhnke | - added read_string_vector |
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2004-03-22 |
Ingo Ruhnke | *** empty log message *** |
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2004-03-22 |
Ingo Ruhnke | minor cleanup |
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2004-03-22 |
Ingo Ruhnke | *** empty log message *** |
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2004-03-22 |
Ingo Ruhnke | fixed indention to look a bit nicer |
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2004-03-22 |
Ingo Ruhnke | - added ability to position menu freely on the screen |
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2004-03-22 |
Ingo Ruhnke | - fixed menu motion bug |
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2004-03-22 |
Ingo Ruhnke | - added config flag to change the joystick |
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2004-03-22 |
Ingo Ruhnke | - added shurtcut function to create menu items |
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2004-03-22 |
Ingo Ruhnke | - converted menu enums into named enums |
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2004-03-22 |
Ingo Ruhnke | - removed AC_PATH_SDL from acinclude, replaced by mk... |
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2004-03-22 |
Ingo Ruhnke | win32 fixes |
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2004-03-22 |
Ingo Ruhnke | commited Matzes Win32 patch |
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2004-03-22 |
Ingo Ruhnke | - more menu cleanup |
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2004-03-21 |
Ingo Ruhnke | - some more menu cleanup |
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2004-03-21 |
Ingo Ruhnke | - more menu cleanup |
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2004-03-21 |
Tobias Gläßer | fixed warnings |
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2004-03-21 |
Tobias Gläßer | converted game object arrays to std::vector |
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2004-03-21 |
Ingo Ruhnke | - added default argument instead of NO_UPDATE |
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2004-03-21 |
Ingo Ruhnke | bye, bye, joystick ifdefs |
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2004-03-21 |
Ingo Ruhnke | - replaced char* with string |
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2004-03-21 |
Ingo Ruhnke | fixed extension |
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2004-03-21 |
Tobias Gläßer | fixed creating of new level subset again, because |
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2004-03-21 |
Ingo Ruhnke | - fixed file extension, removed pwd.h header |
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2004-03-21 |
Ingo Ruhnke | use C for SDL_mixer/image test |
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2004-03-21 |
Ingo Ruhnke | - changed suffix |
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2004-03-21 |
Ingo Ruhnke | some news |
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2004-03-21 |
Ingo Ruhnke | - replaced a few char* with std::string |
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2004-03-21 |
Ingo Ruhnke | - replaced a few char* with std::string |
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2004-03-21 |
Ingo Ruhnke | - added detection magic for the datadir |
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2004-03-20 |
Ingo Ruhnke | - removed dependency on gzungetc |
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2004-03-20 |
Tobias Gläßer | *** empty log message *** |
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2004-03-20 |
Tobias Gläßer | little info-file format change |
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2004-03-20 |
Tobias Gläßer | we got a new extension |
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2004-03-20 |
Tobias Gläßer | removed |
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2004-03-20 |
Ingo Ruhnke | - added usage help string |
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2004-03-20 |
Ingo Ruhnke | - added usage help string |
commit | commitdiff | tree | snapshot |
2004-03-20 |
Ingo Ruhnke | *** empty log message *** |
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2004-03-20 |
Ingo Ruhnke | - added converter script for levels |
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2004-03-20 |
Tobias Gläßer | .stl is the new extension for levels |
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2004-03-20 |
Tobias Gläßer | little bug-fix |
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2004-03-20 |
Ingo Ruhnke | - added zlib support to lispreader |
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2004-03-20 |
Tobias Gläßer | new level-format, many changes to level-related stuff |
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2004-03-20 |
Ingo Ruhnke | - moved tux into its own class, removed some clutter |
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2004-03-20 |
Ingo Ruhnke | - replaced #ifdef LINUX with #ifndef WIN32, should... |
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2004-03-20 |
Ingo Ruhnke | - reorganized code a bit |
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2004-03-20 |
Ingo Ruhnke | -Wall per default |
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2004-03-20 |
Ingo Ruhnke | - added check to catch brocken worldmaps |
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2004-03-20 |
Ingo Ruhnke | - cleaned up (wordwrapped below 80 chars, grouped)... |
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2004-03-20 |
Ingo Ruhnke | - added music support and support for starting levels... |
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2004-03-20 |
Tobias Gläßer | changed to lisp-style |
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2004-03-20 |
Ingo Ruhnke | - added tilemap loading for the worldmap |
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2004-03-20 |
Ingo Ruhnke | - added a worldmap |
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2004-03-19 |
Tobias Gläßer | compile worldmap.c/h |
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next |