supertux.git
2010-07-03 Mathnerd314Fix makepot.sh
2010-05-31 Mathnerd314Fix warning
2010-05-31 Mathnerd314Remove some obsolete tilegroups
2010-05-02 Florian ForsterIncubator Island: Add "Crystal Beauty" by "niso".
2010-05-02 Florian ForsterLevel "Something Fishy": Change level height to 25...
2010-04-18 Ingo RuhnkeAdded script to lower volume of sounds by 6db as reques...
2010-04-17 Matt McCutchenRecognize a SUPERTUX2_USER_DIR environment variable...
2010-04-17 Matt McCutchenSwitch to boost::format for non-trivial substitution...
2010-04-11 Mathnerd314Fix license for remaxim's sounds
2010-04-10 Mathnerd314More sounds from remaxim
2010-04-09 Mathnerd314Bell sound from remaxim (plays on torch/firefly too)
2010-04-04 Mathnerd314Fill in hit properly for slopes (bouncing snowballs...
2010-04-04 Mathnerd314Remove impossible-to-reach coins
2010-03-26 Florian ForsterLevel 1-16 "Living in a Fridge": Add Krosh, the large...
2010-03-26 Florian ForsterKrosh: Add large (4x4) icecrusher sprite and code.
2010-03-26 Wolfgang BeckerCleanup:
2010-03-26 Wolfgang BeckerDon't copy width and height because collision_static...
2010-03-23 Mathnerd314Minor logic change to KamikazeSnowball
2010-03-23 Mathnerd314Clean up Tile a bit
2010-03-22 Matt McCutchenAdd tooling for running under Valgrind.
2010-03-20 Florian ForsterLevel "The not so long way": Move the cannon one to...
2010-03-20 Florian ForsterLevel "The not so long way": Add an unisolid platform...
2010-03-20 Florian ForsterIncubator Island: Add "A Snowy Hill" by Wolfs.
2010-03-20 Ingo Ruhnke-Weffc++ fix
2010-03-20 Mathnerd314Rename ACTIVATION_DISTANCE to get compile_amalgation...
2010-03-19 Mathnerd314Revert camera until I come up with a better idea
2010-03-15 Florian ForsterLevel 1-12 "Into the Stars": Fix some "tile abuse".
2010-03-15 Florian ForsterUnstable tile: Implement a "slow fall" phase for sprite...
2010-03-15 Florian ForsterIncubator level "Cave run": Remove empty tilemap "Foreg...
2010-03-14 Florian ForsterIncubator Island: Added "Mad Ysonn Cube Garden" by...
2010-03-14 Florian ForsterIncubator Island: Added "Crystal Cataclysm" by Lazure.
2010-03-14 Florian ForsterIncubator Island: Add a "world" for "breeding" proposed...
2010-03-14 Florian ForsterLevel 1-13 "Above the Arctic Skies": Add secret area...
2010-03-14 Florian Forstersnow/unisolid2.png: Change the image so it tiles nicely...
2010-03-14 Florian ForsterUnstable tile: Add new "iceplatform" sprite.
2010-03-12 Florian ForsterLevel 1-26 "The Castle of Nolok": Add a spike at the...
2010-03-12 Florian ForsterLevel 1-07 "Oh No More Snowballs": Added some backgroun...
2010-03-12 Florian ForsterLevel 1-06 "The Frosted Fields": Fix some "tile abuse...
2010-03-12 Florian ForsterLevel 1-04 "Tobgle Road": Added some background tiles.
2010-03-12 Florian ForsterLevel 1-03 "Via Nostalgica": Remove some "tile abuse".
2010-03-12 Florian ForsterLevel 1-21 "A Path in the Clouds": Make the background...
2010-03-12 Florian Forstersupertux/tile.[ch]pp: Move the unisolid solidity checks...
2010-03-11 Florian Forsterobject/bonus_block.[ch]pp: Fix a NULL-pointer dereference.
2010-03-11 Florian ForsterBug 567: Add invisible unisolid slopes.
2010-03-11 Florian Forstersupertux/sector.cpp: Add support for "south", "west...
2010-03-11 Florian Forstersupertux/tile.hpp: Implement Tile::is_unisolid().
2010-03-11 Florian Forstersupertux/tile.hpp: Implement Tile::is_slope().
2010-03-11 Florian ForsterRename "AATriangle::DEFORM[1234]" to more meaningfull...
2010-03-10 Ingo RuhnkeReduced spawn distance for enemies to screen size ...
2010-03-10 Mathnerd314New minimalist intro.
2010-03-10 Mathnerd314Update end sequence controller and stop backflipping...
2010-03-09 Florian ForsterOwl badguy: Fix turn-around behavior.
2010-03-09 Florian Forsterlevels/test/owl.stl: Rename "bombfish" to "skydive".
2010-03-09 Florian ForsterRenamed the "bombfish" sprite to "skydive".
2010-03-09 Florian ForsterRename the "BombFish" class to "SkyDive". The factory...
2010-03-09 Florian ForsterMove "badguy/bombfish.[ch]pp" to "badguy/skydive.[ch...
2010-03-08 Ingo RuhnkePatch for multiple joysticks from const86 <const@mimas.ru>
2010-03-08 Florian ForsterBombfish: Create the explosion at the bottom of the...
2010-03-08 Ingo RuhnkeAdded missing '('
2010-03-08 Ingo RuhnkeReverted r6576, Menus don't belong into JoystickKeyboar...
2010-03-07 Mathnerd314make joystick_options_menu and key_options_menu part...
2010-03-07 Mathnerd314Pass player object in to BonusBlock rather than using...
2010-03-07 Mathnerd314Some notes about co-op mode
2010-03-07 Mathnerd314Placeholder for player_id
2010-03-07 Mathnerd314More svn:eol-style
2010-03-07 Mathnerd314New kamikaze snowball collision image from Some_Person
2010-03-07 Mathnerd314svn:eol-style=native
2010-03-07 Florian Forster"whereami()" function: Print coordinates as integers.
2010-03-06 Ingo RuhnkeSwitched to bluish owl
2010-03-06 Florian ForsterOwl: Drop "Bombfishes" by default.
2010-03-06 Ingo RuhnkeCompiler warning fix
2010-03-06 Florian ForsterBombFish: Add an enemy that can be dropped by "Owl".
2010-03-06 Florian ForsterOwl: Add an offset to the "is_above_player()" method.
2010-03-06 Florian ForsterOwl: Let go of the carried object when above Tux.
2010-03-06 Florian ForsterOwl: Implement carrying around of "Portable" objects.
2010-03-06 Florian ForsterOwl: Turn around when hitting a wall.
2010-03-06 Ingo RuhnkeRemoved some tile abuse
2010-03-06 Florian ForsterOwl: Added initial code for an "Owl" badguy.
2010-03-06 Ingo RuhnkeAdded owl graphics
2010-03-06 Ingo RuhnkeRemoved coin-cost for reset points
2010-03-06 Florian ForsterLevel 1-01 "Welcome to Antarctica": Added billboard...
2010-03-05 Florian Forsterbadguy.cpp: Badguys don't squish other badguys.
2010-03-05 Florian Forsteraddon_manager.cpp: Changed add-on URL to supertux.letha...
2010-03-05 Florian Forsterbadguy/haywire.cpp: Use the x-acceleration to follow...
2010-03-05 Florian Forsterbadguy/walking_badguy.cpp: Turn the badguy around when...
2010-03-05 Florian Forsterbadguy/walking_badguy.[ch]pp: Make it possible to speci...
2010-03-05 Florian Forsterbadguy/walking_badguy.cpp: Don't set "walk_speed" to...
2010-03-05 Florian Forsterbadguy/walking_badguy.cpp: Fix the acceleration code.
2010-03-04 Mathnerd314First crack at a new camera, before my plane flight...
2010-03-04 Florian ForsterLevel 1-01 "Welcome to Antarctica": Added a note about...
2010-03-04 Florian Forstersupertux/game_session.[ch]pp: Fix a segmantation fault...
2010-03-04 Florian Forstersupertux/man/man6/supertux2.6: Fix a syntax error.
2010-03-04 Florian ForsterLevel 1-22 "A Mysterious House of Ice": Replace some...
2010-03-04 Florian ForsterCannon: Use the cannon's and badguy's bounding boxes...
2010-03-04 Florian ForsterSnowshot: Call ->set_action() in the constructor.
2010-03-04 Ingo RuhnkeRemoved speed limit when grabbing normal objects
2010-03-04 Mathnerd314Minor cleanup in SoundManager
2010-03-04 Mathnerd314Use static casts in GL::Renderer
2010-03-04 Mathnerd314Small cleanup of Sector::get_nearest_player
2010-03-04 Mathnerd314Remove walk key
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