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supertux.git
2006-05-25
Stephen Groundwater
Restored castle/door.png, fixing tile 1526 which was...
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2006-05-23
Christoph Sommer
Used new unstable Casteblock
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2006-05-23
Christoph Sommer
Forced Camera to always have Tux in the middle 5/6...
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2006-05-23
Stephen Groundwater
Not much to see. Cleanup work on forest map, removed...
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2006-05-22
Stephen Groundwater
fixed missing pogonia orchid, adjusted lava to newer...
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2006-05-22
Christoph Sommer
Made fish jump again
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2006-05-22
Christoph Sommer
Draft of unstable castleblock
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2006-05-22
Stephen Groundwater
Adjusted lava some more. (created newer version)
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2006-05-20
Stephen Groundwater
lava flow tile update
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2006-05-20
Matthias Braun
load worldmaps passed on commandline
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2006-05-20
Christoph Sommer
Some more fixes
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2006-05-20
Stephen Groundwater
Minor dislay test change for sample sparkle. See world2...
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2006-05-20
Stephen Groundwater
Added sample sparkle magic for key discovery. See world...
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2006-05-20
Matthias Braun
fix skull_tile sprite
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2006-05-20
Matthias Braun
fix skull_tile sprite
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2006-05-20
Christoph Sommer
Adjusted levels to new Unstable Tile syntax
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2006-05-20
Christoph Sommer
UnstableTile now has configurable sprite and allows...
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2006-05-20
Matthias Braun
more comment improvements
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2006-05-20
Matthias Braun
more small improvements
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2006-05-20
Matthias Braun
improvement
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2006-05-20
Matthias Braun
some comments about collision detection
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2006-05-20
Christoph Sommer
Platform that hurts Tux and Badguys when touched
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2006-05-19
Stephen Groundwater
Adjusted lava-flow tiles as seen in world1/level 26...
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2006-05-17
Christoph Sommer
Nearly there...
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2006-05-17
Christoph Sommer
Added treasure room
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2006-05-17
Stephen Groundwater
adjusting tree exit test images
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2006-05-16
Christoph Sommer
Added second sector and some hacks to get there
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2006-05-16
Matthias Braun
fix mriceblock grabbing
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2006-05-16
Wolfgang Becker
Updated monodev's project files.
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2006-05-16
Christoph Sommer
More work on Brush and BrushEditor. Loading and paintin...
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2006-05-16
Stephen Groundwater
adjusting tree exit test images
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2006-05-16
Stephen Groundwater
added exit tree test image and level
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2006-05-15
Matthias Braun
renamed some money to jumpy
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2006-05-15
Stephen Groundwater
More work on forest worldmap, adjusting water's edge.
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2006-05-15
Stephen Groundwater
More work on Forest worldmap. Added water's edge, pier...
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2006-05-14
Matthias Braun
somre sound preloading
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2006-05-14
Stephen Groundwater
more cleanup of the forest worldmap definitions
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2006-05-14
Stephen Groundwater
reformated the castle area of the Forest map to use...
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2006-05-14
Wolfgang Becker
Prevent crash when tux dies while carrying iceblock.
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2006-05-14
Matthias Braun
fix bug with player not stopping when deactivated,...
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2006-05-14
Stephen Groundwater
adding nolok keys and sample levels for forest key...
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2006-05-14
Christoph Sommer
Draft of possible Bonus Level, Sector 1
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2006-05-13
Christoph Sommer
Created some code for Candle
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2006-05-13
Christoph Sommer
Small bug
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2006-05-13
Christoph Sommer
Badguys now inherit from MovingSprite
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2006-05-13
Christoph Sommer
Some more objects now inherit from MovingSprite
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2006-05-12
Christoph Sommer
Seems like I forgot an include
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2006-05-12
Christoph Sommer
Faster builds
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2006-05-12
Christoph Sommer
Experiments with a new abstract base class for Moving...
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2006-05-11
Christoph Sommer
First attempts at making BadGuys cloneable
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2006-05-09
Ondřej Hošek
Small script fixes
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2006-05-08
Christoph Sommer
New level "Welcome to the Forest"
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2006-05-08
Stephen Groundwater
added tumbleweed
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2006-05-06
Stephen Groundwater
adjusted dangerous pogonia (made flower part bigger)
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2006-05-06
Stephen Groundwater
Started to add a walking motion for Igel. Created a...
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2006-05-04
Christoph Sommer
planted some trees and bushes
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2006-05-04
Stephen Groundwater
put vegitation on the moving platform
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2006-05-04
Christoph Sommer
Converted castle.stl to v2 format
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2006-05-04
Christoph Sommer
New Badguy "Igel"
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2006-05-04
Christoph Sommer
Badguys are now responsible for killing themselves...
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2006-05-04
Benjamin P...
Added an (animated) candle. Might be useful for the...
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2006-05-03
Christoph Sommer
New level "Short Visit to El Castillo" /
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2006-05-03
Christoph Sommer
Level modified: Shortened ways back up
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2006-05-02
Christoph Sommer
Added level "Whatever Floats Your Boat"
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2006-05-02
Matthias Braun
reduce waiting time when yeti is finished
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2006-05-02
Stephen Groundwater
adjusted the flying snowball's smoke trail
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2006-05-02
Christoph Sommer
added some more trees
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2006-05-01
Christoph Sommer
added missing include
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2006-05-01
Christoph Sommer
New GameObject SpriteParticle
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2006-05-01
Ondřej Hošek
I'll be sending a snapshot to a friend with a PowerPC...
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2006-05-01
Benjamin P...
Changed my own e-mail address (I was receiving too...
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2006-04-30
Christoph Sommer
Badguys read hitbox from .sprite file
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2006-04-30
Matthias Braun
fix
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2006-04-30
Christoph Sommer
Fixed error with negative offsets
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2006-04-30
Christoph Sommer
Experimented with loading hitbox from .sprite file
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2006-04-30
Stephen Groundwater
added firewall test level
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2006-04-30
Matthias Braun
another fix
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2006-04-30
Matthias Braun
again
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2006-04-30
Matthias Braun
another try
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2006-04-30
Matthias Braun
another try
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2006-04-30
Matthias Braun
fix miniswig for squirrel data types
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2006-04-30
Christoph Sommer
New object weak_block: a block that can be destroyed...
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2006-04-30
Stephen Groundwater
minor changes with yeti for testing
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2006-04-30
Matthias Braun
blind commit, please test: use squirrel datatypes
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2006-04-30
Matthias Braun
include config.h in squirrel
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2006-04-30
Stephen Groundwater
Removed images associated with a second yeti defeat...
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2006-04-29
Christoph Sommer
Rolled back musical coin code
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2006-04-28
Christoph Sommer
The most senseless commit ever
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2006-04-28
Christoph Sommer
update for backscrolling, badguy behaviour
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2006-04-28
Christoph Sommer
Added preliminary Swedish translation by Arvid Norlander
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2006-04-28
Ryan Flegel
Forgot file
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2006-04-28
Stephen Groundwater
adding a set of yeti graphics for afterhe gets hit...
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2006-04-28
Ryan Flegel
Fixed bug I introduced with last commit
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2006-04-28
Ryan Flegel
Let Tux bounce off badguys when he's invincible. This...
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2006-04-27
Ryan Flegel
Reverted MrBomb kill behaviour
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2006-04-27
Ryan Flegel
Some tweaks to snow particle system
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2006-04-27
Ryan Flegel
Checked in patch from Lerc
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2006-04-27
Christoph Sommer
Tried enabling keyword substitution for $Id$
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2006-04-27
Christoph Sommer
Removed obsolete actions from flying_platform
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2006-04-27
Christoph Sommer
Forgot a file...
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