2005-06-27 |
Matthias Braun | cleanup and fixes to openal code |
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2005-06-27 |
Matthias Braun | not needed in svn |
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2005-06-27 |
Matthias Braun | fix openal stalling at exit |
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2005-06-26 |
Matthias Braun | support for fading music |
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2005-06-26 |
Matthias Braun | don't use alutInit to test for OpenAL |
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2005-06-26 |
Matthias Braun | fixed bad comments |
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2005-06-26 |
Matthias Braun | also rename .h to .hpp in miniswig dir |
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2005-06-26 |
Matthias Braun | renamed all .h to .hpp |
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2005-06-26 |
Matthias Braun | updated squirrel version |
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2005-06-24 |
Marek Moeckel | converted all music files to Ogg Vorbis |
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2005-06-23 |
Matthias Braun | forgot an assert |
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2005-06-23 |
Matthias Braun | don't need these anymore |
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2005-06-23 |
Matthias Braun | don't forget to add the flame sound (just proof of... |
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2005-06-23 |
Matthias Braun | Added a new SoundManager based on OpenAL. I also simpli... |
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2005-06-19 |
Marek Moeckel | updated specs |
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2005-06-19 |
Marek Moeckel | added milestone 2 specifications document - see mailing... |
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2005-06-18 |
Marek Moeckel | level update |
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2005-06-18 |
Marek Moeckel | changed some comments |
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2005-06-18 |
Marek Moeckel | fixed rain splashes |
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2005-06-17 |
Marek Moeckel | level work |
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2005-06-17 |
Marek Moeckel | more work on level1 |
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2005-06-16 |
Stephen Groundwater | adjusted unstable_tile |
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2005-06-13 |
Matthias Braun | don't play with the magic constants... |
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2005-06-12 |
Stephen Groundwater | added nolok gargoyle tile to castle set |
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2005-06-11 |
Matthias Braun | added beginning of automatic docu generation for the... |
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2005-06-11 |
Matthias Braun | supertux is now searching for a default.nut file in... |
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2005-06-09 |
Stephen Groundwater | adding a castle window tile, this is wip, i want to... |
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2005-06-08 |
Stephen Groundwater | updated bonus-level4 with new tile fixes |
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2005-06-08 |
Stephen Groundwater | added 5 more stone/castle tiles to better complete... |
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2005-06-08 |
Marek Moeckel | added another level |
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2005-06-08 |
Marek Moeckel | renamed "grey" to "castle" in tileset file structure |
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2005-06-07 |
Matthias Braun | only add installdir to searchpath if nothing was found... |
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2005-06-07 |
Matthias Braun | fix |
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2005-06-07 |
Matthias Braun | fix miniswig building |
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2005-06-07 |
Matthias Braun | fix miniswig building |
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2005-06-07 |
Matthias Braun | fixed bug in title.cpp reported by laprican |
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2005-06-07 |
Matthias Braun | always catch exceptions |
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2005-06-07 |
Matthias Braun | forgot to add some files |
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2005-06-07 |
Matthias Braun | supertux is using physfs now, this simplifies the code... |
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2005-06-06 |
Matthias Braun | place generated files in source dir |
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2005-06-06 |
Matthias Braun | put ICONV_CONST back in, you have to rerun autogen... |
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2005-06-06 |
Marek Moeckel | changed camera to show more of what's above tux |
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2005-06-05 |
Stephen Groundwater | adjusted pedestal, added center so it can be made large... |
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2005-06-05 |
Marek Moeckel | little more work on test level |
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2005-06-05 |
Marek Moeckel | fixed level to match tileset changes |
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2005-06-05 |
Stephen Groundwater | adjusted tile colors, and bonus-level4.stl |
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2005-06-05 |
Marek Moeckel | added another forest keep test level |
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2005-06-05 |
Stephen Groundwater | adjusted new stone tiles, tested new tiles in test... |
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2005-06-04 |
Stephen Groundwater | added new stone/brick tiles set |
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2005-06-04 |
Marek Moeckel | don't restart music everytime tux dies |
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2005-06-04 |
Marek Moeckel | updated Dark Forest Keep (final version?) |
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2005-06-04 |
Matthias Braun | fix for my latest commit |
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2005-06-04 |
Matthias Braun | try current directory if reading /proc/exe/self failed |
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2005-06-04 |
Matthias Braun | define APPDATADIR |
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2005-06-04 |
Marek Moeckel | almost finished music |
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2005-06-03 |
Marek Moeckel | music update |
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2005-06-03 |
Stephen Groundwater | updated bell again |
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2005-06-03 |
Marek Moeckel | added an early preview of "Dark Forest Keep", the fores... |
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2005-06-02 |
Matthias Braun | another fix |
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2005-06-02 |
Matthias Braun | fix additional ; |
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2005-06-02 |
Matthias Braun | fix iconv signature problems |
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2005-06-01 |
Stephen Groundwater | added silver key |
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2005-06-01 |
Stephen Groundwater | adjused bell, removed bell hanger graphic thing |
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2005-06-01 |
Stephen Groundwater | adjusted bell |
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2005-06-01 |
Stephen Groundwater | added brass key |
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2005-05-26 |
Marek Moeckel | "Down The Rabbit Hole" can now be finished by picking... |
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2005-05-24 |
Stephen Groundwater | moved second bell just a little, i had moved it into... |
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2005-05-24 |
Stephen Groundwater | messed with bell graphic(wip), added bell hanger, adjus... |
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2005-05-24 |
Stephen Groundwater | added brush and vine tiles to forest foreground group |
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2005-05-23 |
Stephen Groundwater | move forest/rabbit hole tiles from background menu... |
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2005-05-23 |
Marek Moeckel | added some guidelines for level designers |
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2005-05-23 |
Marek Moeckel | fixed critical telephone bug (thanks for noticing,... |
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2005-05-23 |
Marek Moeckel | converted to mono |
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2005-05-23 |
Marek Moeckel | made the phone a little louder |
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2005-05-23 |
Marek Moeckel | made the phone ringing again |
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2005-05-23 |
Stephen Groundwater | added a stone pedestal thing, still wip |
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2005-05-22 |
Stephen Groundwater | adding rabbit hole tiles |
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2005-05-22 |
Stephen Groundwater | adding rabbit hole tiles |
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2005-05-22 |
Marek Moeckel | temporarily disabled ringing because it needs fixing |
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2005-05-22 |
Marek Moeckel | made the phone (infoblock) ringing until tux picks... |
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2005-05-22 |
Matthias Braun | fix badguy flipping for badguys that are already spawned |
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2005-05-22 |
Matthias Braun | fix object placement wrong when flipping |
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2005-05-22 |
Marek Moeckel | more work on the level |
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2005-05-21 |
Stephen Groundwater | added phone ring |
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2005-05-21 |
Marek Moeckel | added a random value to zeekling's speed |
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2005-05-21 |
Marek Moeckel | more work on the "Rabbit Hole" |
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2005-05-21 |
Marek Moeckel | more work on levels |
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2005-05-20 |
Marek Moeckel | slightly increased volume |
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2005-05-20 |
Marek Moeckel | converted ghost forest music to .ogg because of problem... |
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2005-05-20 |
Marek Moeckel | softened the music's hard edges and decreased file... |
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2005-05-19 |
Marek Moeckel | added some background images contributed by JT Holliste... |
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2005-05-19 |
Stephen Groundwater | added fish platter to picnic |
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2005-05-18 |
Stephen Groundwater | renaming old ice shrub |
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2005-05-18 |
Stephen Groundwater | ice shrub graphic fixup |
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2005-05-18 |
Marek Moeckel | restored sector that got lost apparently due to a flexl... |
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2005-05-18 |
Marek Moeckel | removed rainsplash tiles |
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2005-05-18 |
Marek Moeckel | rainsplashes are now automatically generated by the... |
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2005-05-18 |
Marek Moeckel | renamed particlesystem_absolute to _interactive |
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2005-05-18 |
Marek Moeckel | added a potion to see the effect of level-flipping... |
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2005-05-18 |
Marek Moeckel | added a new particle system that (currently) rains... |
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