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supertux.git
2004-07-07
Ricardo Cruz
Translated Icyland world name to Portuguese (European).
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2004-07-07
Ricardo Cruz
Translated level's titles to Portuguese (European).
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2004-07-07
Ricardo Cruz
Just translated level's title of the first 4 levels.
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2004-07-07
Ricardo Cruz
Formatted files in the right order.
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2004-07-07
Ricardo Cruz
Fixed the translating of the shown text files.
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2004-07-07
Ricardo Cruz
Added support for data files internationalization by...
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2004-07-07
Ricardo Cruz
Changed --debug-mode for --debug.
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2004-07-07
Ricardo Cruz
Instead of setting the level to be flipped from the...
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2004-07-07
Marek Moeckel
Started work on the bonus island castle
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2004-07-07
Ricardo Cruz
Test level for the vertical flip. Castle level (26).
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2004-07-07
Ricardo Cruz
Added vertical flipping to levels!
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2004-07-06
Marek Moeckel
Added (experimental) world map for the bonus pack
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2004-07-06
Marek Moeckel
Found some more contrib levels I missed before
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2004-07-06
Marek Moeckel
Removed obsolete level directories
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2004-07-02
Ricardo Cruz
Allow creation of Tilemap and Door objects by feeding...
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2004-07-02
Matthias Braun
save spawnpoints
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2004-07-01
Ricardo Cruz
Found the evil bug that was causing the tilemap to...
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2004-07-01
Ricardo Cruz
Changes:
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2004-06-29
Ricardo Cruz
Added hidden state to mouse cursor.
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2004-06-29
Ryan Flegel
- added specfile from Peter Astakhov
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2004-06-29
Ricardo Cruz
Changes:
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2004-06-29
Matthias Braun
use a more efficient datastructure in lisp_free
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2004-06-28
Matthias Braun
changed lisp_free to an iterative algorithm
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2004-06-28
Ricardo Cruz
When a menu is disabled, it now uses Benjamin's gray...
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2004-06-28
Benjamin P...
Added a gray font (for disabled menu entries).
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2004-06-28
Ricardo Cruz
A few changes to make the code ready for the new level...
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2004-06-25
Ricardo Cruz
Moved drawing line code from drawing_context back to...
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2004-06-23
Ricardo Cruz
Moved line drawing from screen to drawing_context.
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2004-06-23
Ricardo Cruz
Missing include. Was only included, cause it was on...
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2004-06-22
Ricardo Cruz
Should fix the joystick bug, when the user changes...
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2004-06-22
Ricardo Cruz
Added two slopes to test level 7.
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2004-06-22
Ricardo Cruz
Added slope graphics.
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2004-06-22
Ricardo Cruz
Added slope tiles.
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2004-06-22
Ricardo Cruz
Don't show "by", in case the author name is blank.
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2004-06-21
Ryan Flegel
- 'typo' fix
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2004-06-20
Ricardo Cruz
Activate key was not been saved.
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2004-06-20
Ricardo Cruz
A couple of fixes on Door class:
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2004-06-16
Ingo Ruhnke
- moved level subsets into their own file
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2004-06-15
Ingo Ruhnke
- moved levelsubset into an own file
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2004-06-15
Ingo Ruhnke
- added option to start in window mode
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2004-06-15
Ingo Ruhnke
- make use of new bgtiles
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2004-06-15
Ingo Ruhnke
- added second paralax tiles
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2004-06-15
Ingo Ruhnke
paralax scrolling test level
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2004-06-15
Ingo Ruhnke
- fixed background tiles
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2004-06-15
Ingo Ruhnke
- quick&dirty fix for paralax scrolling tilemap layers
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2004-06-15
Marek Moeckel
Added Dutch translation file written by Frank van der Loo
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2004-06-15
Ingo Ruhnke
- added background tiles for snow
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2004-06-15
Ingo Ruhnke
- change subimage loading syntax to be more usefull...
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2004-06-14
Ingo Ruhnke
- moved gradient fix over into surface.h, removed texture.h
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2004-06-14
Ingo Ruhnke
- moved tilemanager into its own class
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2004-06-14
Ryan Flegel
- fixed gradient crash bug
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2004-06-14
Ingo Ruhnke
- fixed the bouncybrick artifact bug
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2004-06-14
Ingo Ruhnke
- fixed bounce code a bit, should now be useable, bounc...
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2004-06-14
Ingo Ruhnke
- added jumping from badguys (hold jump pressed while...
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2004-06-14
Ingo Ruhnke
- fixed indention and some variables that crossed switc...
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2004-06-13
Ingo Ruhnke
- fixed argument-shadowing issue 'this->w vs w'
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2004-06-13
Duong-Khang...
removed obsolete AM_CONFIG_HEADER
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2004-06-13
Ingo Ruhnke
- fixed configure.ac's AM_CONFIG_HEADER issue
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2004-06-13
Ingo Ruhnke
dummy makefile to ease compilation under emacs a bit
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2004-06-13
Duong-Khang...
added CONFIG_HEADER and fixed minorest bugs :)
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2004-06-13
Ingo Ruhnke
- some code to figure out the internal format for openg...
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2004-06-13
Benjamin P...
- Ooops! After having b0rked supertux.stgt: fixed it...
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2004-06-13
Ingo Ruhnke
- read gravity has real, instead of int
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2004-06-13
Benjamin P...
*** empty log message ***
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2004-06-13
Benjamin P...
- Added jungle12-{1..4}.png
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2004-06-13
Benjamin P...
- Added a 2nd trampoline (to be used as a non carryable...
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2004-06-12
Marek Moeckel
Improved (?) ice bullet physics
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2004-06-12
Ricardo Cruz
Optimized gradient when top color is the same as the...
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2004-06-12
Ricardo Cruz
Fixed the scrolling issue. Forgot that the DrawingConte...
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2004-06-12
Ricardo Cruz
Passed color mask from screen SDL_Surface to the gradie...
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2004-06-11
Marek Moeckel
Added new music - a remix of the fortress tune we can...
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2004-06-11
Benjamin P...
- added 2 new "temporary jungle" tiles and changed...
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2004-06-10
Ricardo Cruz
Fixed translation.
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2004-06-10
Benjamin P...
- fixed the size of jungle2.png and jungle3.png (it...
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2004-06-10
Benjamin P...
- Added (temporary) jungle tiles
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2004-06-10
Marek Moeckel
Door animation implemented - doors now open when activated
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2004-06-10
Ricardo Cruz
Ignore the gradient Surface (cache) when in OpenGL...
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2004-06-10
Ricardo Cruz
This is an implementation that creates a gradient Surfa...
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2004-06-10
Ricardo Cruz
Tweaked pause level name text.
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2004-06-09
Ryan Flegel
- updated es.po
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2004-06-09
Ryan Flegel
- fixed memory leak
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2004-06-09
Ryan Flegel
- fixed memory leak
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2004-06-09
Ricardo Cruz
Added level's name when in pause.
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2004-06-09
Marek Moeckel
Improved the door tile (see test/level11 for demo)
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2004-06-09
Ricardo Cruz
Fixed aligment of Coins with Lives.
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2004-06-09
Ingo Ruhnke
fixed underline
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2004-06-09
Ryan Flegel
- did some C++ifying. let's try to follow suit :)
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2004-06-09
Ryan Flegel
- just doing some C++ifying
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2004-06-09
Ryan Flegel
- removed SDL_Flip() line.. was causing a crash on...
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2004-06-09
Ryan Flegel
- fixed some memory leaks
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2004-06-08
Ricardo Cruz
Replaced uint32_t by Uint32. Has to be done, since...
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2004-06-08
Ryan Flegel
- removed background from gradients test level
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2004-06-08
Ryan Flegel
- updated TODO
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2004-06-08
Ryan Flegel
- fixed powerup bumping
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2004-06-08
Ryan Flegel
- updated TODO
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2004-06-08
Ryan Flegel
- draw dead badguys/Tux above foreground tiles
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2004-06-08
Marek Moeckel
Improved ice bullet using Benjamin's images
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2004-06-08
Ryan Flegel
- updated es.po
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2004-06-08
Ryan Flegel
- updated TODO
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2004-06-08
Ryan Flegel
- updated TODO
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