2010-02-11 |
Florian Forster | Bug 568: Level 2-leaves "Walking Leaves": Remove "ugly... |
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2010-02-11 |
Florian Forster | Bug 576: Level 1-22 "A Mysterious House of Ice": Use... |
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2010-02-11 |
Florian Forster | Bug 577: (Re)allow Player to low-jump from a stopped... |
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2010-02-09 |
Mathnerd314 | Update squirrel to 2.2.4 (keeping const-correctness... |
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2010-02-09 |
Florian Forster | Level 1-21 "A Path in the Clouds": Make edges between... |
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2010-02-09 |
Florian Forster | Bug 570: Level 1-07 "Oh no! More Snowballs!": Add fadin... |
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2010-02-09 |
Florian Forster | Bug 570: Level 1-06 "The Frosted Fields": Add fading... |
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2010-02-09 |
Florian Forster | Bug 570: Level 1-04 "Tobgle Road": Add fading secret... |
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2010-02-06 |
Ingo Ruhnke | Added missing variable initialisation and replaced... |
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2010-02-01 |
Florian Forster | supertux/collision.[ch]pp: Use "contrain_*" rather... |
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2010-01-31 |
Florian Forster | Bug 571: Take tilemap movement into account when handli... |
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2010-01-31 |
Florian Forster | src/supertux/sector.cpp: Use shift delta when checking... |
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2010-01-31 |
Florian Forster | Bug 566: Implement handling of unisolid slopes. |
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2010-01-30 |
Florian Forster | Bug 563: Reset backflipping when Tux spawns. |
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2010-01-30 |
Florian Forster | Bug 562: Collision detection for unisolid tiles doesn... |
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2010-01-30 |
Florian Forster | Bug 474: Flip bonus-block flowers and partial-size... |
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2010-01-30 |
Florian Forster | Cleanups related to tilemap positions: |
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2010-01-30 |
Florian Forster | Bug 565: Support "editor-images" within "tiles". |
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2010-01-30 |
Florian Forster | Further cleanups to texture caching, from bug 523: |
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2010-01-30 |
Florian Forster | Bug 557: config.h misses INSTALL_SUBDIR_* variables... |
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2010-01-30 |
Florian Forster | Bug 560: Fix 1-pixel gaps between tiles near hidden... |
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2010-01-30 |
Florian Forster | Bug 541: Version-sort the level filenames. |
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2010-01-30 |
Florian Forster | Bug 507: Reset stuff upon player death |
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2010-01-30 |
Florian Forster | Bug 509: Omit "Best" stats in end sequence for non... |
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2010-01-30 |
Florian Forster | Bug 508: Make PlayerStatus::reset reset displayed_coins. |
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2010-01-30 |
Florian Forster | src/math/aatriangle.cpp: Added forgotten new file. |
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2010-01-30 |
Florian Forster | Bug 100: Flip slopes properly. |
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2010-01-30 |
Florian Forster | Bug 471: Fix upward release of ice block, and grabbing... |
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2010-01-30 |
Florian Forster | Bug 456: Avoid hurting Tux in a ravine. |
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2010-01-30 |
Florian Forster | src/video/sdl_renderer.cpp: Work around a segmentation... |
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2010-01-28 |
Mathnerd314 | Fix spawnpoint in "Down the rabbit hole" |
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2010-01-26 |
Mathnerd314 | Shake camera on buttjump. |
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2010-01-25 |
Mathnerd314 | Use supertux2 on Windows, zeekling squish animation... |
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2010-01-25 |
Mathnerd314 | MrIceBlock stops after bouncing a lot. |
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2010-01-25 |
Mathnerd314 | Console logging is now identical in all builds; warning... |
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2010-01-24 |
Mathnerd314 | Use NDEBUG a bit less. |
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2010-01-24 |
Mathnerd314 | Tile fixes. |
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2010-01-21 |
Mathnerd314 | Badguy activation/deactivation (Matt's patch from bug... |
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2010-01-21 |
Mathnerd314 | Matt's patch for Stalactite shaking (bug 543) |
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2010-01-20 |
Mathnerd314 | Octo's patch from bug 523. |
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2010-01-20 |
Mathnerd314 | Bugs 454 (ice attribute) + 553 (Knee-deep in the Depth... |
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2010-01-20 |
Mathnerd314 | Remove bonus-grow.png and make lava tiles hurt. |
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2010-01-19 |
Mathnerd314 | Updated editor images from Some_Person/bug 481 |
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2010-01-19 |
Mathnerd314 | MrBomb, MrIceBlock, and Snail now die on invincibility... |
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2010-01-18 |
Mathnerd314 | Snow ADSR (bug 221) |
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2010-01-18 |
Mathnerd314 | Change DELTA to .002 (wait for bugs...) |
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2010-01-18 |
Mathnerd314 | Mark "auto" as translatable |
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2010-01-18 |
Mathnerd314 | Turkish translation from meczup |
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2010-01-18 |
Mathnerd314 | Doors can run scripts now. |
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2010-01-17 |
Mathnerd314 | UnstableTile and WeakBlock are affected by Explosions. |
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2010-01-17 |
Mathnerd314 | Replace igel with snail in dan_morial.stl + small nit... |
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2010-01-13 |
Miloš Klouček | Fix for bug 544 and it's duplicates. |
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2010-01-01 |
Arvid Norlander | Fix right files to depend on version.h. |
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2010-01-01 |
Arvid Norlander | Make Cmake rerun svnversion even when just building... |
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2010-01-01 |
Arvid Norlander | Minor cosmetic fixes: data/levels/world2/christoph3.stl |
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2010-01-01 |
Arvid Norlander | Fix door position in data/levels/world2/dfk-level3... |
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2010-01-01 |
Arvid Norlander | Make data/levels/world2/castle.stl completable (used... |
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2010-01-01 |
Arvid Norlander | Fix up broken tiles in christoph5 somewhat. It now... |
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2010-01-01 |
Arvid Norlander | Fix some visible feets due to missing tiles in fg near... |
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2010-01-01 |
Arvid Norlander | Small cosmetic fixes to world2/level1.stl (hardly reall... |
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2010-01-01 |
Mathnerd314 | Make it build with -DCOMPILE_AMALGATION=ON. Still not... |
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2009-12-31 |
Arvid Norlander | Fix broken dart traps in "Little Venice" |
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2009-12-31 |
Arvid Norlander | Add some tiles in the FG layer in light+magic to preven... |
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2009-12-31 |
Arvid Norlander | Update Swedish translations for world1 and world2. |
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2009-12-31 |
Arvid Norlander | Update Swedish translation. |
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2009-12-30 |
Ingo Ruhnke | Added cast around GLEW_ARB_texture_non_power_of_two... |
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2009-12-29 |
Mathnerd314 | * Revert breaking changes from last revision |
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2009-12-28 |
Mathnerd314 | include fixes from ohnobinki, video_systems.cpp should... |
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2009-12-25 |
Mathnerd314 | Add a constant for how long electrify lasts |
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2009-12-25 |
Mathnerd314 | Thunderstorm sounds (from Auria and Some_Person) |
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2009-12-24 |
Mathnerd314 | Change anim_fps to fps in snail (fixes sprite; frames... |
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2009-12-24 |
Mathnerd314 | - sounds are on both channels |
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2009-12-23 |
Mathnerd314 | svn:eol-style native + comment fixes |
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2009-12-23 |
Mathnerd314 | Some more sounds from Some_Person |
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2009-12-23 |
Mathnerd314 | Stuff from Some_Person. |
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2009-12-16 |
Wolfgang Becker | Play kill.wav when Tux is killed, hurt.wav when he... |
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2009-12-16 |
Wolfgang Becker | typo |
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2009-12-14 |
Ingo Ruhnke | Added TexturePtr |
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2009-12-14 |
Ingo Ruhnke | Added FontPtr |
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2009-12-14 |
Ingo Ruhnke | Added SpritePtr |
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2009-12-14 |
Ingo Ruhnke | Added Surface::clone() method |
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2009-12-14 |
Ingo Ruhnke | Removed some unused code |
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2009-12-14 |
Ingo Ruhnke | TODO updates |
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2009-12-13 |
Ingo Ruhnke | More use of SurfacePtr |
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2009-12-13 |
Tim Goya | add Boost to CMake |
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2009-12-13 |
Ingo Ruhnke | Added SurfacePtr |
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2009-12-13 |
Mathnerd314 | change some LAYER_GUI to LAYER_HUD, update tinygettext... |
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2009-12-13 |
Ingo Ruhnke | More use of SurfacePtr |
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2009-12-13 |
Ingo Ruhnke | Use boost::shared_ptr<Surface> instead of std::auto_ptr... |
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2009-12-07 |
Ingo Ruhnke | Removed Unicode byte-order mark, which confuses the... |
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2009-12-07 |
Ingo Ruhnke | Switched from GL_CLAMP to GL_CLAMP_TO_EDGE, fixes some... |
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2009-12-07 |
Ingo Ruhnke | Changed Font code to use glyph.offset, instead of Rect... |
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2009-12-07 |
Ingo Ruhnke | TODO updates |
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2009-12-07 |
Ingo Ruhnke | Added reset() and empty constructor to SDLSurfacePtr |
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2009-12-07 |
Ingo Ruhnke | Disabled debugging output on video mode switch |
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2009-12-07 |
Tim Goya | minor tweaks for the extra warnings so the giant list... |
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2009-12-07 |
Tim Goya | make SDL texture optimization less aggressive and gener... |
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2009-12-07 |
Ingo Ruhnke | Added some notes about supported resolutions |
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2009-12-07 |
Ingo Ruhnke | TODO updates |
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2009-12-06 |
Ingo Ruhnke | Replaced GL_ARB_texture_non_power_of_two with proper... |
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