2014-07-31 |
Ingo Ruhnke | Removed pointless check for screen mode change, as... |
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2014-07-31 |
Ingo Ruhnke | Implemented desktop_size discovery in GLRenderer |
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2014-07-31 |
Ingo Ruhnke | Fixed typo that made mouse clicks not function properly |
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2014-07-31 |
Ingo Ruhnke | Implemented fullscreen mode selection, OpenGL only... |
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2014-07-31 |
Ingo Ruhnke | Reenabled vsync and some other OpenGL attributes |
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2014-07-31 |
Ingo Ruhnke | Fixed window resize in OpenGL and added window resize... |
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2014-07-31 |
Ingo Ruhnke | Fixed window title and icon, removed Renderer and Light... |
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2014-07-31 |
Ingo Ruhnke | Implemented Texture color modification |
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2014-07-31 |
Ingo Ruhnke | Implemented SDLLightmap::get_light(), haven't tested it |
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2014-07-31 |
Ingo Ruhnke | Added PHYSICAL_SCREEN_WIDTH global variable, little... |
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2014-07-31 |
Ingo Ruhnke | Implemented basic lightmap rendering, still a bit of... |
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2014-07-30 |
Ingo Ruhnke | Print some debug info for the created SDL_Renderer |
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2014-07-30 |
Ingo Ruhnke | Removed unused GUI classes Button and ButtonGroup |
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2014-07-30 |
Ingo Ruhnke | Fixed text input in console, console itself doesn't... |
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2014-07-30 |
Ingo Ruhnke | Fixed crash when enabling console |
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2014-07-30 |
Ingo Ruhnke | Hooked up window resize event (not yet implemented... |
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2014-07-30 |
Ingo Ruhnke | Implemented set_gamma() |
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2014-07-30 |
Ingo Ruhnke | Use fullscreen and resolution config in SDLRenderer |
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2014-07-30 |
Ingo Ruhnke | Removed OLD_SDL1 software rendering code from SDL_Renderer |
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2014-07-30 |
Ingo Ruhnke | Removed lots of OLD_SDL1 software rendering code from... |
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2014-07-30 |
Ingo Ruhnke | Removed some OLD_SDL1 code |
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2014-07-30 |
Ingo Ruhnke | Fixed black borders in GL renderer |
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2014-07-30 |
Ingo Ruhnke | Removed unused SDL_Surface* screen; from GLLightmap |
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2014-07-30 |
Ingo Ruhnke | Fixed radius calculation for rounded rectangles |
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2014-07-30 |
Ingo Ruhnke | Fixed OpenGL renderer, starts now up and game seems... |
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2014-07-30 |
Ingo Ruhnke | Implemented support for rounded rectangles |
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2014-07-30 |
Ingo Ruhnke | Implemented SDLRenderer::do_take_screenshot() |
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2014-07-30 |
Ingo Ruhnke | Implemented horizontal flipping in SDLRenderer |
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2014-07-30 |
Ingo Ruhnke | Implemented SDLRenderer::draw_inverse_ellipse() |
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2014-07-30 |
Ingo Ruhnke | More .gitignore |
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2014-07-30 |
Ingo Ruhnke | Implemented basic rendering operations, game is now... |
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2014-07-30 |
Ingo Ruhnke | Removed unused "void Renderer::draw_text(const DrawingR... |
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2014-07-30 |
Ingo Ruhnke | Added -Wno-unused-parameter to disable annoying compile... |
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2014-07-30 |
Ingo Ruhnke | Disabled some more code, game now starts up and plays... |
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2014-07-30 |
Ingo Ruhnke | Made code compile, not work, with SDL2, old code that... |
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2014-07-30 |
Ingo Ruhnke | AdAdded check for SDL2 to CMake |
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2014-07-30 |
Ingo Ruhnke | Fixed SDL2 include, should just be SDL.h |
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2014-07-30 |
Ingo Ruhnke | Purged SDL2 source code from the sourcetree, it's not... |
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2014-05-12 |
Tobias Markus | More fixes, down to 4 errors |
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2014-05-12 |
Tobias Markus | More fixes, SetAlpha problems remaining |
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2014-05-12 |
Tobias Markus | More fixes |
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2014-05-12 |
Tobias Markus | More SDL2 fixes |
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2014-05-12 |
Tobias Markus | Fixing a few compiler errors, thanks to bluescreen_aven... |
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2014-01-24 |
Tobias Markus | Update to SDL version 2.0.1 |
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2014-01-24 |
Tobias Markus | Lower savebell sound for bigger bell |
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2014-01-24 |
Tobias Markus | Change email address in SuperTux.appdata.xml file |
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2014-01-24 |
Benjamin Leduc | Add appdata |
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2014-01-24 |
Benjamin Leduc | ZvNjGB4k |
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2014-01-24 |
Tobias Markus | Decreasing egg animation speed by 5 fps in order for... |
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2014-01-24 |
LMH | Revert "Speed improvement: Moving check online to diffe... |
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2014-01-24 |
Benjamin Leduc | Transation update |
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2014-01-24 |
LMH | Added a dead_script to ghosttree so that issue #34... |
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2014-01-24 |
LMH | Renamed some variables for rusty_trampoline since the... |
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2014-01-24 |
SuperMAT | copyright update-2 |
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2014-01-24 |
SuperMAT | copyright update |
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2014-01-24 |
Benjamin Leduc | credits update-2 |
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2014-01-24 |
Benjamin Leduc | credits update |
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2014-01-24 |
Tobias Markus | WIP improvement: Egg powerup rotation |
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2014-01-24 |
Benjamin Leduc | trouble in coding-UTF-8 |
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2014-01-24 |
Benjamin Leduc | trouble in coding-UTF-8 |
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2014-01-24 |
Benjamin Leduc | trouble in coding |
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2014-01-24 |
Benjamin Leduc | Tinygettext little hack |
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2014-01-24 |
Benjamin Leduc | =Languages upgrade |
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2014-01-24 |
Tobias Markus | Using filename instead of author and level name |
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2014-01-24 |
Tobias Markus | Showing git commit hash in title bar instead of svn... |
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2014-01-24 |
Tobias Markus | Adding level author and name to level license warning |
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2014-01-24 |
Tobias Markus | Adding current level name and author to badguy warning |
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2014-01-24 |
Tobias Markus | Speed improvement: Moving check online to different... |
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2014-01-24 |
Tobias Markus | Don't count angrystone in level stats |
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2014-01-24 |
SuperMAT | Update OS X Info.plist to newer identifier and 0.3... |
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2014-01-24 |
SuperMAT | Allow OS X users to remove SuperTux using Launchpad |
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2014-01-24 |
Benjamin Leduc | =Language and font update |
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2014-01-24 |
Tobias Markus | Fixing compiler errors on Mavericks (not sure if those... |
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2014-01-24 |
Benjamin Leduc | Traditional chiness pictograms addition |
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2014-01-24 |
LMH | Some minor code cleanup resulting from a user running... |
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2014-01-24 |
LMH | Changes to gitignore to make working with translations... |
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2014-01-24 |
Tobias Markus | Don't resurrect zeekling when colliding after squished |
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2014-01-24 |
CT. da'Bomb | fixed forest slop tiling issues bug#73 |
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2014-01-24 |
Tobias Markus | Do not resurrect squished bouncing snowball when collid... |
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2014-01-24 |
Tobias Markus | Fixing SuperTux crashes when compiled on Mac OS X 10.9 |
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2014-01-24 |
Tobias Markus | Fixing some more compiler errors in Maverick |
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2014-01-24 |
Tobias Markus | Fixing variable warnings in mrtree.cpp |
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2014-01-24 |
LMH | Inform players of coin cost to use checkpoints, fixes... |
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2014-01-24 |
LMH | Tweak to allow MinGW to compile, issues #26 & 27 |
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2014-01-24 |
Benjamin Leduc | Devanagari upgrade |
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2014-01-24 |
Benjamin Leduc | Devanagari upgrade |
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2013-10-26 |
Benjamin Leduc | Language update |
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2013-10-26 |
Tobias Markus | Move falling badguys to LAYER_FALLING (= 500), fixes... |
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2013-10-26 |
Tobias Markus | Nit: typo |
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2013-10-26 |
Benjamin Leduc | Translation updates |
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2013-10-26 |
Tobias Markus | Credits fix |
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2013-10-26 |
Benjamin Leduc | Translation updates |
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2013-10-26 |
Benjamin Leduc | Belarusian translation and font |
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2013-10-26 |
Tobias Markus | Revert "Belarusian translation and font" due to startup... |
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2013-10-26 |
Benjamin Leduc | Belarusian translation and font |
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2013-10-26 |
Tobias Markus | Haywire not moving when jumping on it after freezing |
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2013-10-26 |
Benjamin Leduc | devanagari font basic support |
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2013-10-26 |
Benjamin Leduc | forgoten files for greek support |
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2013-10-26 |
Benjamin Leduc | translation update and addition |
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2013-10-26 |
Benjamin Leduc | addition of greek font |
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next |