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supertux.git
2004-05-20
Matthias Braun
fixed score display and converted tilemap to a gameobject
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2004-05-20
Matthias Braun
oops
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2004-05-20
Matthias Braun
-Added new object system and converted some GameObjects...
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2004-05-19
Ricardo Cruz
Don't do string objects tests this way!
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2004-05-19
Ricardo Cruz
Just improved a bit the butt jump control.
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2004-05-19
Ricardo Cruz
Remake of the Ingo's background.
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2004-05-19
Ricardo Cruz
Level's draw_bg() now takes full care of the background...
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2004-05-19
Ricardo Cruz
Bullet fire counting with its height.
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2004-05-19
Ryan Flegel
- touched up bomb-explosion image
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2004-05-19
Ryan Flegel
-updated TODO
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2004-05-19
Ryan Flegel
- much nicer scrolling
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2004-05-18
Ricardo Cruz
Only butt jump after a full jump. This approuch is...
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2004-05-18
Ricardo Cruz
Ryan was right, Tux was firing from the head :D
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2004-05-18
Ryan Flegel
- just some formatting stuff
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2004-05-18
Ryan Flegel
-updated TODO
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2004-05-18
Ryan Flegel
- ObjectManager stuff
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2004-05-18
Ryan Flegel
- barebones BadGuyManager -> ObjectManager
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2004-05-18
Marek Moeckel
Changed back the sliding fix because it was buggy
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2004-05-18
Matthias Braun
reverted totally pointless commit of rmcruz. size does...
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2004-05-18
Ricardo Cruz
Fix bug reported by Ryan: in level smaller than 19...
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2004-05-18
Ricardo Cruz
Tiny fix. Just to make fire or ice Tux to be able to...
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2004-05-18
Matthias Braun
TODO update
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2004-05-18
Marek Moeckel
Changed it so that only big Tux is able to butt-jump
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2004-05-18
Matthias Braun
changed duck mode a bit so that you can only jump a...
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2004-05-18
Matthias Braun
fixed butt jump to work even when up-key is not pressed...
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2004-05-18
Ricardo Cruz
Now the player dies when reaching the bottom of the...
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2004-05-18
Ricardo Cruz
Removed 10 and putted 11 as 10.
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2004-05-18
Ricardo Cruz
I think this fixes image background scrolling.
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2004-05-18
Ricardo Cruz
Just pushed the level info down.
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2004-05-17
Ryan Flegel
- update to TODO
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2004-05-17
Ryan Flegel
- updated TODO with suggestions sent from Torfi to...
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2004-05-17
Ryan Flegel
- updated TODO
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2004-05-17
Marek Moeckel
added another test level which covers vertical scrollin...
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2004-05-17
Ryan Flegel
- typo fix
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2004-05-17
Ryan Flegel
- some trampoline changes
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2004-05-17
Marek Moeckel
Improved forest tune
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2004-05-17
Ricardo Cruz
Just made the keys UP code go when the menu is called.
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2004-05-17
Ricardo Cruz
Made player to use the old status when aborting a level.
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2004-05-17
Ricardo Cruz
This is a duplication of the arctic image.
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2004-05-17
Ricardo Cruz
It was using a duplication of the arctis image.
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2004-05-17
Ricardo Cruz
Fixed a crash. It was using the old name of the backgro...
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2004-05-17
Ricardo Cruz
Don't open the menu on the end sequence.
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2004-05-17
Ricardo Cruz
Make use of the arctic background instead of the Tux...
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2004-05-17
Ricardo Cruz
Added a skelaton for the config bad guys code. Just...
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2004-05-17
Ryan Flegel
- spike test level
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2004-05-17
Ryan Flegel
- added spikes
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2004-05-17
Ryan Flegel
- gave spike the spike property
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2004-05-17
Ryan Flegel
- added spike tile from Benjamin
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2004-05-17
Ryan Flegel
- oops. don't need two iostream's.. or do we.. :)
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2004-05-17
Ryan Flegel
- tux can now pick up trampoline
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2004-05-17
Ryan Flegel
- trampoline stuff
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2004-05-16
Ryan Flegel
- Trampoline test level
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2004-05-16
Ryan Flegel
- collision fix
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2004-05-16
Marek Moeckel
New music!
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2004-05-16
Ricardo Cruz
Pushed copyright message down.
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2004-05-16
Ricardo Cruz
Changed the menu to have 19-height tiles.
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2004-05-16
Ryan Flegel
- added trampoline entries
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2004-05-16
Ricardo Cruz
Added '--leveleditor' to --usage and corrected another...
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2004-05-16
Ryan Flegel
- added missing include
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2004-05-16
Ryan Flegel
- trampoline stuff
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2004-05-16
Ricardo Cruz
Renamed sound effect files, so that musiceans now bette...
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2004-05-16
Ricardo Cruz
Game end screen is drawn by the world map now. This...
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2004-05-16
Ricardo Cruz
Y background scrolling. It should start be drawing...
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2004-05-16
Marek Moeckel
Resized the arctis background to 800x600
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2004-05-16
Ryan Flegel
- trampoline stuff
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2004-05-16
Ryan Flegel
- started creating trampoline functions
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2004-05-16
Ryan Flegel
- more game object changes. looks a bit nicer now
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2004-05-16
Ryan Flegel
- more game object progress
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2004-05-16
Ryan Flegel
- Made some changes to object code
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2004-05-16
Ryan Flegel
- added support for different types of objects
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2004-05-16
Ryan Flegel
- added Ben's trampoline images
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2004-05-15
Ricardo Cruz
Made the menu to get back to the main menu after the...
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2004-05-15
Ricardo Cruz
Made level editor to use the draw_bg() that Ryan added...
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2004-05-15
Marek Moeckel
Resized levels 6-8
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2004-05-15
Ricardo Cruz
Ooops, forgot to remove a comment.
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2004-05-15
Ricardo Cruz
I allways noticed that in the SDL mode, the gradient...
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2004-05-15
Ricardo Cruz
Changed the gradient colors.
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2004-05-15
Ricardo Cruz
Only do vertical scrolling when the height is higher...
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2004-05-15
Marek Moeckel
Updated matrix's grassland tiles
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2004-05-15
Ricardo Cruz
Fixed Coins text position in world map.
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2004-05-15
Ryan Flegel
- fixed level editor crash
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2004-05-15
Ryan Flegel
- fixed drawgradient() function (res fix)
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2004-05-15
Ricardo Cruz
Made levels to use arctis.jpg, instead of arctis2.jpg
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2004-05-15
Ricardo Cruz
Changed "arctis2.jpg" to "arctis.jpg".
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2004-05-15
Ricardo Cruz
Moved old arctic background image into the old dir.
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2004-05-15
Ricardo Cruz
Replaced this background by a 800x600 version.
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2004-05-15
Ricardo Cruz
Cleanup. Also applied the same fix to leveleditor....
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2004-05-14
Ryan Flegel
- even more res fixes--we're getting there
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2004-05-14
Ryan Flegel
- more resolution fixes
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2004-05-14
Ryan Flegel
- some resolution fixes
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2004-05-14
Marek Moeckel
Added a new branch "unfinished" to the levels tree...
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2004-05-14
Ryan Flegel
- fixed drawing crash
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2004-05-14
Ricardo Cruz
First try to switch to 800x600.
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2004-05-14
Ricardo Cruz
Just changed hard coded values by definitions. Please...
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2004-05-14
Marek Moeckel
Added factory(-fast).mod to the music directory
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2004-05-14
Ryan Flegel
- fixed [sorta] the mushroom bumping problems
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2004-05-14
Ryan Flegel
- updated TODO
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2004-05-14
Ryan Flegel
- fixed badguy collisions so they no longer get jammed
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2004-05-14
Ryan Flegel
- changed b/g for credits
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2004-05-14
Ryan Flegel
- added sounds from Nathan McCoy
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