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supertux.git
2004-11-23
Ingo Ruhnke
- added some more tiles
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2004-11-23
Marek Moeckel
added title and music to grumbel's forest level
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2004-11-23
Ingo Ruhnke
- experimental forest test level
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2004-11-23
Matthias Braun
fix particle system speeds
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2004-11-23
Matthias Braun
fix some more timings and the long standing gradient...
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2004-11-22
Matthias Braun
properly implement invisible blocks
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2004-11-22
Matthias Braun
fix tux jumping always full height
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2004-11-22
Marek Moeckel
added more slopes to forest test level
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2004-11-22
Marek Moeckel
downsampled instruments in mod files to 8 bits
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2004-11-22
Matthias Braun
enemies fall down again, small improvements to tile...
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2004-11-22
Marek Moeckel
added new tiles to forest level, including slopes
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2004-11-22
Matthias Braun
CREDITS is now called credits.txt
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2004-11-22
Matthias Braun
fixed another parsing error and supertux.stgt which...
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2004-11-22
Matthias Braun
fixed parsing bug
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2004-11-22
Matthias Braun
embed glade file so that you can run the tilemanager...
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2004-11-22
Matthias Braun
forgot to add makefile
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2004-11-22
Matthias Braun
removed some pointless debugging messages
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2004-11-22
Matthias Braun
the app that was used to edit supertux.stgt for the...
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2004-11-22
Matthias Braun
new forest tiles
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2004-11-21
Matthias Braun
remove unused/outdated stgt files
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2004-11-21
Marek Moeckel
small music update
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2004-11-21
Matthias Braun
TODO update
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2004-11-21
Ryan Flegel
- fixed parentheses
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2004-11-21
Ryan Flegel
- added missing include
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2004-11-21
Matthias Braun
implemented an install target in scons
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2004-11-21
Matthias Braun
renamed CREDITS to credits.txt
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2004-11-20
Matthias Braun
forgot to update makefiles
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2004-11-20
Matthias Braun
forgot to add some files
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2004-11-20
Matthias Braun
added more cvsignores because scons is placing .sconsig...
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2004-11-20
Matthias Braun
The BIG COMMIT(tm)
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2004-11-20
Ryan Flegel
- fixed background
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2004-11-20
Matthias Braun
output some help on scons -h
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2004-11-20
Matthias Braun
hack to make scons -U work in toplevel dir too
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2004-11-20
Matthias Braun
add defaults to Scons files so that you can use scons -U
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2004-11-20
Matthias Braun
config.h file is now generated
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2004-11-19
Matthias Braun
TODO update
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2004-11-19
Matthias Braun
improve exception feedback a bit
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2004-11-19
Matthias Braun
make glob rule robust against non-existant directories
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2004-11-18
Matthias Braun
make autogen.sh more complete so that it installs libto...
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2004-11-18
Matthias Braun
make last point a bit more verbose
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2004-11-18
Matthias Braun
moved my personal scons todo to the global one, so...
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2004-11-18
Matthias Braun
use -Wall -Werror in debug mode
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2004-11-18
Matthias Braun
change braindamaging usage of STL to something saner
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2004-11-16
Matthias Braun
make it possible to start supertux from top soruce...
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2004-11-16
Matthias Braun
fix for the config stuff
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2004-11-16
Matthias Braun
save buildconfig to file
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2004-11-16
Matthias Braun
add variants and link executable to toplevel
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2004-11-16
Matthias Braun
add variants and link executable to toplevel
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2004-11-16
Matthias Braun
more fixes
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2004-11-16
Matthias Braun
improve the sconsbuild, still lots of work needed to...
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2004-11-16
Benjamin P...
It works... All the static entries had to be determined...
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2004-11-16
Benjamin P...
Added .sconsign files to the CVS 'blacklist'.
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2004-11-16
Benjamin P...
We're getting closer to state: 'useable' :-)
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2004-11-16
Benjamin P...
Added sprites for flying big SuperTux...
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2004-11-16
Benjamin P...
Smaller fixes.
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2004-11-16
Benjamin P...
Removed the first line (#!/usr/bin/python) -- SConstruc...
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2004-11-16
Benjamin P...
Fixed a few typos. The script still doesn't work.
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2004-11-16
Benjamin P...
Added a (non-working) SConstruct file for use with...
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2004-11-11
Ryan Flegel
- updated Dutch translation
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2004-11-10
Ryan Flegel
updated French translation
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2004-11-07
Matthias Braun
update cvsignore
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2004-11-07
Matthias Braun
added cvsignore
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2004-11-07
Matthias Braun
cvsignore update
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2004-11-05
Ryan Flegel
- fixed warnings
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2004-10-31
Ricardo Cruz
Show combos when a new record is reached.
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2004-10-31
Ricardo Cruz
Tuned buttjump range values as asked by Iknos.
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2004-10-31
Ricardo Cruz
Added a parameter for Particles to set the drawing...
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2004-10-30
Ricardo Cruz
Added my own flapping. :)
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2004-10-30
Ricardo Cruz
Switched left and right dust as asked by Marek.
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2004-10-29
Ricardo Cruz
Added an effect when skidding to check if a similar...
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2004-10-29
Ricardo Cruz
Redesigned Particles algorithm.
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2004-10-28
Ryan Flegel
changing file attr
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2004-10-28
Ryan Flegel
changing file attr
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2004-10-28
Marek Moeckel
added German translation of the intro text
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2004-10-27
Benjamin P...
Added image of Tux's head with firefighter helmet for...
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2004-10-26
Ryan Flegel
level editor patch from Richard
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2004-10-25
Ricardo Cruz
I had added Jonas, instead of Richard. Obvously, a...
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2004-10-25
Benjamin P...
Added entries for some new tiles.
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2004-10-25
Ryan Flegel
typo pointed out by Richard Smith
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2004-10-25
Benjamin P...
Added a modified version of the mushrooms found in...
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2004-10-25
Ricardo Cruz
Bugfix: it was impossible to create a level subset...
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2004-10-25
Benjamin P...
Added 2 versions of new 'rock plate' tiles. They should...
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2004-10-25
Ricardo Cruz
Added Jonas Koelker to credits. Higher Ryan's entry.
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2004-10-25
Ricardo Cruz
Let navigate through the worldmap using Tux keys as...
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2004-10-25
Ryan Flegel
- committed patch from Richard Smith
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2004-10-24
Ryan Flegel
committed patches from Richard Smith
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2004-10-23
Ricardo Cruz
Moved old entire body Tux to the old folder.
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2004-10-23
Ricardo Cruz
Avoid crashing when trying to access info file.
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2004-10-23
Ricardo Cruz
Commented out old coin tiles.
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2004-10-23
Ricardo Cruz
Replaced 45 and 46 tiles (old coins) by 44 tiles (new...
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2004-10-23
Ricardo Cruz
Bugfix: Level 6 spot would stay always red.
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2004-10-23
Ricardo Cruz
Bugfix: Fixed the visible black pixel, for instance...
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2004-10-22
Ricardo Cruz
Bugfix: dying variable was not being initialized, thus...
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2004-10-21
Ricardo Cruz
Fade on credits.
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2004-10-21
Ricardo Cruz
Bugfix: Not current tilemaps are drawn semi-transparently.
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2004-10-21
Ricardo Cruz
Forgot to check for enemies on top or under screen...
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2004-10-21
Ryan Flegel
- Italian translations by Iknos
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2004-10-21
Ricardo Cruz
Bugfix: enemies below half the screen were not appearin...
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2004-10-21
Ricardo Cruz
Badguys from the start of the level were not appearing...
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2004-10-21
Ricardo Cruz
Fixed level to be "executable".
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