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supertux.git
2015-02-15
Tobias Markus
Fix for coverity #29386
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2015-02-14
Tobias Markus
Wreorder fix
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2015-02-14
Tobias Markus
Use result of nproc instead of entering a definite...
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2015-02-14
Tobias Markus
Fix for coverity #29370
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2015-02-14
Tobias Markus
Fix for coverity #29377: Properly free memory of 's'
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2015-02-14
Tobias Markus
Remove bogus asserts, fixes Coverity #29378 and #29408
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2015-02-14
Tobias Markus
Fix coverity #29405: Unchecked dynamic_cast
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2015-02-14
Tobias Markus
Clean from previous travis build before starting new one
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2015-02-14
Tobias Markus
Calculate foremost layer correctly (previous implementa...
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2015-02-14
Tobias Markus
[travis] Hopefully fix build
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2015-02-14
Tobias Markus
Add missing 'global' identifier to .travis.yml
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2015-02-13
Tobias Markus
Add coverity build status to Readme.md
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2015-02-13
Tobias Markus
Update CMake to 3.1.3
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2015-02-13
Tobias Markus
First try at auto-submitting Travis builds to Coverity
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2015-02-13
Tobias Markus
Fix for uninitialized members
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2015-02-11
Tobias Markus
Add optional lpSecurityAttributes parameter to CreateDi...
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2015-02-10
Benjamin Leduc
cyrilic font improve #
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2015-02-10
Benjamin Leduc
add Korean Font
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2015-02-09
Tobias Markus
Adding snowmerge tiles, fixes #1058
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2015-02-09
Tobias Markus
Adding industrial tiles, thanks Sydney!
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2015-02-06
Tobias Markus
Update CMake to 3.1.2 in .travis.yml
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2015-02-05
Tobias Markus
Adding gettext calls to 2 strings in addon manager
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2015-02-01
Tobias Markus
Pause music when pressing ESC during a level and resume...
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2015-02-01
Tobias Markus
Adding sign that shows Tux holding an ice block
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2015-01-25
Tobias Markus
Update CMake to 3.1.1 in .travis.yml
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2015-01-22
Tobias Markus
Use field width of 9 on sscanf (fixes cppcheck portabil...
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2015-01-21
Tobias Markus
Update to Squirrel 3.0.7 stable
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2015-01-13
Tobias Markus
Copyright update to 2015
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2014-12-29
Tobias Markus
Use CMake 3.1 for Travis
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2014-12-29
Benjamin Leduc
extra symbol in cyrilic for Serbian
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2014-12-28
Benjamin Leduc
translation update
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2014-12-24
LMH
Reverted a couple of graphics back to a RGB color space...
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2014-12-24
LMH
Fixed a Segmentation Fault when mr_iceblock was kicked...
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2014-12-21
LMH
Ugly air hat graphics for skid, duck, and worldmap
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2014-12-18
LMH
Woldmap images for earthtux
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2014-12-17
LMH
Finish out stone form with some quick-and-dirty graphics
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2014-12-17
LMH
Finished skid and duck actions for hardhat.
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2014-12-16
Tobias Markus
Don't exit when no .git directory is present
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2014-12-16
Tobias Markus
Adding my name to credits file
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2014-12-16
Tobias Markus
Silence compiler warning
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2014-12-14
LMH
Sprite action work for powerup hats: climbing, backflip.
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2014-12-14
LMH
Improved graphics for hardhat light
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2014-12-14
LMH
Reduced number of needed powerup hat images
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2014-12-14
LMH
Miner's hardhat shakes with stone Tux during second...
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2014-12-14
LMH
Do not draw powerup hat if there is no action defined
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2014-12-14
Benjamin Leduc
Credit update
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2014-12-13
Benjamin Leduc
translation update
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2014-11-30
LMH
Added missing graphic for airflower
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2014-11-30
LMH
Crude attempt at a hat for airflower.
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2014-11-29
LMH
Icecrusher crushes bricks.
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2014-11-29
LMH
Generated particles need not have any randomness in...
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2014-11-29
LMH
Explicitly defined the angle used by Particles, used...
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2014-11-29
LMH
Stone form is heavy enough to break through bricks
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2014-11-29
LMH
Added some vertical motion to the hard hat for when...
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2014-11-29
LMH
Added missing graphic for earthflower
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2014-11-29
LMH
Finished up code for basic functionality of earthflower...
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2014-11-28
LMH
Brought back particles for bomb explosions
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2014-11-28
LMH
Created a new definition for Particles.
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2014-11-28
LMH
Changed egg shadow draw layer so it will no longer...
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2014-11-27
LMH
Minimal code for earthflower active ability.
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2014-11-27
LMH
Removed 'add_bullet' from Sector, moved bullet checks...
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2014-11-23
Tobias Markus
Removing unused var 'slotfile'
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2014-11-23
Tobias Markus
[cppcheck] Part 3: More perf fixes that were missed...
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2014-11-23
Tobias Markus
[cppcheck] Part 2: Some further style fixes etc.
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2014-11-21
Tobias Markus
Small style fix
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2014-11-21
Tobias Markus
[cppcheck] Part 1: Performance
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2014-11-15
LMH
Tweak icecrusher draw layers to avoid objects (such...
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2014-11-15
LMH
Removed some holes from standing Tux graphics
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2014-11-15
LMH
Butt-jump stops gliding
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2014-11-15
LMH
Bouncing on enemies and trampolines also gets a hight...
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2014-11-15
LMH
New powerups added to worldmap cheat menu
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2014-11-15
LMH
Removed unused graphic: effects/light_red.png
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2014-11-15
LMH
Completed airflower powerup abilities.
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2014-11-09
LMH
Graphics for powerups: airflower and earthflower
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2014-11-09
LMH
New powerups added to cheat menu
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2014-11-09
LMH
Code structure for basic earthflower ability: illuminat...
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2014-11-09
LMH
Basic airflower capabilities added: higher jumps and...
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2014-11-09
LMH
Basic code structure to allow for two new powerups
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2014-11-03
Benjamin Leduc
SDL2.0.1 dep addition
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2014-11-01
Tobias Markus
Code quality: Rename variable
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2014-10-27
Ingo Ruhnke
Some final touchup to the halloween story
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2014-10-27
Ingo Ruhnke
Moved intro/outro from data/levels/ to data/images/
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2014-10-27
Ingo Ruhnke
Renamed data/levels/halloween/ to data/levels/halloween...
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2014-10-27
Tobias Markus
Removing unneeded make directive
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2014-10-27
Tobias Markus
Further spelling fixes for intro and outro.txt
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2014-10-26
Ingo Ruhnke
Spelling fixes
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2014-10-26
Ingo Ruhnke
Fleshed out the intro/outro story somewhat
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2014-10-26
Ingo Ruhnke
Gave Halloween intro/outro a proper title
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2014-10-26
Ingo Ruhnke
Added levelnames and fixed contact field in Halloween
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2014-10-26
Ingo Ruhnke
Removed buggy decal
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2014-10-26
Ingo Ruhnke
Added some unfinished story text
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2014-10-26
Ingo Ruhnke
Fixed some layer sorting issues in Halloween
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2014-10-25
Ingo Ruhnke
Added Halloween intro/outro images
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2014-10-25
Ingo Ruhnke
Use CMAKE_RC_COMPILER instead of windres.exe
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2014-10-22
Ingo Ruhnke
Marked secret areas and did a bit more cleanup of Hallo...
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2014-10-22
Ingo Ruhnke
Put Halloween levels into a linear path
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2014-10-22
Ingo Ruhnke
Disabled confirmation dialog on Quit
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2014-10-21
Ingo Ruhnke
Added pseudo intro/outro level (placeholder)
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2014-10-21
Ingo Ruhnke
Added music to Halloween levels (nothing new, all recycled)
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2014-10-21
Ingo Ruhnke
Some finishing touched to halloween3
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