supertux.git
2004-07-08 Ricardo CruzI18N:
2004-07-08 Marek MoeckelTranslated level titles to German
2004-07-07 Ricardo CruzTranslated Icyland world name to Portuguese (European).
2004-07-07 Ricardo CruzTranslated level's titles to Portuguese (European).
2004-07-07 Ricardo CruzJust translated level's title of the first 4 levels.
2004-07-07 Ricardo CruzFormatted files in the right order.
2004-07-07 Ricardo CruzFixed the translating of the shown text files.
2004-07-07 Ricardo CruzAdded support for data files internationalization by...
2004-07-07 Ricardo CruzChanged --debug-mode for --debug.
2004-07-07 Ricardo CruzInstead of setting the level to be flipped from the...
2004-07-07 Marek MoeckelStarted work on the bonus island castle
2004-07-07 Ricardo CruzTest level for the vertical flip. Castle level (26).
2004-07-07 Ricardo CruzAdded vertical flipping to levels!
2004-07-06 Marek MoeckelAdded (experimental) world map for the bonus pack
2004-07-06 Marek MoeckelFound some more contrib levels I missed before
2004-07-06 Marek MoeckelRemoved obsolete level directories
2004-07-02 Ricardo CruzAllow creation of Tilemap and Door objects by feeding...
2004-07-02 Matthias Braunsave spawnpoints
2004-07-01 Ricardo CruzFound the evil bug that was causing the tilemap to...
2004-07-01 Ricardo CruzChanges:
2004-06-29 Ricardo CruzAdded hidden state to mouse cursor.
2004-06-29 Ryan Flegel- added specfile from Peter Astakhov
2004-06-29 Ricardo CruzChanges:
2004-06-29 Matthias Braunuse a more efficient datastructure in lisp_free
2004-06-28 Matthias Braunchanged lisp_free to an iterative algorithm
2004-06-28 Ricardo CruzWhen a menu is disabled, it now uses Benjamin's gray...
2004-06-28 Benjamin P... Added a gray font (for disabled menu entries).
2004-06-28 Ricardo CruzA few changes to make the code ready for the new level...
2004-06-25 Ricardo CruzMoved drawing line code from drawing_context back to...
2004-06-23 Ricardo CruzMoved line drawing from screen to drawing_context.
2004-06-23 Ricardo CruzMissing include. Was only included, cause it was on...
2004-06-22 Ricardo CruzShould fix the joystick bug, when the user changes...
2004-06-22 Ricardo CruzAdded two slopes to test level 7.
2004-06-22 Ricardo CruzAdded slope graphics.
2004-06-22 Ricardo CruzAdded slope tiles.
2004-06-22 Ricardo CruzDon't show "by", in case the author name is blank.
2004-06-21 Ryan Flegel- 'typo' fix
2004-06-20 Ricardo CruzActivate key was not been saved.
2004-06-20 Ricardo CruzA couple of fixes on Door class:
2004-06-16 Ingo Ruhnke- moved level subsets into their own file
2004-06-15 Ingo Ruhnke- moved levelsubset into an own file
2004-06-15 Ingo Ruhnke- added option to start in window mode
2004-06-15 Ingo Ruhnke- make use of new bgtiles
2004-06-15 Ingo Ruhnke- added second paralax tiles
2004-06-15 Ingo Ruhnkeparalax scrolling test level
2004-06-15 Ingo Ruhnke- fixed background tiles
2004-06-15 Ingo Ruhnke- quick&dirty fix for paralax scrolling tilemap layers
2004-06-15 Marek MoeckelAdded Dutch translation file written by Frank van der Loo
2004-06-15 Ingo Ruhnke- added background tiles for snow
2004-06-15 Ingo Ruhnke- change subimage loading syntax to be more usefull...
2004-06-14 Ingo Ruhnke- moved gradient fix over into surface.h, removed texture.h
2004-06-14 Ingo Ruhnke- moved tilemanager into its own class
2004-06-14 Ryan Flegel- fixed gradient crash bug
2004-06-14 Ingo Ruhnke- fixed the bouncybrick artifact bug
2004-06-14 Ingo Ruhnke- fixed bounce code a bit, should now be useable, bounc...
2004-06-14 Ingo Ruhnke- added jumping from badguys (hold jump pressed while...
2004-06-14 Ingo Ruhnke- fixed indention and some variables that crossed switc...
2004-06-13 Ingo Ruhnke- fixed argument-shadowing issue 'this->w vs w'
2004-06-13 Duong-Khang... removed obsolete AM_CONFIG_HEADER
2004-06-13 Ingo Ruhnke- fixed configure.ac's AM_CONFIG_HEADER issue
2004-06-13 Ingo Ruhnkedummy makefile to ease compilation under emacs a bit
2004-06-13 Duong-Khang... added CONFIG_HEADER and fixed minorest bugs :)
2004-06-13 Ingo Ruhnke- some code to figure out the internal format for openg...
2004-06-13 Benjamin P... - Ooops! After having b0rked supertux.stgt: fixed it...
2004-06-13 Ingo Ruhnke- read gravity has real, instead of int
2004-06-13 Benjamin P... *** empty log message ***
2004-06-13 Benjamin P... - Added jungle12-{1..4}.png
2004-06-13 Benjamin P... - Added a 2nd trampoline (to be used as a non carryable...
2004-06-12 Marek MoeckelImproved (?) ice bullet physics
2004-06-12 Ricardo CruzOptimized gradient when top color is the same as the...
2004-06-12 Ricardo CruzFixed the scrolling issue. Forgot that the DrawingConte...
2004-06-12 Ricardo CruzPassed color mask from screen SDL_Surface to the gradie...
2004-06-11 Marek MoeckelAdded new music - a remix of the fortress tune we can...
2004-06-11 Benjamin P... - added 2 new "temporary jungle" tiles and changed...
2004-06-10 Ricardo CruzFixed translation.
2004-06-10 Benjamin P... - fixed the size of jungle2.png and jungle3.png (it...
2004-06-10 Benjamin P... - Added (temporary) jungle tiles
2004-06-10 Marek MoeckelDoor animation implemented - doors now open when activated
2004-06-10 Ricardo CruzIgnore the gradient Surface (cache) when in OpenGL...
2004-06-10 Ricardo CruzThis is an implementation that creates a gradient Surfa...
2004-06-10 Ricardo CruzTweaked pause level name text.
2004-06-09 Ryan Flegel- updated es.po
2004-06-09 Ryan Flegel- fixed memory leak
2004-06-09 Ryan Flegel- fixed memory leak
2004-06-09 Ricardo CruzAdded level's name when in pause.
2004-06-09 Marek MoeckelImproved the door tile (see test/level11 for demo)
2004-06-09 Ricardo CruzFixed aligment of Coins with Lives.
2004-06-09 Ingo Ruhnkefixed underline
2004-06-09 Ryan Flegel- did some C++ifying. let's try to follow suit :)
2004-06-09 Ryan Flegel- just doing some C++ifying
2004-06-09 Ryan Flegel- removed SDL_Flip() line.. was causing a crash on...
2004-06-09 Ryan Flegel- fixed some memory leaks
2004-06-08 Ricardo CruzReplaced uint32_t by Uint32. Has to be done, since...
2004-06-08 Ryan Flegel- removed background from gradients test level
2004-06-08 Ryan Flegel- updated TODO
2004-06-08 Ryan Flegel- fixed powerup bumping
2004-06-08 Ryan Flegel- updated TODO
2004-06-08 Ryan Flegel- draw dead badguys/Tux above foreground tiles
2004-06-08 Marek MoeckelImproved ice bullet using Benjamin's images
2004-06-08 Ryan Flegel- updated es.po
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