supertux-levels.git
2010-03-04 Florian ForsterSML 1-1: Move badguys away from a reset point.
2010-03-04 Florian ForsterBroken elevator: Fir the infoblock markup.
2010-03-04 Florian ForsterThe Entrance: Made the beginning a lot easier.
2010-03-04 Florian ForsterThrone room: Made the ascent at the beginning easier.
2010-03-04 Florian ForsterGet 'em all: Fix an accidentally removed background...
2010-03-04 Florian ForsterWorldmap: Added "Get 'em all".
2010-03-04 Florian ForsterGet 'em all: Added some nice background and decoration.
2010-03-02 Florian ForsterGet 'em all: Added first version of a coin collecting...
2010-02-26 Florian Forsterocto.nfo: Added info file.
2010-02-26 Florian ForsterRemoved several levels of directory structure.
2010-02-21 Florian ForsterBroken Escalator: Added forgotten level.
2010-02-20 Florian ForsterWorldmap: Added SML 1-3.
2010-02-20 Florian ForsterSML 1-3: Added more flowers, resized secret areas.
2010-02-20 Florian ForsterWorldmap: Added SML 1-1.
2010-02-20 Florian ForsterSML 1-1: Added enemies.
2010-02-12 Florian ForsterSML 3-3: Some minor tilemap changes.
2010-02-12 Florian ForsterSML 2-2: Added two fish enemies.
2010-02-12 Florian ForsterSML 1-1: Added fading to the spawn scripts, resized...
2010-02-12 Florian ForsterSML 2-2: First version of the level.
2010-02-12 Florian ForsterSML 1-2: Add 100 coins at the upper exit.
2010-02-12 Florian ForsterSML 1-1: Add 100 coins at the upper exit.
2010-02-11 Florian ForsterSML 1-1: Use unisolid tiles for the platforms.
2010-02-11 Florian ForsterSML 1-3: First steps towards the deadly flowers.
2010-02-11 Florian ForsterSML 1-2: Change tiles of platforms; force direction...
2010-02-11 Florian ForsterSML 1-2: Fix speed of moving platform.
2010-02-11 Florian ForsterSML 3-3: Added reset point.
2010-02-11 Florian ForsterSML 1-2: Added reset points and adjusted platform movem...
2010-02-11 Florian ForsterSML 1-1: Adjusted the start position of some platforms.
2010-02-11 Florian ForsterSML 3-3: Added ScriptTrigger for secret areas.
2010-01-19 Florian ForsterSML 3-3: Added secret areas.
2010-01-19 Florian ForsterSML 3-3: Added world nine of Super Mario Land.
2010-01-16 Florian ForsterSML 1-3: Added two statues where appropriate ;)
2010-01-16 Florian ForsterSML 1-3: Added some badguys and a door at the end.
2010-01-15 Florian ForsterSML 1-3: Added Penny (in place of Daisy ;).
2010-01-15 Florian ForsterSML 1-3: Added hidden extras.
2010-01-15 Florian ForsterSML 1-3: Implement porting to/from the secret areas.
2010-01-15 Florian ForsterSML 1-3: Added secret sectors, elevators and changed...
2010-01-15 Florian ForsterSML 1-3: Added world three of Super Mario Land.
2010-01-15 Florian ForsterSML 1-1: Added world one of Super Mario Land.
2010-01-12 Florian ForsterDrawbridge: Made the tower "tunnel" three tiles high...
2010-01-12 Florian ForsterWorldMap: Add SML0102.stl.
2010-01-12 Florian ForsterSML0102: Added enemies.
2010-01-12 Florian ForsterSML0102: Added moving platforms.
2010-01-10 Florian ForsterSML 1-2: Added some clouds.
2010-01-10 Florian ForsterSML 1-2: Added second "Super Mario Land" level. (First...
2010-01-09 Florian ForsterREADME: Updated copyright to 2010.
2010-01-09 Florian ForsterWorldmap: octo's Castle → octo's Island.
2010-01-09 Florian ForsterREADME: Added new levels.
2010-01-09 Florian ForsterYoshi's Island 2: Remove outdated init script.
2010-01-09 Florian ForsterWorldmap: Switch torture chamber and throne room.
2010-01-09 Florian ForsterWorldmap: Made a nice snowy island instead of the castl...
2010-01-09 Florian ForsterChocolate Island 2: Improve pipe exits.
2010-01-09 Florian ForsterDonut Island 2: First version of level.
2010-01-09 Florian ForsterChocolate Island 2: Use better hidden unisolid blocks.
2010-01-09 Florian ForsterYoshi's Island 2: Added underground section.
2010-01-09 Florian ForsterYoshi's Island 2: Some scripts and improvements.
2010-01-09 Florian ForsterYoshi's Island 2: Added first version of new level.
2010-01-09 Florian ForsterChocolate Island 2: Added infoblock.
2010-01-08 Florian ForsterChocolate Island 2: Added secret area trigger.
2010-01-08 Florian ForsterChocolate Island 2: Removed debug script area and made...
2010-01-08 Florian ForsterChocolate Island 2: Added "leveltime", fixed background...
2010-01-08 Florian Forsterhocolate Island 2: All sectors finished, basically.
2010-01-08 Florian ForsterChocolate Island 2: Three sectors done.
2010-01-08 Florian Forsterchocolate2.stl: Added some flying snowballs.
2010-01-08 Florian ForsterFirst (incomplete) version of Chocolate Island 2.
2009-10-16 Florian ForsterAdded README and GPL v2.
2009-10-16 Florian ForsterInitial import of custom levels.