supertux.git
2006-07-05 Arvid NorlanderFixed stalactites in some world1 levels. (Thanks to...
2006-07-05 Christoph SommerShrunk cherry bomb a little, fixed bounding boxes. /
2006-07-05 Stephen GroundwaterChanged color on cherrybomb - as test- to attempt bette...
2006-07-05 Christoph SommerFlipLevelTransformer takes care of (Bonus)Blocks that...
2006-07-05 Wolfgang BeckerFixed ambient sound scripting
2006-07-05 Christoph SommerAmbientSound scripting patch from tuxdev
2006-07-04 Wolfgang BeckerInvisible Player is now in COLGROUP_DISABLED.
2006-07-04 Stephen GroundwaterA little Mr_Tree cleanup
2006-07-04 Wolfgang BeckerEditor fixes.
2006-07-04 Wolfgang BeckerCan set firefly's sprite.
2006-07-04 Arvid NorlanderEditor: Made Direction into en enum in SimpleDirObject.
2006-07-04 Stephen GroundwaterRemoved unused hatch files.
2006-07-04 Stephen GroundwaterMade better confetti particles for CherryBomb.
2006-07-04 Arvid NorlanderDeleted a *~ (editor backup file) that in some way...
2006-07-04 Arvid NorlanderAdded *~ to svn:ignore in data/images and sub dirs.
2006-07-04 Arvid NorlanderFixed most incorrect edge tiles and some background...
2006-07-04 Stephen GroundwaterChanged MrBomb to a CherryBomb. Added Particles to...
2006-07-04 Stephen GroundwaterChanged MrBomb to a CherryBomb. Added Particles to...
2006-07-04 Christoph SommerYet another try
2006-07-04 Christoph SommerYet another update
2006-07-04 Arvid NorlanderUpdated Swedish translations a bit
2006-07-04 Ingo Ruhnke- added color ligts
2006-07-04 Ingo Ruhnke- added color ligts
2006-07-03 Christoph SommerMade invincibility sparkle a particle effect
2006-07-03 Christoph SommerExperimenting with Bomb explosions and particles
2006-07-03 Marek Moeckeladjusted doors in dfk-level2
2006-07-03 Marek Moeckelmade the door bigger (50x100)
2006-07-03 Christoph SommerAdapted patch to care for recent changes in video subsy...
2006-07-03 Ingo Ruhnke- fixed missing angle init
2006-07-03 Marek Moeckelmore level work
2006-07-03 Ingo Ruhnke- some small adjustments to the lighting
2006-07-03 Ingo Ruhnke- added sprite rotation
2006-07-03 Ingo Ruhnkelittle fix
2006-07-03 Stephen GroundwaterChanging the firefly reset images to a reset torch.
2006-07-03 Stephen GroundwaterChanging the firefly reset images to a reset torch.
2006-07-03 Wolfgang BeckerFixed MrTree. He uses activate() to change direction...
2006-07-03 Wolfgang BeckerSupport for initial direction "left"|"right"|"auto...
2006-07-03 Ingo Ruhnke- little improvments to the spotlight
2006-07-03 Ingo Ruhnke- added spotlight (not working, since rotation and...
2006-07-02 Marek Moeckelmore work on the "Eyes Of Nolok"
2006-07-02 Wolfgang BeckerSet launchdirection ie. the initial direction of badguy...
2006-07-02 Wolfgang BeckerAdd some more sound_manager->preloads into object const...
2006-07-02 Marek Moeckel+added outline of dfk-level2: The Eyes Of Nolok
2006-07-02 Ingo Ruhnke- made light layer multiply instead of additive, fixed...
2006-07-01 Christoph SommerDoor creaks when opening, not when walking through
2006-07-01 Christoph SommerTrying out stricter UTF-8 checks
2006-07-01 Stephen GroundwaterAdded a sound wav for the sector trigger door.
2006-07-01 Stephen GroundwaterMore work on backflip Tux. Still WIP, Trying to make...
2006-07-01 Christoph SommerFixed some hitboxes. This "moves" all cannons 12px...
2006-06-30 Wolfgang BeckerAmbient sound loops again, Part III. A more global...
2006-06-30 Christoph SommerMade flip_level_transformer flip platforms.
2006-06-30 Wolfgang BeckerAmbient sound loops again, Part II
2006-06-30 Matthias Braunapplied Daniel Hedlunds patch that works around jam...
2006-06-30 Matthias BraunUpdated some autoconf/automake files
2006-06-30 Christoph SommerMalformed UTF-8 sequences are no longer fatal
2006-06-30 Arvid NorlanderFixed some bonus2 levels, they are now fully playable
2006-06-30 Arvid NorlanderChanged two levels to new fortress music
2006-06-30 Stephen GroundwaterWork on backflip Tux. Does not match our player Tux...
2006-06-29 Wolfgang BeckerAmbient sound loops again.
2006-06-29 Wolfgang BeckerVillage level: Faster elevator, show switch's effect...
2006-06-29 Arvid NorlanderCleaned up data/levels/world2/level5.stl
2006-06-29 Stephen GroundwaterAdding in the start of graphics and noise for the new...
2006-06-28 Christoph SommerMade SpriteParticle's action configurable
2006-06-28 Christoph SommerMade backflipping jump a little further /
2006-06-28 Christoph SommerAdded backflip action (no gfx yet) /
2006-06-28 Wolfgang BeckerScripted objects now support 'set_solid(bool solid...
2006-06-28 Matthias Brauntranslation of test levels is totally pointless
2006-06-28 Matthias Braunnew more usefull slope test level
2006-06-28 Arvid NorlanderFixed edge tiles, bg and other small issues in data...
2006-06-28 Wolfgang BeckerFixed intro. Fade out worldmaps when sailing to other...
2006-06-27 Wolfgang BeckerVillage level: Move camera to show the button if necessary.
2006-06-27 Arvid NorlanderUpdated data/credits.txt (Delta -> delta, and added...
2006-06-27 Christoph SommerMade Wind scriptable
2006-06-27 Wolfgang BeckerVisit to Nolok's sawmill is now mandatory.
2006-06-27 Christoph SommerFixed unused variable, added some comments
2006-06-27 Christoph SommerChanged door to only teleport Tux when he is standing...
2006-06-27 Wolfgang BeckerNew forrest level.
2006-06-27 Christoph SommerBrushed up level
2006-06-27 Stephen GroundwaterWorld2 map cleanup. Working on layers to make the castl...
2006-06-27 Christoph SommerFixed (fatal) compiler warnings on Windows
2006-06-26 Christoph SommerChecked in small level conversion helper script
2006-06-26 Wolfgang BeckerAnother forrest level.
2006-06-26 Wolfgang BeckerUse findlocale by Adam D. Moss (icculus.org/~aspirin...
2006-06-26 Arvid NorlanderFixed (all?) bonus2 levels
2006-06-26 Christoph SommerRemoved debug doors from "Bonus Level" /
2006-06-26 Arvid NorlanderFixed two other bonus2 levels... I hope there are noone...
2006-06-26 Christoph SommerTried fixing assert error on Windows
2006-06-26 Arvid NorlanderFixed some broken bonus2 levels (again...)
2006-06-26 Arvid NorlanderFixed wrong path for music in data/levels/world2/level1.stl
2006-06-26 Stephen GroundwaterWork done to world2 castle map, creating a layer so...
2006-06-25 Wolfgang BeckerFixed wind (again)
2006-06-25 Wolfgang BeckerChanged wind. Fixed some trees.
2006-06-25 Stephen GroundwaterChanging MS2 WM castle to better match Grumbel's castle...
2006-06-25 Wolfgang BeckerUse condesed tile definition syntax for branches.
2006-06-25 Christoph SommerFixed problem with Cloud particles popping out of view...
2006-06-25 Christoph SommerInverted Wind particle's y-coordinate
2006-06-25 Wolfgang BeckerFixed collision with unisold tiles.
2006-06-25 Christoph SommerInverted Wind y-speed in levels
2006-06-25 Christoph SommerSwitched y coordinate of Physics class to be like all...
2006-06-25 Christoph SommerDoxyfile excludes squirrel directory
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