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Draw bouncy coin above other objects
2006-04-24
Christoph Sommer
gave the yeti some more knobs to adjust
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2006-04-24
Christoph Sommer
updated -nogl patch
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2006-04-24
Christoph Sommer
Rewrote Yeti to rely on position instead of ellapsed...
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2006-04-23
Christoph Sommer
replaced invisible "bonus-type" tiles with solid variant...
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2006-04-22
Christoph Sommer
Fixed textscroller's problem with blank lines
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2006-04-20
Christoph Sommer
Added secretarea triggers / refined world2 levels a bit
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2006-04-20
Christoph Sommer
InfoBox and TextScroller now autowrap long lines
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2006-04-19
Christoph Sommer
Hardcoded Secretarea Text / Improved Translation (DE)
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2006-04-19
Christoph Sommer
Updated -nogl patch
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2006-04-19
Christoph Sommer
Hardcoded stay-on-platform behaviour as follows: Mr...
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2006-04-18
Christoph Sommer
little bug
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2006-04-18
Christoph Sommer
Statisticts now also count secret areas found
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2006-04-18
Christoph Sommer
Fixed time/badguy errors in statistics, still needs...
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2006-04-17
Christoph Sommer
Removed a global variable
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2006-04-16
Christoph Sommer
Happy Easter! Played with fireflower bonus: Carrying...
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2006-04-15
Christoph Sommer
Added some audio / Minor fixes / Nicer test level
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2006-04-15
Christoph Sommer
Spiky, Snowball and Poison Ivy can move again
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2006-04-15
Christoph Sommer
Badguys "DartTrap" and "Dart"
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2006-04-15
Christoph Sommer
Removed unused parameter (debug build throws error...
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2006-04-13
Christoph Sommer
Updated -nogl patch
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2006-04-13
Christoph Sommer
Experimenting with tiling background
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2006-04-13
Christoph Sommer
updated -nogl patch to match changes in trunk
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2006-04-11
Christoph Sommer
made typedefs public
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2006-04-11
Christoph Sommer
Updated -nogl patch to reflect video subsys changes
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2006-04-10
Christoph Sommer
Moved some console commands' implementations nearer...
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2006-04-09
Christoph Sommer
Level statistics panel shown during level's end sequence
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2006-04-09
Christoph Sommer
Fixed bug with console crashing on 0-length commands
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2006-04-09
Christoph Sommer
Console commands can pass arguments
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2006-04-09
Christoph Sommer
Subtle animation of Console background /
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2006-04-09
Christoph Sommer
Messaging system should now work
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2006-04-09
Christoph Sommer
Messaging subsystem rewrite, step I
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2006-04-08
Christoph Sommer
Yet another Console commit /
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2006-04-08
Christoph Sommer
Console toggle now scancode 49
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2006-04-08
Christoph Sommer
Console toggle now on caret key / Started work on Backspace...
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2006-04-08
Christoph Sommer
stopped work on supertux-nogl
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2006-04-07
Christoph Sommer
Minor changes
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2006-04-07
Christoph Sommer
Restored old growup code
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2006-04-07
Christoph Sommer
Console hides immediately / Cleaned up controller hook
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2006-04-07
Christoph Sommer
Forgot a file
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2006-04-07
Christoph Sommer
No lives, no gameover, no worries
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2006-04-06
Christoph Sommer
Cheating handled by Console
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2006-04-06
Christoph Sommer
Console can be toggled with Tab key / Receives chars...
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2006-04-06
Christoph Sommer
Simple Console
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2006-04-04
Christoph Sommer
Increased height of levels to 19 tiles
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2006-04-04
Christoph Sommer
Increased level height to 19 tiles
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2006-04-03
Christoph Sommer
Another level to have fun in
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2006-04-02
Christoph Sommer
Worldmap teleporter is now animated / All Worldmap...
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2006-04-02
Christoph Sommer
Tux can no longer stop on arbitrary positions / Can...
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2006-03-31
Christoph Sommer
New Badguy "Will-O-Wisp": eerie light that tracks Tux...
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2006-03-30
Christoph Sommer
Background can now render three images: Top, Center...
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2006-03-30
Christoph Sommer
Removed stray code from -nogl branch
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2006-03-29
Christoph Sommer
changed image for tile #359 (unisolid experimental)
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2006-03-29
Christoph Sommer
Tried merging some snow tiles
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2006-03-29
Christoph Sommer
Two new levels to have fun in / Sync with trunk
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2006-03-27
Christoph Sommer
Titlescreen features a jumping Tux again
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2006-03-26
Christoph Sommer
Made Totem jump a bit before stacking
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2006-03-26
Christoph Sommer
New Badguy "Totem" - a variable-height stack of wooden...
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2006-03-25
Christoph Sommer
Phone rings again. /
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2006-03-25
Christoph Sommer
Unified Messaging Subsystem
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2006-03-24
Christoph Sommer
Better Doxyfile
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2006-03-23
Christoph Sommer
Forward declarations stink / Path is now serializable...
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2006-03-23
Christoph Sommer
New Doxyfile
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2006-03-22
Christoph Sommer
autoscoll Camera now references Path, just like the...
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2006-03-21
Christoph Sommer
New Path based on time intervals; see levels/test/platform.stl
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2006-03-20
Christoph Sommer
Squished Poison Ivy no longer sticks through floor
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2006-03-19
Christoph Sommer
Badguys rely on new (dummy-)function get_nearest_player. /
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2006-03-19
Christoph Sommer
Split game objects into separate .sprite files
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2006-03-17
Christoph Sommer
Mr. Tree now spawns two badguys when hit
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2006-03-16
Christoph Sommer
Fixed sprite, bounding-boxes and behaviour of Mr. Tree
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2006-03-08
Christoph Sommer
Moved powerups to separate .sprite files
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2006-03-08
Christoph Sommer
Draft of some new signs
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2006-03-08
Christoph Sommer
Moved Tux' and Badguys' sprites from sprites.strf to...
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2006-03-04
Christoph Sommer
experimental Zeekling mod - swoops down when she spots...
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2006-03-03
Christoph Sommer
New badguy SkullHop - a skull that hops around on one...
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2006-03-03
Christoph Sommer
Finite sprite animations now stop at last frame, not...
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2006-03-03
Christoph Sommer
angrystone is now invulnerable
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2006-03-03
Christoph Sommer
moved paragraph describing how to generate ./configure...
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