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- moved -lGL to it's proper place
2004-03-20
Tobias Gläßer
new level-format, many changes to level-related stuff
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2004-03-20
Tobias Gläßer
changed to lisp-style
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2004-03-19
Tobias Gläßer
compile worldmap.c/h
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2004-03-17
Tobias Gläßer
revival ;)
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2004-03-17
Tobias Gläßer
merged lispreader with Ingo Ruhnke's Construo LispReader...
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2004-03-17
Tobias Gläßer
fixed missing seperator
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2004-03-16
Tobias Gläßer
consistent SDL include
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2004-03-16
Tobias Gläßer
compile lispreader
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2004-03-16
Tobias Gläßer
initial
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2004-03-15
Tobias Gläßer
better than the bad ones
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2004-03-15
Tobias Gläßer
too bad they were bad
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2004-03-15
Tobias Gläßer
fixed bad laptops
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2004-03-15
Tobias Gläßer
update
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2004-03-15
Tobias Gläßer
update
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2004-03-15
Tobias Gläßer
some xfc were added to their counterparts
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2004-03-15
Tobias Gläßer
new tab icons
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2004-03-15
Tobias Gläßer
thrown away for good reasons (you have to believe it)
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2004-03-15
Tobias Gläßer
sky level contributed by Ricardo Cruz <rick2@aeiou.pt>
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2004-03-15
Tobias Gläßer
changed time-limit
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2004-03-15
Tobias Gläßer
changed time limit again
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2004-03-15
Tobias Gläßer
changed the time limit
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2004-03-15
Tobias Gläßer
cool level made by Philippe Saint-Pierre <stpere@linuxmail...
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2004-03-15
Tobias Gläßer
screen depth of the monitor is used. thanks to Ingo...
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2004-03-15
Tobias Gläßer
new leveleditor info-text by Christopher A. Webber...
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2004-03-14
Tobias Gläßer
Quick hack to correct the unprecise CPU clocks a little...
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2004-03-14
Tobias Gläßer
the NOT falling down a wall with low frame-rate bug...
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2004-03-14
Tobias Gläßer
bad_guy vs. player collision fixes.
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2004-03-14
Tobias Gläßer
level-end bug fixed err hacked to be a bit less annoying ;)
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2004-03-14
Tobias Gläßer
fixed nosound and noopengl build bugs. fixed bkgd image...
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2004-03-14
Tobias Gläßer
some laptop-bus were fixed (through Ricardo's patch)
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2004-03-14
Tobias Gläßer
applied Ricardo's upgrade direction patch again.
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2004-03-14
Tobias Gläßer
you can move right or left, while jumping, now
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2004-03-13
Tobias Gläßer
fixed player/badguy collisions and score multiplication
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2004-03-13
Tobias Gläßer
prevents stucking in some situations, when Tux is ducked.
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2004-03-13
Tobias Gläßer
fixed save/load-game.
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2004-03-13
Tobias Gläßer
the player couldn't jump heigher than the screen.
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2004-03-13
Tobias Gläßer
new collision detection. cleanups. bug fixes. music...
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2004-03-09
Tobias Gläßer
fixed C99 compilation
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2004-03-09
Tobias Gläßer
fixed C99 compilation
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2004-03-08
Tobias Gläßer
ducking is working again. a debug feature has moved...
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2004-03-08
Tobias Gläßer
reverted last commit
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2004-03-08
Tobias Gläßer
fixed game load/save
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2004-03-07
Tobias Gläßer
cleanups. Merged credits patch from Ricardo and improved it.
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2004-03-07
Tobias Gläßer
Moved from ../AUTHORS.txt to data/CREDITS. Reformated...
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2004-03-07
Tobias Gläßer
removed
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2004-03-07
Tobias Gläßer
initial
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2004-03-07
Tobias Gläßer
it was actually too big :)
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2004-03-07
Tobias Gläßer
level-editor cleanups.
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2004-03-06
Tobias Gläßer
applied right mouse button scrolling patch from Ricardo...
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2004-03-06
Tobias Gläßer
level-editor is completly impleted for the current...
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2004-03-06
Tobias Gläßer
fixed bug introduced by the last commit.
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2004-03-05
Tobias Gläßer
responsiveness has been improved
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2004-03-05
Tobias Gläßer
fixed displaying of text with newlines. level-editor...
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2004-03-05
Tobias Gläßer
string_list_type additions and leveleditor improvements.
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2004-03-04
Tobias Gläßer
leveleditor level-settings menu is working now. introduced...
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2004-03-04
Tobias Gläßer
rubber resized. new save icon.
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2004-03-03
Tobias Gläßer
fixes and leveleditor interface improvements.
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2004-03-03
Tobias Gläßer
Patch from Steven Geens <old_belge@hotmail.com> - You...
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2004-03-02
Tobias Gläßer
visual improvement
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2004-03-02
Tobias Gläßer
made releaseable
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2004-03-02
Tobias Gläßer
Improved buttons. You can create new level-subsets...
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2004-02-29
Tobias Gläßer
fixed bug which caused tux to "swing" on low frame...
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2004-02-29
Tobias Gläßer
initial
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2004-02-29
Tobias Gläßer
initial
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2004-02-29
Tobias Gläßer
more gameplay improvements. level-editor is getting...
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2004-02-29
Tobias Gläßer
some files were missing
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2004-02-29
Tobias Gläßer
polished version
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2004-02-28
Tobias Gläßer
remove what not exists
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2004-02-28
Tobias Gläßer
update
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2004-02-28
Tobias Gläßer
removed a few useless DEBUG_MSGs :)
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2004-02-28
Tobias Gläßer
Gameplay has been repaired a bit. A menu effect was...
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2004-02-24
Tobias Gläßer
a bit nicer
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2004-02-24
Tobias Gläßer
gameplay improvements
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2004-02-24
Tobias Gläßer
many code-cleanups. merged leveleditor patch from Ricardo...
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2004-02-21
Tobias Gläßer
ugly but working fix for the beam bug.
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2004-02-21
Tobias Gläßer
Fixed EventPoll bug.
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2004-02-21
Tobias Gläßer
revert previous commit
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2004-02-21
Tobias Gläßer
revert previous commit
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2004-02-21
Tobias Gläßer
initial
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2004-02-21
Tobias Gläßer
merged a patch from Ricardo Cruz for faster letter...
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2004-02-19
Tobias Gläßer
little switch() fix
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2004-02-19
Tobias Gläßer
initial
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2004-02-19
Tobias Gläßer
fixed hopefully a crash
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2004-02-19
Tobias Gläßer
more bad guy physics improvements
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2004-02-19
Tobias Gläßer
improved physic
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2004-02-18
Tobias Gläßer
Added drawline() function.
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2004-02-18
Tobias Gläßer
update
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2004-02-18
Tobias Gläßer
initial
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2004-02-18
Tobias Gläßer
grumbel it!
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2004-02-18
Tobias Gläßer
huge CVS merge, see ChangeLog for details.
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2004-02-18
Tobias Gläßer
update
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2004-02-03
Tobias Gläßer
Fixed level end position bug. The FIXME: Under.......
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2004-02-02
Tobias Gläßer
moved savelevel() code to level.h/c where it belongs...
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2004-02-02
Tobias Gläßer
bouncy bricks are drawn correctly now, if a level has...
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2004-02-02
Tobias Gläßer
all effects work under OpenGL now.
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2004-02-02
Tobias Gläßer
very little fix. ;)
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2004-02-02
Tobias Gläßer
fixed FIXME
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2004-02-02
Tobias Gläßer
update
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2004-02-02
Tobias Gläßer
Got rid of the TEXTURE_RECTANGLE NVIDIA extension for...
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2004-02-02
Tobias Gläßer
fixed compilation. fixed a bug in the level-save function.
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