2006-07-18 |
Christoph Sommer | Sectors support multiple solid tilemaps, tilemaps can...
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2006-07-18 |
Christoph Sommer | Bonus block items' spawn direction depends on player...
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commit | commitdiff | tree |
2006-07-17 |
Christoph Sommer | Sector::is_free_space knows about slope tiles
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commit | commitdiff | tree |
2006-07-16 |
Christoph Sommer | Level conversion helper, brackety version
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commit | commitdiff | tree |
2006-07-15 |
Christoph Sommer | Made trampolines less likely to interfere with level...
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commit | commitdiff | tree |
2006-07-13 |
Christoph Sommer | merged two levels
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commit | commitdiff | tree |
2006-07-13 |
Christoph Sommer | Sorry, missed a file
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commit | commitdiff | tree |
2006-07-13 |
Christoph Sommer | Reworked Thunderstorm scripting
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commit | commitdiff | tree |
2006-07-13 |
Christoph Sommer | Thunderstorm
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commit | commitdiff | tree |
2006-07-12 |
Christoph Sommer | Playing around with Ghost forest tiles
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commit | commitdiff | tree |
2006-07-12 |
Christoph Sommer | Two more "WalkingBadguy"s
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commit | commitdiff | tree |
2006-07-12 |
Christoph Sommer | New test level "Dan Morial"
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commit | commitdiff | tree |
2006-07-11 |
Christoph Sommer | Straw block lights nearby straw blocks. See demo level.
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commit | commitdiff | tree |
2006-07-10 |
Christoph Sommer | Stumpy no longer moonwalks while dizzy /
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commit | commitdiff | tree |
2006-07-10 |
Christoph Sommer | Split off Mr.Tree's small form as new Badguy "Stumpy"
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commit | commitdiff | tree |
2006-07-10 |
Christoph Sommer | Fixed MrTree floating in the air when squished /
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commit | commitdiff | tree |
2006-07-10 |
Christoph Sommer | Testing new base class "WalkingBadguy"
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commit | commitdiff | tree |
2006-07-10 |
Christoph Sommer | Testing new base class "WalkingBadguy"
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commit | commitdiff | tree |
2006-07-10 |
Christoph Sommer | Stay-on-platform Badguys no longer go crazy when falling...
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2006-07-09 |
Christoph Sommer | A little work on Dart and DartTrap
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commit | commitdiff | tree |
2006-07-09 |
Christoph Sommer | Added evil trap to "A short visit to El Castillo"
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commit | commitdiff | tree |
2006-07-08 |
Christoph Sommer | Made levels a bit easier to beat
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commit | commitdiff | tree |
2006-07-08 |
Christoph Sommer | Moved door towards background
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commit | commitdiff | tree |
2006-07-07 |
Christoph Sommer | Removed broken chain() function
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commit | commitdiff | tree |
2006-07-07 |
Christoph Sommer | Removed all spikes from all levels. Decreased difficulty...
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commit | commitdiff | tree |
2006-07-06 |
Christoph Sommer | Made SpriteParticle work around possible bug in Sprite...
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commit | commitdiff | tree |
2006-07-06 |
Christoph Sommer | Expanded sleeping Spiky's wakeup range
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commit | commitdiff | tree |
2006-07-06 |
Christoph Sommer | Made badguys face right when spawning onscreen and...
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commit | commitdiff | tree |
2006-07-05 |
Christoph Sommer | Fixed problems with Rockets and Cannons sometimes reversing...
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commit | commitdiff | tree |
2006-07-05 |
Christoph Sommer | Changed sprintfs to snprintfs, updated translation
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commit | commitdiff | tree |
2006-07-05 |
Christoph Sommer | Shrunk cherry bomb a little, fixed bounding boxes. /
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commit | commitdiff | tree |
2006-07-05 |
Christoph Sommer | FlipLevelTransformer takes care of (Bonus)Blocks that...
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commit | commitdiff | tree |
2006-07-05 |
Christoph Sommer | AmbientSound scripting patch from tuxdev
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commit | commitdiff | tree |
2006-07-04 |
Christoph Sommer | Yet another try
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commit | commitdiff | tree |
2006-07-04 |
Christoph Sommer | Yet another update
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commit | commitdiff | tree |
2006-07-03 |
Christoph Sommer | Made invincibility sparkle a particle effect
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commit | commitdiff | tree |
2006-07-03 |
Christoph Sommer | Experimenting with Bomb explosions and particles
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commit | commitdiff | tree |
2006-07-03 |
Christoph Sommer | Adapted patch to care for recent changes in video subsystem...
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commit | commitdiff | tree |
2006-07-01 |
Christoph Sommer | Door creaks when opening, not when walking through
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commit | commitdiff | tree |
2006-07-01 |
Christoph Sommer | Trying out stricter UTF-8 checks
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commit | commitdiff | tree |
2006-07-01 |
Christoph Sommer | Fixed some hitboxes. This "moves" all cannons 12px...
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commit | commitdiff | tree |
2006-06-30 |
Christoph Sommer | Made flip_level_transformer flip platforms.
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commit | commitdiff | tree |
2006-06-30 |
Christoph Sommer | Malformed UTF-8 sequences are no longer fatal
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commit | commitdiff | tree |
2006-06-28 |
Christoph Sommer | Made SpriteParticle's action configurable
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commit | commitdiff | tree |
2006-06-28 |
Christoph Sommer | Made backflipping jump a little further /
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commit | commitdiff | tree |
2006-06-28 |
Christoph Sommer | Added backflip action (no gfx yet) /
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commit | commitdiff | tree |
2006-06-27 |
Christoph Sommer | Made Wind scriptable
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commit | commitdiff | tree |
2006-06-27 |
Christoph Sommer | Fixed unused variable, added some comments
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commit | commitdiff | tree |
2006-06-27 |
Christoph Sommer | Changed door to only teleport Tux when he is standing...
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commit | commitdiff | tree |
2006-06-27 |
Christoph Sommer | Brushed up level
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commit | commitdiff | tree |
2006-06-27 |
Christoph Sommer | Fixed (fatal) compiler warnings on Windows
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commit | commitdiff | tree |
2006-06-26 |
Christoph Sommer | Checked in small level conversion helper script
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commit | commitdiff | tree |
2006-06-26 |
Christoph Sommer | Removed debug doors from "Bonus Level" /
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commit | commitdiff | tree |
2006-06-26 |
Christoph Sommer | Tried fixing assert error on Windows
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commit | commitdiff | tree |
2006-06-25 |
Christoph Sommer | Fixed problem with Cloud particles popping out of view...
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commit | commitdiff | tree |
2006-06-25 |
Christoph Sommer | Inverted Wind particle's y-coordinate
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commit | commitdiff | tree |
2006-06-25 |
Christoph Sommer | Inverted Wind y-speed in levels
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commit | commitdiff | tree |
2006-06-25 |
Christoph Sommer | Switched y coordinate of Physics class to be like all...
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commit | commitdiff | tree |
2006-06-25 |
Christoph Sommer | Doxyfile excludes squirrel directory
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commit | commitdiff | tree |
2006-06-25 |
Christoph Sommer | Changed "Two Tiny Towers" to use "Dark Forest Keep...
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commit | commitdiff | tree |
2006-06-24 |
Christoph Sommer | Committed sketch of "Two Tiny Towers"
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commit | commitdiff | tree |
2006-06-22 |
Christoph Sommer | Used new forest tiles in Owl's Revenge
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commit | commitdiff | tree |
2006-06-22 |
Christoph Sommer | Added ticking sound (self-made, public domain) for...
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commit | commitdiff | tree |
2006-06-21 |
Christoph Sommer | Moved "Fish" badguy behind water, made him dip completely...
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commit | commitdiff | tree |
2006-06-21 |
Christoph Sommer | Fixed statistics backdrop
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commit | commitdiff | tree |
2006-06-21 |
Christoph Sommer | Made transition to and from boat smoother
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commit | commitdiff | tree |
2006-06-21 |
Christoph Sommer | New stay_group of SpriteChange objects ensures in_stay_actio...
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commit | commitdiff | tree |
2006-06-20 |
Christoph Sommer | More work on Teleporter and SpriteChange /
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commit | commitdiff | tree |
2006-06-20 |
Christoph Sommer | Added "interactive" Teleporters /
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commit | commitdiff | tree |
2006-06-20 |
Christoph Sommer | Added Teleporters to switch between world1 and world2
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commit | commitdiff | tree |
2006-06-20 |
Christoph Sommer | Experiments with new Teleporter Worldmap Tile
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commit | commitdiff | tree |
2006-06-20 |
Christoph Sommer | Fixed bad tile attribute /
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commit | commitdiff | tree |
2006-06-20 |
Christoph Sommer | updated -nogl patch to support fading and simple particles
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commit | commitdiff | tree |
2006-06-19 |
Christoph Sommer | Reorg of some forest tiles /
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commit | commitdiff | tree |
2006-06-18 |
Christoph Sommer | Improved levels a bit
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commit | commitdiff | tree |
2006-06-18 |
Christoph Sommer | Improved ghost mode a bit
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commit | commitdiff | tree |
2006-06-18 |
Christoph Sommer | Fixed flip level transformer
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commit | commitdiff | tree |
2006-06-18 |
Christoph Sommer | Game no longer needs to pause while Tux grows /
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commit | commitdiff | tree |
2006-06-17 |
Christoph Sommer | Statistics are now invalid (i.e. no displaying, no...
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commit | commitdiff | tree |
2006-06-17 |
Christoph Sommer | Added (inactive) code to show level pictures on worldmap
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commit | commitdiff | tree |
2006-06-16 |
Christoph Sommer | Added narrow snow block
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commit | commitdiff | tree |
2006-06-16 |
Christoph Sommer | Adjusted sources wrt localization
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commit | commitdiff | tree |
2006-06-15 |
Christoph Sommer | Committed draft of "Little Venice"
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commit | commitdiff | tree |
2006-06-12 |
Christoph Sommer | Some additional fixes by Arvid Norlander
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commit | commitdiff | tree |
2006-06-12 |
Christoph Sommer | Checked in levels/bonus2 fixes by Arvid Norlander
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commit | commitdiff | tree |
2006-06-12 |
Christoph Sommer | Checked in levels/bonus1/ fixes by Arvid Norlander
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commit | commitdiff | tree |
2006-06-11 |
Christoph Sommer | Checked in sketch of new tree branch tiles
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commit | commitdiff | tree |
2006-06-10 |
Christoph Sommer | Glued some "Jungle" tiles together to reduce texture...
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commit | commitdiff | tree |
2006-06-08 |
Christoph Sommer | New Wind object: gently pushes players in one direction /
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commit | commitdiff | tree |
2006-06-03 |
Christoph Sommer | Adjusted background positions
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commit | commitdiff | tree |
2006-06-02 |
Christoph Sommer | Candle can now be turned on and off via squirrel scripting
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commit | commitdiff | tree |
2006-06-02 |
Christoph Sommer | Centered smoke sprite
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commit | commitdiff | tree |
2006-06-02 |
Christoph Sommer | SpriteParticle constructor now takes an AnchorPoint...
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commit | commitdiff | tree |
2006-06-02 |
Christoph Sommer | Uploaded some screenshots for later use
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commit | commitdiff | tree |
2006-06-02 |
Christoph Sommer | Re-indented whole tiles.strf
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commit | commitdiff | tree |
2006-06-02 |
Christoph Sommer | Added dart fire and dart hit sound (selfmade, PD) /
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commit | commitdiff | tree |
2006-06-01 |
Christoph Sommer | #define fix
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commit | commitdiff | tree |
2006-06-01 |
Christoph Sommer | Forgot <stdexcept>... again.
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commit | commitdiff | tree |
2006-06-01 |
Christoph Sommer | New trigger object "Switch" using public domain images...
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commit | commitdiff | tree |
2006-06-01 |
Christoph Sommer | Added horizontal pole, pole crossing, earth floor,...
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