2006-10-08 |
Wolfgang Becker | You asked for a picture.
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commit | commitdiff | tree |
2006-09-30 |
Wolfgang Becker | Stop dispense_timer on deactivate.
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2006-09-24 |
Wolfgang Becker | Black magic blocks now become solid, if any kind of...
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2006-09-22 |
Wolfgang Becker | Level: Light and Magic
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commit | commitdiff | tree |
2006-09-17 |
Wolfgang Becker | Magicblock timeout does not count if offscreen.
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2006-09-17 |
Wolfgang Becker | A lantern with black light is turned off.
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2006-09-17 |
Wolfgang Becker | Don't update magic blocks that are not on the screen...
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2006-09-17 |
Wolfgang Becker | Just removing the "i->angle == 0.0f" part was a bad...
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commit | commitdiff | tree |
2006-09-17 |
Wolfgang Becker | Lantern. A portable Light Source. Demo in 'data/levels...
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commit | commitdiff | tree |
2006-09-02 |
Wolfgang Becker | Reduced magic block's hitbox a bit so adjacent blocks...
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2006-08-19 |
Wolfgang Becker | prevent spawning
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commit | commitdiff | tree |
2006-08-17 |
Wolfgang Becker | Tron's patch for touching practically anything (coins...
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2006-08-14 |
Wolfgang Becker | ugly hack to fix grabbing
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commit | commitdiff | tree |
2006-08-14 |
Wolfgang Becker | grab testlevel
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2006-08-13 |
Wolfgang Becker | Walking Leaf, a badguy easy to be killed that does...
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2006-08-13 |
Wolfgang Becker | made ambient light scriptabel
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commit | commitdiff | tree |
2006-08-12 |
Wolfgang Becker | Magic Blocks stay solid for at least 1sec.
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2006-08-11 |
Wolfgang Becker | solid scripted_objects now in COLGROUP_MOVING_STATIC
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commit | commitdiff | tree |
2006-08-11 |
Wolfgang Becker | Magic Blocks. (DrawingContext::get_light is not working...
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commit | commitdiff | tree |
2006-08-11 |
Wolfgang Becker | Added some candles in test/light.stl.
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commit | commitdiff | tree |
2006-08-10 |
Wolfgang Becker | Trampoline is MOVING_STATIC Part 2.
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commit | commitdiff | tree |
2006-08-10 |
Wolfgang Becker | Trampoline is a MOVING_STATIC now.
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commit | commitdiff | tree |
2006-08-10 |
Wolfgang Becker | 65536 is too big
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commit | commitdiff | tree |
2006-08-10 |
Wolfgang Becker | Use standard color format for spotlight.
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commit | commitdiff | tree |
2006-08-09 |
Wolfgang Becker | Getting a rock on the head hurts.
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commit | commitdiff | tree |
2006-08-09 |
Wolfgang Becker | LAYER_HUD and above ignore lightmap
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commit | commitdiff | tree |
2006-08-09 |
Wolfgang Becker | illuminated console
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commit | commitdiff | tree |
2006-08-09 |
Wolfgang Becker | New sector attribute 'ambient-light'.
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commit | commitdiff | tree |
2006-08-05 |
Wolfgang Becker | make it compile again
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commit | commitdiff | tree |
2006-08-05 |
Wolfgang Becker | that one sounds better
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commit | commitdiff | tree |
2006-08-04 |
Wolfgang Becker | switch noise
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2006-08-03 |
Wolfgang Becker | Editor: delete Badguys undoable, don't strip trailing...
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commit | commitdiff | tree |
2006-08-03 |
Wolfgang Becker | improved rockhowto a bit
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commit | commitdiff | tree |
2006-08-02 |
Wolfgang Becker | Moving solids without physic-enabled are in COLGROUP_STATIC...
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commit | commitdiff | tree |
2006-08-01 |
Wolfgang Becker | Hope this takes care of the problems with scripted...
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commit | commitdiff | tree |
2006-08-01 |
Wolfgang Becker | Infobox about Portable Rocks.
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commit | commitdiff | tree |
2006-07-24 |
Wolfgang Becker | New Level: 'Tux the Builder'. A forest level with some...
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2006-07-24 |
Wolfgang Becker | If player is at illegal position on worldmap, "action...
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2006-07-23 |
Wolfgang Becker | Extended leaves.stl. Fixed some levels for tiles 1723...
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2006-07-23 |
Wolfgang Becker | New Level: leaves.stl
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2006-07-19 |
Wolfgang Becker | Fixed trampoline. Looks like FLAG_SOLID is no good...
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2006-07-18 |
Wolfgang Becker | Splash sound on entering water
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commit | commitdiff | tree |
2006-07-18 |
Wolfgang Becker | more details
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2006-07-17 |
Wolfgang Becker | falling rock
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2006-07-17 |
Wolfgang Becker | Crumbling_Path,a Level with Unstable Tiles.
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2006-07-17 |
Wolfgang Becker | Adjust Exit.
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commit | commitdiff | tree |
2006-07-17 |
Wolfgang Becker | two more signs to avoid dead end.
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commit | commitdiff | tree |
2006-07-17 |
Wolfgang Becker | Made fish.stl less difficult.
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commit | commitdiff | tree |
2006-07-16 |
Wolfgang Becker | Variations for resetpoint.
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commit | commitdiff | tree |
2006-07-16 |
Wolfgang Becker | Rock update
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2006-07-15 |
Wolfgang Becker | Let's Rock
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commit | commitdiff | tree |
2006-07-15 |
Wolfgang Becker | Fake solid for trampoline.
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commit | commitdiff | tree |
2006-07-15 |
Wolfgang Becker | Fixed multi hit bricks, adjust comments in trampoline
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commit | commitdiff | tree |
2006-07-15 |
Wolfgang Becker | Portable and fixed trampoline.
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commit | commitdiff | tree |
2006-07-15 |
Wolfgang Becker | Start trampoline's animation after using it.
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commit | commitdiff | tree |
2006-07-15 |
Wolfgang Becker | Trampoline.
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commit | commitdiff | tree |
2006-07-14 |
Wolfgang Becker | Badguys break bricks based on hitbox instead of position.
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2006-07-14 |
Wolfgang Becker | 'hop' sound
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commit | commitdiff | tree |
2006-07-14 |
Wolfgang Becker | Sound for connecting totems.
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commit | commitdiff | tree |
2006-07-12 |
Wolfgang Becker | Bonusblock and Bricks now break themself when hit by...
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2006-07-12 |
Wolfgang Becker | Skully jumps again.
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commit | commitdiff | tree |
2006-07-12 |
Wolfgang Becker | No more shooting Igel from behind.
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2006-07-12 |
Wolfgang Becker | remove fireball when hitting badguy
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commit | commitdiff | tree |
2006-07-10 |
Wolfgang Becker | joystick button off by one
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commit | commitdiff | tree |
2006-07-10 |
Wolfgang Becker | Tree, snail: only turn around when hit from front.
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commit | commitdiff | tree |
2006-07-10 |
Wolfgang Becker | Don't report collisions if nothing got hit
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commit | commitdiff | tree |
2006-07-09 |
Wolfgang Becker | Made Snail and Mr.Tree change direction only once per...
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2006-07-09 |
Wolfgang Becker | Adjust to new door.
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commit | commitdiff | tree |
2006-07-09 |
Wolfgang Becker | save config to ~/.supertux2 to avoid collision with...
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2006-07-09 |
Wolfgang Becker | Mr Bomb turns arround again when colliding with other...
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2006-07-09 |
Wolfgang Becker | minor adjustments to new cd
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commit | commitdiff | tree |
2006-07-08 |
Wolfgang Becker | Tux can peek to the left and to the right as far as...
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2006-07-08 |
Wolfgang Becker | Nolok's statue as six 32x32 tiles. (Problem with the...
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commit | commitdiff | tree |
2006-07-08 |
Wolfgang Becker | More fish, less coins.
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commit | commitdiff | tree |
2006-07-08 |
Wolfgang Becker | Detour extended edition.
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commit | commitdiff | tree |
2006-07-08 |
Wolfgang Becker | Detour extended edition.
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commit | commitdiff | tree |
2006-07-07 |
Wolfgang Becker | Fixed uninitialized random problem on starting level...
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commit | commitdiff | tree |
2006-07-07 |
Wolfgang Becker | New level with platforms. Bugfix for village.
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commit | commitdiff | tree |
2006-07-06 |
Wolfgang Becker | fixed direction of badguy
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commit | commitdiff | tree |
2006-07-06 |
Wolfgang Becker | Testlevel for auto direction
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commit | commitdiff | tree |
2006-07-06 |
Wolfgang Becker | Tuxdev's patch to fix death by falling when invincible.
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commit | commitdiff | tree |
2006-07-06 |
Wolfgang Becker | no more flying mr bomb
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commit | commitdiff | tree |
2006-07-06 |
Wolfgang Becker | Mr. Bomb now supports custom sprites.
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commit | commitdiff | tree |
2006-07-05 |
Wolfgang Becker | Fixed ambient sound scripting
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commit | commitdiff | tree |
2006-07-04 |
Wolfgang Becker | Invisible Player is now in COLGROUP_DISABLED.
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commit | commitdiff | tree |
2006-07-04 |
Wolfgang Becker | Editor fixes.
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commit | commitdiff | tree |
2006-07-04 |
Wolfgang Becker | Can set firefly's sprite.
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commit | commitdiff | tree |
2006-07-03 |
Wolfgang Becker | Fixed MrTree. He uses activate() to change direction...
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commit | commitdiff | tree |
2006-07-03 |
Wolfgang Becker | Support for initial direction "left"|"right"|"auto...
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commit | commitdiff | tree |
2006-07-02 |
Wolfgang Becker | Set launchdirection ie. the initial direction of badguys...
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commit | commitdiff | tree |
2006-07-02 |
Wolfgang Becker | Add some more sound_manager->preloads into object constructors
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commit | commitdiff | tree |
2006-06-30 |
Wolfgang Becker | Ambient sound loops again, Part III. A more global...
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commit | commitdiff | tree |
2006-06-30 |
Wolfgang Becker | Ambient sound loops again, Part II
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commit | commitdiff | tree |
2006-06-29 |
Wolfgang Becker | Ambient sound loops again.
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commit | commitdiff | tree |
2006-06-29 |
Wolfgang Becker | Village level: Faster elevator, show switch's effect...
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commit | commitdiff | tree |
2006-06-28 |
Wolfgang Becker | Scripted objects now support 'set_solid(bool solid...
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commit | commitdiff | tree |
2006-06-28 |
Wolfgang Becker | Fixed intro. Fade out worldmaps when sailing to other...
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commit | commitdiff | tree |
2006-06-27 |
Wolfgang Becker | Village level: Move camera to show the button if necessary.
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commit | commitdiff | tree |
2006-06-27 |
Wolfgang Becker | Visit to Nolok's sawmill is now mandatory.
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2006-06-27 |
Wolfgang Becker | New forrest level.
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