2014-08-01 |
Ingo Ruhnke | Reverted 91c1517 and reinserted the old mouse cursor...
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commit | commitdiff | tree |
2014-08-01 |
Ingo Ruhnke | Replaced SDL_RenderSetLogicalSize(), removed PHYSICAL_SCREEN...
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commit | commitdiff | tree |
2014-08-01 |
Ingo Ruhnke | Removed foobar from Renderer::to_logical(), it's no...
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commit | commitdiff | tree |
2014-08-01 |
Ingo Ruhnke | Removed platform specific path magic and use SDL_GetBasePath...
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commit | commitdiff | tree |
2014-08-01 |
Ingo Ruhnke | Added fullscreen switching to SDLRenderer
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commit | commitdiff | tree |
2014-08-01 |
Ingo Ruhnke | Minor cleanup
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commit | commitdiff | tree |
2014-08-01 |
Ingo Ruhnke | Use better filtering for scaling in SDL
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commit | commitdiff | tree |
2014-08-01 |
Ingo Ruhnke | Clear the screen to avoid garbage in unreachable areas...
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commit | commitdiff | tree |
2014-08-01 |
Ingo Ruhnke | Pass mouse coordinates to mouse pointer manually instead...
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commit | commitdiff | tree |
2014-07-31 |
Ingo Ruhnke | Cleaned up coordinate translation a little, SDL mouse...
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commit | commitdiff | tree |
2014-07-31 |
Ingo Ruhnke | Implemented window scaling in SDLRenderer, mouse input...
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commit | commitdiff | tree |
2014-07-31 |
Ingo Ruhnke | Use SCREEN_WIDTH/HEIGHT instead of SDL_RendererGetViewport...
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commit | commitdiff | tree |
2014-07-31 |
Ingo Ruhnke | Implemented support for different blend modes in SDL
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commit | commitdiff | tree |
2014-07-31 |
Ingo Ruhnke | Implemented sprite rotations for SDLRenderer
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commit | commitdiff | tree |
2014-07-31 |
Ingo Ruhnke | Merged drawing code from SDLLightmap and SDLRenderer...
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commit | commitdiff | tree |
2014-07-31 |
Ingo Ruhnke | Removed pointless check for screen mode change, as...
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commit | commitdiff | tree |
2014-07-31 |
Ingo Ruhnke | Implemented desktop_size discovery in GLRenderer
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commit | commitdiff | tree |
2014-07-31 |
Ingo Ruhnke | Fixed typo that made mouse clicks not function properly
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commit | commitdiff | tree |
2014-07-31 |
Ingo Ruhnke | Implemented fullscreen mode selection, OpenGL only...
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commit | commitdiff | tree |
2014-07-31 |
Ingo Ruhnke | Reenabled vsync and some other OpenGL attributes
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commit | commitdiff | tree |
2014-07-31 |
Ingo Ruhnke | Fixed window resize in OpenGL and added window resize...
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commit | commitdiff | tree |
2014-07-31 |
Ingo Ruhnke | Fixed window title and icon, removed Renderer and Lightmap...
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commit | commitdiff | tree |
2014-07-31 |
Ingo Ruhnke | Implemented Texture color modification
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commit | commitdiff | tree |
2014-07-31 |
Ingo Ruhnke | Implemented SDLLightmap::get_light(), haven't tested it
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commit | commitdiff | tree |
2014-07-31 |
Ingo Ruhnke | Added PHYSICAL_SCREEN_WIDTH global variable, little...
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commit | commitdiff | tree |
2014-07-31 |
Ingo Ruhnke | Implemented basic lightmap rendering, still a bit of...
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commit | commitdiff | tree |
2014-07-30 |
Ingo Ruhnke | Print some debug info for the created SDL_Renderer
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commit | commitdiff | tree |
2014-07-30 |
Ingo Ruhnke | Removed unused GUI classes Button and ButtonGroup
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commit | commitdiff | tree |
2014-07-30 |
Ingo Ruhnke | Fixed text input in console, console itself doesn't...
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commit | commitdiff | tree |
2014-07-30 |
Ingo Ruhnke | Fixed crash when enabling console
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commit | commitdiff | tree |
2014-07-30 |
Ingo Ruhnke | Hooked up window resize event (not yet implemented...
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commit | commitdiff | tree |
2014-07-30 |
Ingo Ruhnke | Implemented set_gamma()
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commit | commitdiff | tree |
2014-07-30 |
Ingo Ruhnke | Use fullscreen and resolution config in SDLRenderer
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commit | commitdiff | tree |
2014-07-30 |
Ingo Ruhnke | Removed OLD_SDL1 software rendering code from SDL_Renderer
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commit | commitdiff | tree |
2014-07-30 |
Ingo Ruhnke | Removed lots of OLD_SDL1 software rendering code from...
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commit | commitdiff | tree |
2014-07-30 |
Ingo Ruhnke | Removed some OLD_SDL1 code
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commit | commitdiff | tree |
2014-07-30 |
Ingo Ruhnke | Fixed black borders in GL renderer
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commit | commitdiff | tree |
2014-07-30 |
Ingo Ruhnke | Removed unused SDL_Surface* screen; from GLLightmap
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commit | commitdiff | tree |
2014-07-30 |
Ingo Ruhnke | Fixed radius calculation for rounded rectangles
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commit | commitdiff | tree |
2014-07-30 |
Ingo Ruhnke | Fixed OpenGL renderer, starts now up and game seems...
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commit | commitdiff | tree |
2014-07-30 |
Ingo Ruhnke | Implemented support for rounded rectangles
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commit | commitdiff | tree |
2014-07-30 |
Ingo Ruhnke | Implemented SDLRenderer::do_take_screenshot()
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commit | commitdiff | tree |
2014-07-30 |
Ingo Ruhnke | Implemented horizontal flipping in SDLRenderer
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commit | commitdiff | tree |
2014-07-30 |
Ingo Ruhnke | Implemented SDLRenderer::draw_inverse_ellipse()
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commit | commitdiff | tree |
2014-07-30 |
Ingo Ruhnke | More .gitignore
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commit | commitdiff | tree |
2014-07-30 |
Ingo Ruhnke | Implemented basic rendering operations, game is now...
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commit | commitdiff | tree |
2014-07-30 |
Ingo Ruhnke | Removed unused "void Renderer::draw_text(const DrawingReques...
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commit | commitdiff | tree |
2014-07-30 |
Ingo Ruhnke | Added -Wno-unused-parameter to disable annoying compiler...
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commit | commitdiff | tree |
2014-07-30 |
Ingo Ruhnke | Disabled some more code, game now starts up and plays...
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commit | commitdiff | tree |
2014-07-30 |
Ingo Ruhnke | Made code compile, not work, with SDL2, old code that...
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commit | commitdiff | tree |
2014-07-30 |
Ingo Ruhnke | AdAdded check for SDL2 to CMake
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commit | commitdiff | tree |
2014-07-30 |
Ingo Ruhnke | Fixed SDL2 include, should just be SDL.h
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commit | commitdiff | tree |
2014-07-30 |
Ingo Ruhnke | Purged SDL2 source code from the sourcetree, it's not...
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commit | commitdiff | tree |
2011-09-02 |
Ingo Ruhnke | Disabled the frame around the title screen
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commit | commitdiff | tree |
2011-04-17 |
Ingo Ruhnke | Some more files set to 'GPL 3+ / CC-by-sa 3.0' license
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commit | commitdiff | tree |
2011-04-12 |
Ingo Ruhnke | Set some svn license properties
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commit | commitdiff | tree |
2010-04-18 |
Ingo Ruhnke | Added script to lower volume of sounds by 6db as requested...
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commit | commitdiff | tree |
2010-03-20 |
Ingo Ruhnke | -Weffc++ fix
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commit | commitdiff | tree |
2010-03-10 |
Ingo Ruhnke | Reduced spawn distance for enemies to screen size ...
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commit | commitdiff | tree |
2010-03-08 |
Ingo Ruhnke | Patch for multiple joysticks from const86 <const@mimas.ru>
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commit | commitdiff | tree |
2010-03-08 |
Ingo Ruhnke | Added missing '('
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commit | commitdiff | tree |
2010-03-08 |
Ingo Ruhnke | Reverted r6576, Menus don't belong into JoystickKeyboardCont...
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commit | commitdiff | tree |
2010-03-06 |
Ingo Ruhnke | Switched to bluish owl
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commit | commitdiff | tree |
2010-03-06 |
Ingo Ruhnke | Compiler warning fix
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commit | commitdiff | tree |
2010-03-06 |
Ingo Ruhnke | Removed some tile abuse
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commit | commitdiff | tree |
2010-03-06 |
Ingo Ruhnke | Added owl graphics
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commit | commitdiff | tree |
2010-03-06 |
Ingo Ruhnke | Removed coin-cost for reset points
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commit | commitdiff | tree |
2010-03-04 |
Ingo Ruhnke | Removed speed limit when grabbing normal objects
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commit | commitdiff | tree |
2010-03-02 |
Ingo Ruhnke | Removed unused TileSet member variable from Tile
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commit | commitdiff | tree |
2010-03-02 |
Ingo Ruhnke | Added background image, removed snow particles (visual...
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commit | commitdiff | tree |
2010-03-02 |
Ingo Ruhnke | Some TODO updates
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commit | commitdiff | tree |
2010-03-01 |
Ingo Ruhnke | Use proper background tiles for secret area
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commit | commitdiff | tree |
2010-03-01 |
Ingo Ruhnke | Turned the run-blockade into a staircase, to allow...
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commit | commitdiff | tree |
2010-03-01 |
Ingo Ruhnke | Fine tuned the enemy placement and removed lots of...
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commit | commitdiff | tree |
2010-03-01 |
Ingo Ruhnke | Resized background to 800x600 to work around bug drawing...
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commit | commitdiff | tree |
2010-03-01 |
Ingo Ruhnke | Implemented proper clipping
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commit | commitdiff | tree |
2010-03-01 |
Ingo Ruhnke | Added DrawingContext::get_cliprect()
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commit | commitdiff | tree |
2010-03-01 |
Ingo Ruhnke | Added constructor te Rectf() that takes a Sizef
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commit | commitdiff | tree |
2010-02-28 |
Ingo Ruhnke | Compiler warning fix, init variables to 0
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commit | commitdiff | tree |
2010-02-28 |
Ingo Ruhnke | Compiler warning fix, init variables to 0
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commit | commitdiff | tree |
2010-02-22 |
Ingo Ruhnke | Compiler warning fix
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commit | commitdiff | tree |
2010-02-22 |
Ingo Ruhnke | Register snowman in ObjectFactory
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commit | commitdiff | tree |
2010-02-22 |
Ingo Ruhnke | Use bright red instead of hard to see dark grey for...
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commit | commitdiff | tree |
2010-02-22 |
Ingo Ruhnke | Added some code for a very basic snowman
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commit | commitdiff | tree |
2010-02-22 |
Ingo Ruhnke | Snowman walk animation
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commit | commitdiff | tree |
2010-02-21 |
Ingo Ruhnke | Another experimental tileset
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commit | commitdiff | tree |
2010-02-21 |
Ingo Ruhnke | Updated tiles.strf
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commit | commitdiff | tree |
2010-02-21 |
Ingo Ruhnke | Limit max visible area to 1280x800
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commit | commitdiff | tree |
2010-02-21 |
Ingo Ruhnke | More crystal cave tiles
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commit | commitdiff | tree |
2010-02-21 |
Ingo Ruhnke | More crystal cave tiles
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commit | commitdiff | tree |
2010-02-21 |
Ingo Ruhnke | Added crystal cave tiles, not very useful at this point
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commit | commitdiff | tree |
2010-02-21 |
Ingo Ruhnke | Removed some confusing tiles at the end of the level
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commit | commitdiff | tree |
2010-02-21 |
Ingo Ruhnke | Addded some basic decal
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commit | commitdiff | tree |
2010-02-21 |
Ingo Ruhnke | Fixes issues in tilespec
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commit | commitdiff | tree |
2010-02-21 |
Ingo Ruhnke | Added some more slope documentation
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commit | commitdiff | tree |
2010-02-20 |
Ingo Ruhnke | Added some more slopes for nightcave
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commit | commitdiff | tree |
2010-02-20 |
Ingo Ruhnke | Added some basic slopes and a test level for nightcave
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commit | commitdiff | tree |
2010-02-20 |
Ingo Ruhnke | Added some new tiles (unfinished work in progress)
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commit | commitdiff | tree |
2010-02-17 |
Ingo Ruhnke | Minor cleanup
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commit | commitdiff | tree |
2010-02-06 |
Ingo Ruhnke | Added missing variable initialisation and replaced...
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