2007-08-21 |
Stephen Groundwater | added a missing include line.
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2007-07-23 |
Stephen Groundwater | Reworked spider web castle image, moved around an updated...
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2007-07-22 |
Stephen Groundwater | Gave older torch tile an animation set, fixed window...
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commit | commitdiff | tree |
2007-07-19 |
Stephen Groundwater | Testing a change to the nolok sketch, first commit...
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2006-09-21 |
Stephen Groundwater | Updated key outlines for status bar, changed exit tree...
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2006-09-04 |
Stephen Groundwater | More forest map updates. Added underground nolok statue...
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2006-09-04 |
Stephen Groundwater | Reverted to multi-tile forest map, cleaned up map castle...
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2006-07-25 |
Stephen Groundwater | Adding the base/start of Grumbel's spikevine.
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2006-07-24 |
Stephen Groundwater | More work on the newer worldmap concept. Fixed so new...
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2006-07-23 |
Stephen Groundwater | Created the start of an underground tile set, with...
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commit | commitdiff | tree |
2006-07-22 |
Stephen Groundwater | putting mr.bomb back a version.
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commit | commitdiff | tree |
2006-07-22 |
Stephen Groundwater | putting mr.bomb back a version.
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commit | commitdiff | tree |
2006-07-22 |
Stephen Groundwater | putting mr.bomb back a version.
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commit | commitdiff | tree |
2006-07-21 |
Stephen Groundwater | Added a worldmap sprite for the worldmap so Tux can...
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2006-07-11 |
Stephen Groundwater | Added a bottom and top section to grumbel's blue mountain...
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2006-07-07 |
Stephen Groundwater | Adjusted pogonia to look more dangerous.
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commit | commitdiff | tree |
2006-07-06 |
Stephen Groundwater | Finished cherrybomb ( red forest bomb) and juicebox...
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commit | commitdiff | tree |
2006-07-06 |
Stephen Groundwater | Updating cherrybomb, adding juicebox (blue bomb).
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2006-07-05 |
Stephen Groundwater | Changed color on cherrybomb - as test- to attempt better...
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2006-07-04 |
Stephen Groundwater | A little Mr_Tree cleanup
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2006-07-04 |
Stephen Groundwater | Removed unused hatch files.
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commit | commitdiff | tree |
2006-07-04 |
Stephen Groundwater | Made better confetti particles for CherryBomb.
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commit | commitdiff | tree |
2006-07-04 |
Stephen Groundwater | Changed MrBomb to a CherryBomb. Added Particles to...
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2006-07-04 |
Stephen Groundwater | Changed MrBomb to a CherryBomb. Added Particles to...
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2006-07-03 |
Stephen Groundwater | Changing the firefly reset images to a reset torch.
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commit | commitdiff | tree |
2006-07-03 |
Stephen Groundwater | Changing the firefly reset images to a reset torch.
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commit | commitdiff | tree |
2006-07-01 |
Stephen Groundwater | Added a sound wav for the sector trigger door.
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2006-07-01 |
Stephen Groundwater | More work on backflip Tux. Still WIP, Trying to make...
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2006-06-30 |
Stephen Groundwater | Work on backflip Tux. Does not match our player Tux...
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2006-06-29 |
Stephen Groundwater | Adding in the start of graphics and noise for the new...
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commit | commitdiff | tree |
2006-06-27 |
Stephen Groundwater | World2 map cleanup. Working on layers to make the castle...
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2006-06-26 |
Stephen Groundwater | Work done to world2 castle map, creating a layer so...
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2006-06-25 |
Stephen Groundwater | Changing MS2 WM castle to better match Grumbel's castle...
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2006-06-24 |
Stephen Groundwater | More world2 map cleanup
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commit | commitdiff | tree |
2006-06-23 |
Stephen Groundwater | Changed credits to include Delta for programming/level...
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2006-06-23 |
Stephen Groundwater | Adding Slovenian translation. Thanks and credit go...
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commit | commitdiff | tree |
2006-06-23 |
Stephen Groundwater | Applied AnMaster's patch for editor cleanup related...
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commit | commitdiff | tree |
2006-06-23 |
Stephen Groundwater | Adjusted light forest water's edge WM tiles to better...
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commit | commitdiff | tree |
2006-06-22 |
Stephen Groundwater | Applied AnMaster's patch to tiles.strf which cleaned...
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commit | commitdiff | tree |
2006-06-20 |
Stephen Groundwater | Added a layer to world2 map. Paths can now go behind...
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commit | commitdiff | tree |
2006-06-20 |
Stephen Groundwater | Added a layer to world2 map. Paths can now go behind...
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2006-06-15 |
Stephen Groundwater | More work on the Dark Forest Keep area of the WM. ...
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commit | commitdiff | tree |
2006-06-15 |
Stephen Groundwater | Added AnMaster's airkey world2 level. Added AnMaster...
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commit | commitdiff | tree |
2006-06-14 |
Stephen Groundwater | Changing the worldmap to better meet the design specificatio...
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commit | commitdiff | tree |
2006-06-14 |
Stephen Groundwater | Changing the worldmap to better meet the design specificatio...
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commit | commitdiff | tree |
2006-06-13 |
Stephen Groundwater | Adjuusting the world2 map to have shorter paths, making...
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2006-06-13 |
Stephen Groundwater | Added temporary level dots for world 2 levels, to help...
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2006-06-11 |
Stephen Groundwater | Added key level dots graphics to the worldmap, to help...
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2006-06-10 |
Stephen Groundwater | In Down The Rabbit Hole, level2.sts. - Replaced all...
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commit | commitdiff | tree |
2006-06-10 |
Stephen Groundwater | In Down The Rabbit Hole, level2.sts. - Added a warning...
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commit | commitdiff | tree |
2006-06-10 |
Stephen Groundwater | Removed a few slopes that were causing CD problems...
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2006-06-10 |
Stephen Groundwater | More work on creating a Tux finds key -Tada Dance Flip...
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2006-06-09 |
Stephen Groundwater | Using Grumbel's original Tux flip, this is a start...
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2006-06-09 |
Stephen Groundwater | Added 3 part background for the forest. See test/BackGround.stl
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2006-06-06 |
Stephen Groundwater | Cleaned up exit tree layers so the edge of the portal...
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2006-06-05 |
Stephen Groundwater | added the start of a small animation for the exit tree
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commit | commitdiff | tree |
2006-06-05 |
Stephen Groundwater | Created a new (better?) exit tree. See tree-exit.stl...
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2006-06-04 |
Stephen Groundwater | More work on forest map. Added a can of fish in the...
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2006-05-25 |
Stephen Groundwater | Restored castle/door.png, fixing tile 1526 which was...
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2006-05-23 |
Stephen Groundwater | Not much to see. Cleanup work on forest map, removed...
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commit | commitdiff | tree |
2006-05-22 |
Stephen Groundwater | fixed missing pogonia orchid, adjusted lava to newer...
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commit | commitdiff | tree |
2006-05-22 |
Stephen Groundwater | Adjusted lava some more. (created newer version)
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commit | commitdiff | tree |
2006-05-20 |
Stephen Groundwater | lava flow tile update
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commit | commitdiff | tree |
2006-05-20 |
Stephen Groundwater | Minor dislay test change for sample sparkle. See world2...
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commit | commitdiff | tree |
2006-05-20 |
Stephen Groundwater | Added sample sparkle magic for key discovery. See world2...
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2006-05-19 |
Stephen Groundwater | Adjusted lava-flow tiles as seen in world1/level 26...
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2006-05-17 |
Stephen Groundwater | adjusting tree exit test images
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commit | commitdiff | tree |
2006-05-16 |
Stephen Groundwater | adjusting tree exit test images
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commit | commitdiff | tree |
2006-05-16 |
Stephen Groundwater | added exit tree test image and level
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commit | commitdiff | tree |
2006-05-15 |
Stephen Groundwater | More work on forest worldmap, adjusting water's edge.
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commit | commitdiff | tree |
2006-05-15 |
Stephen Groundwater | More work on Forest worldmap. Added water's edge, pier...
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commit | commitdiff | tree |
2006-05-14 |
Stephen Groundwater | more cleanup of the forest worldmap definitions
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commit | commitdiff | tree |
2006-05-14 |
Stephen Groundwater | reformated the castle area of the Forest map to use...
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commit | commitdiff | tree |
2006-05-14 |
Stephen Groundwater | adding nolok keys and sample levels for forest key...
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commit | commitdiff | tree |
2006-05-08 |
Stephen Groundwater | added tumbleweed
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commit | commitdiff | tree |
2006-05-06 |
Stephen Groundwater | adjusted dangerous pogonia (made flower part bigger)
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commit | commitdiff | tree |
2006-05-06 |
Stephen Groundwater | Started to add a walking motion for Igel. Created a...
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commit | commitdiff | tree |
2006-05-04 |
Stephen Groundwater | put vegitation on the moving platform
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commit | commitdiff | tree |
2006-05-02 |
Stephen Groundwater | adjusted the flying snowball's smoke trail
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commit | commitdiff | tree |
2006-04-30 |
Stephen Groundwater | added firewall test level
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commit | commitdiff | tree |
2006-04-30 |
Stephen Groundwater | minor changes with yeti for testing
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commit | commitdiff | tree |
2006-04-30 |
Stephen Groundwater | Removed images associated with a second yeti defeat...
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commit | commitdiff | tree |
2006-04-28 |
Stephen Groundwater | adding a set of yeti graphics for afterhe gets hit...
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commit | commitdiff | tree |
2006-04-26 |
Stephen Groundwater | more testing with the Yeti defeat scene, the artwork...
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commit | commitdiff | tree |
2006-04-25 |
Stephen Groundwater | slight change to some yeti images, made eyes brighter
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commit | commitdiff | tree |
2006-04-24 |
Stephen Groundwater | removed some unused yeti images, added some new yeti...
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commit | commitdiff | tree |
2006-04-23 |
Stephen Groundwater | adding some texture to the lava
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commit | commitdiff | tree |
2006-04-23 |
Stephen Groundwater | changed/added more lava graphics, this still needs...
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commit | commitdiff | tree |
2006-04-18 |
Stephen Groundwater | adjusted yeti_finish_worldmap so his eyes move in animation...
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commit | commitdiff | tree |
2006-04-18 |
Stephen Groundwater | Added a finished state animation for yeti on the worldmap...
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commit | commitdiff | tree |
2006-04-15 |
Stephen Groundwater | moving icewood tiles to become ghost forest tiles,...
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commit | commitdiff | tree |
2006-04-14 |
Stephen Groundwater | starting to cleanup tiles.strf to use more compact...
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commit | commitdiff | tree |
2006-04-14 |
Stephen Groundwater | testing yeti tweaks
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commit | commitdiff | tree |
2006-04-14 |
Stephen Groundwater | yeti cleanup and death animation rework, hitbox fix ups
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commit | commitdiff | tree |
2006-04-13 |
Stephen Groundwater | cleaning up unused images, removed voicemail graphic
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commit | commitdiff | tree |
2006-04-10 |
Stephen Groundwater | adding rough draft boat for the worldmap, will be fixed up.
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commit | commitdiff | tree |
2006-04-08 |
Stephen Groundwater | adjusted the scroll up/down arrows, attempting to make...
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commit | commitdiff | tree |
2006-04-07 |
Stephen Groundwater | reverted worldmap ice bridge graphic one version
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commit | commitdiff | tree |
2006-04-06 |
Stephen Groundwater | adding a light background box for the score screen
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commit | commitdiff | tree |
2006-04-06 |
Stephen Groundwater | more work on yeti run-jump graphics
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