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Added bonus ice and fire flower, used by the level editor.
2004-05-12
Ryan Flegel
- fixed largetux jump frames (from Benjamin)
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2004-05-12
Ryan Flegel
- added Benjamin's squished flyingsnoballs
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2004-05-12
Ryan Flegel
- fixed some enums
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2004-05-12
Ryan Flegel
- removing old dir
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2004-05-12
Ryan Flegel
- fixed enum bug mentioned by Kevin L. Mitchell on...
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2004-05-12
Ryan Flegel
- removed old code
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2004-05-12
Ryan Flegel
- fixed rising specials
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2004-05-12
Ryan Flegel
- moved around some files. make doesn't like spaces
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2004-05-12
Ryan Flegel
- added matr1x's levels to contrib
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2004-05-11
Ryan Flegel
- fixed vscroll a bit--forgot foreground
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2004-05-11
Ryan Flegel
- fixed vscroll a bit
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2004-05-11
Ryan Flegel
- added exceptions
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2004-05-11
Ryan Flegel
- made fixes to buttjump
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2004-05-11
Ryan Flegel
- added missing blocks
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2004-05-11
Ryan Flegel
- added butt-jump
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2004-05-11
Ryan Flegel
- moved -lGL to it's proper place
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2004-05-10
Ryan Flegel
- s/(at)/@/
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2004-05-10
Ryan Flegel
- fixed Benjamin's name
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2004-05-10
Ryan Flegel
- Added a couple handles and changed case on some
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2004-05-09
Ryan Flegel
- increased Tux's safe time to 1250ms
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2004-05-06
Ryan Flegel
- undid Ricardo's changes
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2004-05-06
Ryan Flegel
- added backscroll test level
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2004-05-06
Ryan Flegel
- replaced some fabs() where fabsf() should be used
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2004-05-05
Ryan Flegel
- made some backscroll changes.
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2004-05-05
Ryan Flegel
- fixed scrolling problem when starting from a reset...
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2004-05-05
Ryan Flegel
- fixed scrolling past level bug
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2004-05-05
Ryan Flegel
- fixed the part of backscrolling that a broke. Backscrollin...
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2004-05-04
Ryan Flegel
- fixed small scrolling bug
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2004-05-03
Ryan Flegel
- fixed scrolling bug
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2004-04-30
Ryan Flegel
- separated fixed from unfixed in TODO
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2004-04-30
Ryan Flegel
- make badguys bounce up when bumped from beneath
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2004-04-30
Ryan Flegel
- fixed stunned blocks moving when bumped into (as...
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2004-04-30
Ryan Flegel
- should fix all cases of bad guys walking/bouncing...
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2004-04-30
Ryan Flegel
- Fixed jumping so it works in a way everybody can...
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