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Implemented mirroring in Sprite, so that now it's possible to adjust left offsets.
2004-04-03
Tobias Gläßer
update
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2004-04-03
Tobias Gläßer
lots of improvements all over the code.
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2004-04-03
Tobias Gläßer
scaled
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2004-04-03
Tobias Gläßer
initial
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2004-03-29
Tobias Gläßer
improved to work flawless on more computers
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2004-03-29
Tobias Gläßer
- introduced new function wait_for_event
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2004-03-28
Tobias Gläßer
little improvement
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2004-03-28
Tobias Gläßer
tilegroup definitions
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2004-03-28
Tobias Gläßer
- Leveleditor improvements and fixes.
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2004-03-28
Tobias Gläßer
*** empty log message ***
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2004-03-28
Tobias Gläßer
new link image
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2004-03-28
Tobias Gläßer
initial
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2004-03-28
Tobias Gläßer
applied flame badguy patch from Matze Braun
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2004-03-28
Tobias Gläßer
improved the behaviour of the mouse-cursor in the leveleditor
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2004-03-28
Tobias Gläßer
We have our own mouse-cursor now! (graphics by Settra...
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2004-03-28
Tobias Gläßer
initial
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2004-03-27
Tobias Gläßer
more kinds of menu_event are handled directly in the...
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2004-03-27
Tobias Gläßer
old Makefile works again
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2004-03-27
Tobias Gläßer
MN_BACK works for multiple layers of menus now.
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2004-03-27
Tobias Gläßer
little change to improve win32 portability
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2004-03-27
Tobias Gläßer
fixed BSOD hopping
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2004-03-26
Tobias Gläßer
C++ port of Ricarod Cruz's menu-handling code patch.
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2004-03-26
Tobias Gläßer
merged bad_guy patch from Matze Braun. (recycling Ricardo...
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2004-03-26
Tobias Gläßer
initial
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2004-03-26
Tobias Gläßer
particle_system changed to clouds
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2004-03-26
Tobias Gläßer
tux isn't jumping like on drugs anymore in the demo
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2004-03-26
Tobias Gläßer
quick fix for bug introduced by the last commit
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2004-03-26
Tobias Gläßer
added demo to make SuperTux looking nice from the start ;)
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2004-03-26
Tobias Gläßer
demo level created by Ingo Ruhnke
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2004-03-25
Tobias Gläßer
fixed some "solids" to be non-solid
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2004-03-24
Tobias Gläßer
images for particle_sytem
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2004-03-24
Tobias Gläßer
added line for use of particle_system
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2004-03-24
Tobias Gläßer
the new tiles and tileset-definitions for the new levelforma...
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2004-03-24
Tobias Gläßer
new levelformat with multiple layers and and new tileset...
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2004-03-24
Tobias Gläßer
new levelformat with multiple layers and and new tileset...
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2004-03-24
Tobias Gläßer
new levelformat with multiple layers, new particlesystem
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2004-03-21
Tobias Gläßer
fixed warnings
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2004-03-21
Tobias Gläßer
converted game object arrays to std::vector
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2004-03-21
Tobias Gläßer
fixed creating of new level subset again, because
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2004-03-20
Tobias Gläßer
*** empty log message ***
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2004-03-20
Tobias Gläßer
little info-file format change
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2004-03-20
Tobias Gläßer
we got a new extension
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2004-03-20
Tobias Gläßer
removed
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2004-03-20
Tobias Gläßer
.stl is the new extension for levels
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2004-03-20
Tobias Gläßer
little bug-fix
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2004-03-20
Tobias Gläßer
new level-format, many changes to level-related stuff
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2004-03-20
Tobias Gläßer
changed to lisp-style
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2004-03-19
Tobias Gläßer
compile worldmap.c/h
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2004-03-17
Tobias Gläßer
revival ;)
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2004-03-17
Tobias Gläßer
merged lispreader with Ingo Ruhnke's Construo LispReader...
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2004-03-17
Tobias Gläßer
fixed missing seperator
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2004-03-16
Tobias Gläßer
consistent SDL include
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2004-03-16
Tobias Gläßer
compile lispreader
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2004-03-16
Tobias Gläßer
initial
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2004-03-15
Tobias Gläßer
better than the bad ones
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2004-03-15
Tobias Gläßer
too bad they were bad
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2004-03-15
Tobias Gläßer
fixed bad laptops
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2004-03-15
Tobias Gläßer
update
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2004-03-15
Tobias Gläßer
update
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2004-03-15
Tobias Gläßer
some xfc were added to their counterparts
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2004-03-15
Tobias Gläßer
new tab icons
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2004-03-15
Tobias Gläßer
thrown away for good reasons (you have to believe it)
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2004-03-15
Tobias Gläßer
sky level contributed by Ricardo Cruz <rick2@aeiou.pt>
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2004-03-15
Tobias Gläßer
changed time-limit
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2004-03-15
Tobias Gläßer
changed time limit again
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2004-03-15
Tobias Gläßer
changed the time limit
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2004-03-15
Tobias Gläßer
cool level made by Philippe Saint-Pierre <stpere@linuxmail...
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2004-03-15
Tobias Gläßer
screen depth of the monitor is used. thanks to Ingo...
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2004-03-15
Tobias Gläßer
new leveleditor info-text by Christopher A. Webber...
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2004-03-14
Tobias Gläßer
Quick hack to correct the unprecise CPU clocks a little...
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2004-03-14
Tobias Gläßer
the NOT falling down a wall with low frame-rate bug...
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2004-03-14
Tobias Gläßer
bad_guy vs. player collision fixes.
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2004-03-14
Tobias Gläßer
level-end bug fixed err hacked to be a bit less annoying ;)
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2004-03-14
Tobias Gläßer
fixed nosound and noopengl build bugs. fixed bkgd image...
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2004-03-14
Tobias Gläßer
some laptop-bus were fixed (through Ricardo's patch)
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2004-03-14
Tobias Gläßer
applied Ricardo's upgrade direction patch again.
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2004-03-14
Tobias Gläßer
you can move right or left, while jumping, now
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2004-03-13
Tobias Gläßer
fixed player/badguy collisions and score multiplication
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2004-03-13
Tobias Gläßer
prevents stucking in some situations, when Tux is ducked.
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2004-03-13
Tobias Gläßer
fixed save/load-game.
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2004-03-13
Tobias Gläßer
the player couldn't jump heigher than the screen.
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2004-03-13
Tobias Gläßer
new collision detection. cleanups. bug fixes. music...
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2004-03-09
Tobias Gläßer
fixed C99 compilation
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2004-03-09
Tobias Gläßer
fixed C99 compilation
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2004-03-08
Tobias Gläßer
ducking is working again. a debug feature has moved...
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2004-03-08
Tobias Gläßer
reverted last commit
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2004-03-08
Tobias Gläßer
fixed game load/save
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2004-03-07
Tobias Gläßer
cleanups. Merged credits patch from Ricardo and improved it.
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2004-03-07
Tobias Gläßer
Moved from ../AUTHORS.txt to data/CREDITS. Reformated...
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2004-03-07
Tobias Gläßer
removed
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2004-03-07
Tobias Gläßer
initial
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2004-03-07
Tobias Gläßer
it was actually too big :)
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2004-03-07
Tobias Gläßer
level-editor cleanups.
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2004-03-06
Tobias Gläßer
applied right mouse button scrolling patch from Ricardo...
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2004-03-06
Tobias Gläßer
level-editor is completly impleted for the current...
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2004-03-06
Tobias Gläßer
fixed bug introduced by the last commit.
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2004-03-05
Tobias Gläßer
responsiveness has been improved
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2004-03-05
Tobias Gläßer
fixed displaying of text with newlines. level-editor...
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2004-03-05
Tobias Gläßer
string_list_type additions and leveleditor improvements.
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2004-03-04
Tobias Gläßer
leveleditor level-settings menu is working now. introduced...
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