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Split EndSequence into multiple types. Defeating the Yeti now triggers an EndSequence.
2005-07-20
Marek Moeckel
added Mr Fluffy badguy
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2005-07-20
Marek Moeckel
converted sounds back to .wav
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2005-07-20
Marek Moeckel
forgot to add tiles again
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2005-07-20
Marek Moeckel
moved and sorted worldmap tiles
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2005-07-18
Marek Moeckel
kugelblitz update - the behaviour intended for the...
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2005-07-18
Marek Moeckel
another kugelblitz update
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2005-07-18
Marek Moeckel
small updates to kugelblitz
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2005-07-18
Marek Moeckel
fixed the small fix :-)
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2005-07-18
Marek Moeckel
small fix
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2005-07-18
Marek Moeckel
added Kugelblitz badguy: basic code, placeholder images...
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2005-07-16
Marek Moeckel
added point sprite for flexlay
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2005-07-16
Marek Moeckel
added some comments and the framework for platforms...
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2005-07-15
Marek Moeckel
-modified moving platform class to make use of the...
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2005-07-15
Marek Moeckel
Patch by <balinor@pnxs.de>:
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2005-07-13
Marek Moeckel
removed some contributed music by request of the author
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2005-07-11
Marek Moeckel
added bonus island 2 to trunk
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2005-07-11
Marek Moeckel
updated --help text
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2005-07-10
Marek Moeckel
some level work
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2005-07-06
Marek Moeckel
we don't have a maintainer anymore
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2005-07-02
Marek Moeckel
added a remix of the level done music (for special...
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2005-07-01
Marek Moeckel
small backport from 0.1.3
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2005-06-29
Marek Moeckel
forgot to rename a file i renamed in the code
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2005-06-29
Marek Moeckel
converted all sound files to .ogg (to avoid problems...
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2005-06-24
Marek Moeckel
converted all music files to Ogg Vorbis
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2005-06-19
Marek Moeckel
updated specs
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2005-06-19
Marek Moeckel
added milestone 2 specifications document - see mailing...
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2005-06-18
Marek Moeckel
level update
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2005-06-18
Marek Moeckel
changed some comments
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2005-06-18
Marek Moeckel
fixed rain splashes
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2005-06-17
Marek Moeckel
level work
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2005-06-17
Marek Moeckel
more work on level1
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2005-06-08
Marek Moeckel
added another level
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2005-06-08
Marek Moeckel
renamed "grey" to "castle" in tileset file structure
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2005-06-06
Marek Moeckel
changed camera to show more of what's above tux
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2005-06-05
Marek Moeckel
little more work on test level
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2005-06-05
Marek Moeckel
fixed level to match tileset changes
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2005-06-05
Marek Moeckel
added another forest keep test level
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2005-06-04
Marek Moeckel
don't restart music everytime tux dies
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2005-06-04
Marek Moeckel
updated Dark Forest Keep (final version?)
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2005-06-04
Marek Moeckel
almost finished music
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2005-06-03
Marek Moeckel
music update
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2005-06-03
Marek Moeckel
added an early preview of "Dark Forest Keep", the forest...
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2005-05-26
Marek Moeckel
"Down The Rabbit Hole" can now be finished by picking...
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2005-05-23
Marek Moeckel
added some guidelines for level designers
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2005-05-23
Marek Moeckel
fixed critical telephone bug (thanks for noticing,...
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2005-05-23
Marek Moeckel
converted to mono
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2005-05-23
Marek Moeckel
made the phone a little louder
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2005-05-23
Marek Moeckel
made the phone ringing again
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2005-05-22
Marek Moeckel
temporarily disabled ringing because it needs fixing
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2005-05-22
Marek Moeckel
made the phone (infoblock) ringing until tux picks...
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2005-05-22
Marek Moeckel
more work on the level
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2005-05-21
Marek Moeckel
added a random value to zeekling's speed
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2005-05-21
Marek Moeckel
more work on the "Rabbit Hole"
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2005-05-21
Marek Moeckel
more work on levels
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2005-05-20
Marek Moeckel
slightly increased volume
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2005-05-20
Marek Moeckel
converted ghost forest music to .ogg because of problems...
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2005-05-20
Marek Moeckel
softened the music's hard edges and decreased file...
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2005-05-19
Marek Moeckel
added some background images contributed by JT Hollister...
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2005-05-18
Marek Moeckel
restored sector that got lost apparently due to a flexlay bug
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2005-05-18
Marek Moeckel
removed rainsplash tiles
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2005-05-18
Marek Moeckel
rainsplashes are now automatically generated by the...
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2005-05-18
Marek Moeckel
renamed particlesystem_absolute to _interactive
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2005-05-18
Marek Moeckel
added a potion to see the effect of level-flipping...
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2005-05-18
Marek Moeckel
added a new particle system that (currently) rains...
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2005-05-18
Marek Moeckel
put back some sprites which apparently got lost in...
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2005-05-18
Marek Moeckel
updated ambient sound for use with flexlay
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2005-05-18
Marek Moeckel
commented out two lines in block.cpp that caused a...
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2005-05-17
Marek Moeckel
updated infoblock image for flexlay
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2005-05-17
Marek Moeckel
added image for powerup object
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2005-05-17
Marek Moeckel
created a ghost forest demo from contrib art:
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2005-05-17
Marek Moeckel
added a powerup object that can be placed in levels...
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2005-05-17
Marek Moeckel
reduced flappinf strength a litte so that Tux doesn...
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2005-05-15
Marek Moeckel
added Stephen Groundwater to the credits
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2005-05-15
Marek Moeckel
more work on rain
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2005-05-14
Marek Moeckel
added new class for particle systems that need absolute...
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2005-05-14
Marek Moeckel
changed an error message to a more friendly one
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2005-05-11
Marek Moeckel
added rain test level
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2005-05-11
Marek Moeckel
testing ambient sound in level1
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2005-05-11
Marek Moeckel
fixed a bug in tiles.strf
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2005-05-10
Marek Moeckel
added collision for raindrops (wip)
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2005-05-08
Marek Moeckel
added very basic zeekling code, made him a little smaller
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2005-05-07
Marek Moeckel
moved the zeekling into base
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2005-05-07
Marek Moeckel
re-organized resource files
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2005-05-07
Marek Moeckel
added rain ambient sound
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2005-05-07
Marek Moeckel
another path i forgot...
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2005-05-07
Marek Moeckel
more hard-coded paths
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2005-05-07
Marek Moeckel
forgot to update another Jamfile
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2005-05-07
Marek Moeckel
forgot to update Jamfile for new directory structure
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2005-05-07
Marek Moeckel
checkin, part 4
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2005-05-07
Marek Moeckel
checkin, part 3
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2005-05-07
Marek Moeckel
big data re-order commit, part 2
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2005-05-07
Marek Moeckel
adding re-ordered data directories
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2005-05-07
Marek Moeckel
removed old data and contrib, new files will follow
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2005-05-05
Marek Moeckel
fixed missing include assert
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2005-04-29
Marek Moeckel
added source image for the rain splash
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2005-04-29
Marek Moeckel
more work on level1
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2005-04-29
Marek Moeckel
added a simple rain splash tile series for a nice effect
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2005-04-28
Marek Moeckel
level work again
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2005-04-27
Marek Moeckel
more level work
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2005-04-27
Marek Moeckel
more work on forest level
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