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Normalized level after adding support for object to editor
2007-06-16
Wolfgang Becker
Keep fire on backflip. Image still missing
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2007-06-11
Wolfgang Becker
*Fixed duplicated tile 628 on worldmap tile definition
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2007-05-27
Wolfgang Becker
Update for -nogl patch.
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2007-05-27
Wolfgang Becker
Let treewillowisp glow. Not perfect for blue ones.
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2007-05-26
Wolfgang Becker
remove old desktop file
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2007-05-26
Wolfgang Becker
Changed default location and binary name to supertux2...
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2007-05-26
Wolfgang Becker
play sound when willowisp is caught
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2007-04-15
Wolfgang Becker
Increased precision when saving configuration.
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2007-04-10
Wolfgang Becker
Scroll nonblocking infoblock by moving half a block...
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2007-03-20
Wolfgang Becker
licence update
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2007-01-30
Wolfgang Becker
Use fixed with font for coin counter to make it less...
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2007-01-28
Wolfgang Becker
Allow Tux to unduck in unisolid tiles.
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2007-01-22
Wolfgang Becker
Fixed tiles in village.
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2007-01-21
Wolfgang Becker
Klaus Denker's widescreen_fixes.patch:
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2007-01-20
Wolfgang Becker
Set a speed limit for Tux. Used at the endsequence...
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2007-01-20
Wolfgang Becker
Make Tux run automatically. As before, if he is carrying...
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2007-01-14
Wolfgang Becker
Updated monodevelop files.
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2007-01-14
Wolfgang Becker
Make boxes hit by bigtux from below bounce before they...
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2007-01-12
Wolfgang Becker
Widescreen-Patch by Klaus Denker. It includes a new
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2007-01-12
Wolfgang Becker
offscreen.patch by Klaus Denker: correct some calculations
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2007-01-10
Wolfgang Becker
Patch by Klaus Denker:
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2007-01-10
Wolfgang Becker
Activate firefly on restart
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2007-01-07
Wolfgang Becker
tuxdev fixed the tux floating backwards while jumping bug
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2007-01-04
Wolfgang Becker
Check if area is free of tiles and moving objects before...
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2007-01-02
Wolfgang Becker
Sorry, was too early for that patch.
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2007-01-02
Wolfgang Becker
[ Patch #1793 ] Turn physic into POD
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2007-01-01
Wolfgang Becker
Disable scripting console and fps display via command...
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2006-12-31
Wolfgang Becker
Patch by Peter Ritshwumm:
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2006-12-30
Wolfgang Becker
add missing credit image
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2006-12-30
Wolfgang Becker
set 'world' when leaving iceicland
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2006-12-30
Wolfgang Becker
tuxdev: [ Patch #1727 ] Screen effect interruption...
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2006-12-30
Wolfgang Becker
Worldmap tile 723 had wrong image
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2006-12-30
Wolfgang Becker
tuxdev: [ Patch #1776 ] Remedy Jam's 10240 limit issue...
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2006-12-17
Wolfgang Becker
wrong branch
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2006-12-17
Wolfgang Becker
removed 'No worldfound' message
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2006-12-17
Wolfgang Becker
Editor Image for water with path.
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2006-12-16
Wolfgang Becker
[Patch #1251] by tuxdev: timelimit fudge factor
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2006-12-16
Wolfgang Becker
Worldmaps reset ambient light.
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2006-12-16
Wolfgang Becker
Changed ocean on worlmap2 to use tile #9 (water without...
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2006-12-16
Wolfgang Becker
allow-esc-out-of-sequence.patch by Odin Omdal Hørthe
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2006-12-04
Wolfgang Becker
Experimental message.
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2006-12-04
Wolfgang Becker
Fixed fading for sixteen_to_nine and four_to_three.
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2006-12-04
Wolfgang Becker
Ending for milestone 1.9.
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2006-11-19
Wolfgang Becker
There is no light offscreen, ignore request there.
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2006-11-18
Wolfgang Becker
Made lightmap as big as screen to prevent rounding...
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2006-11-08
Wolfgang Becker
Update magic blocks only if center is on screen.
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2006-10-08
Wolfgang Becker
You asked for a picture.
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2006-09-30
Wolfgang Becker
Stop dispense_timer on deactivate.
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2006-09-24
Wolfgang Becker
Black magic blocks now become solid, if any kind of...
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2006-09-22
Wolfgang Becker
Level: Light and Magic
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2006-09-17
Wolfgang Becker
Magicblock timeout does not count if offscreen.
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2006-09-17
Wolfgang Becker
A lantern with black light is turned off.
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2006-09-17
Wolfgang Becker
Don't update magic blocks that are not on the screen...
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2006-09-17
Wolfgang Becker
Just removing the "i->angle == 0.0f" part was a bad...
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2006-09-17
Wolfgang Becker
Lantern. A portable Light Source. Demo in 'data/levels...
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2006-09-02
Wolfgang Becker
Reduced magic block's hitbox a bit so adjacent blocks...
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2006-08-19
Wolfgang Becker
prevent spawning
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2006-08-17
Wolfgang Becker
Tron's patch for touching practically anything (coins...
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2006-08-14
Wolfgang Becker
ugly hack to fix grabbing
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2006-08-14
Wolfgang Becker
grab testlevel
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2006-08-13
Wolfgang Becker
Walking Leaf, a badguy easy to be killed that does...
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2006-08-13
Wolfgang Becker
made ambient light scriptabel
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2006-08-12
Wolfgang Becker
Magic Blocks stay solid for at least 1sec.
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2006-08-11
Wolfgang Becker
solid scripted_objects now in COLGROUP_MOVING_STATIC
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2006-08-11
Wolfgang Becker
Magic Blocks. (DrawingContext::get_light is not working...
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2006-08-11
Wolfgang Becker
Added some candles in test/light.stl.
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2006-08-10
Wolfgang Becker
Trampoline is MOVING_STATIC Part 2.
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2006-08-10
Wolfgang Becker
Trampoline is a MOVING_STATIC now.
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2006-08-10
Wolfgang Becker
65536 is too big
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2006-08-10
Wolfgang Becker
Use standard color format for spotlight.
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2006-08-09
Wolfgang Becker
Getting a rock on the head hurts.
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2006-08-09
Wolfgang Becker
LAYER_HUD and above ignore lightmap
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2006-08-09
Wolfgang Becker
illuminated console
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2006-08-09
Wolfgang Becker
New sector attribute 'ambient-light'.
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2006-08-05
Wolfgang Becker
make it compile again
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2006-08-05
Wolfgang Becker
that one sounds better
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2006-08-04
Wolfgang Becker
switch noise
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2006-08-03
Wolfgang Becker
Editor: delete Badguys undoable, don't strip trailing...
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2006-08-03
Wolfgang Becker
improved rockhowto a bit
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2006-08-02
Wolfgang Becker
Moving solids without physic-enabled are in COLGROUP_STATIC...
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2006-08-01
Wolfgang Becker
Hope this takes care of the problems with scripted...
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2006-08-01
Wolfgang Becker
Infobox about Portable Rocks.
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2006-07-24
Wolfgang Becker
New Level: 'Tux the Builder'. A forest level with some...
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2006-07-24
Wolfgang Becker
If player is at illegal position on worldmap, "action...
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2006-07-23
Wolfgang Becker
Extended leaves.stl. Fixed some levels for tiles 1723...
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2006-07-23
Wolfgang Becker
New Level: leaves.stl
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2006-07-19
Wolfgang Becker
Fixed trampoline. Looks like FLAG_SOLID is no good...
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2006-07-18
Wolfgang Becker
Splash sound on entering water
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2006-07-18
Wolfgang Becker
more details
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2006-07-17
Wolfgang Becker
falling rock
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2006-07-17
Wolfgang Becker
Crumbling_Path,a Level with Unstable Tiles.
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2006-07-17
Wolfgang Becker
Adjust Exit.
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2006-07-17
Wolfgang Becker
two more signs to avoid dead end.
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2006-07-17
Wolfgang Becker
Made fish.stl less difficult.
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2006-07-16
Wolfgang Becker
Variations for resetpoint.
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2006-07-16
Wolfgang Becker
Rock update
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2006-07-15
Wolfgang Becker
Let's Rock
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2006-07-15
Wolfgang Becker
Fake solid for trampoline.
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2006-07-15
Wolfgang Becker
Fixed multi hit bricks, adjust comments in trampoline
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2006-07-15
Wolfgang Becker
Portable and fixed trampoline.
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