2004-06-03 |
Ricardo Cruz | Fixed scrolling.
|
commit | commitdiff | tree |
2004-06-03 |
Ricardo Cruz | Fixed PO file.
|
commit | commitdiff | tree |
2004-06-03 |
Ricardo Cruz | Changed level editor to a class.
|
commit | commitdiff | tree |
2004-06-03 |
Ricardo Cruz | Made these two compilable. Were accessing text's w...
|
commit | commitdiff | tree |
2004-06-02 |
Ricardo Cruz | Is it enough to edit LINGUAS to add a new translation?
|
commit | commitdiff | tree |
2004-06-02 |
Ricardo Cruz | Managed to update the level editor to the new drawing...
|
commit | commitdiff | tree |
2004-06-01 |
Ricardo Cruz | Draw player above enemies in the dying sequence.
|
commit | commitdiff | tree |
2004-05-31 |
Ricardo Cruz | confirm_dialog now accepts a background, instead of...
|
commit | commitdiff | tree |
2004-05-31 |
Ricardo Cruz | Do a black fade-in when selecting slot.
|
commit | commitdiff | tree |
2004-05-31 |
Ricardo Cruz | Added support for drawing effects again.
|
commit | commitdiff | tree |
2004-05-28 |
Ricardo Cruz | Added the 16 margin to the camera move checking as...
|
commit | commitdiff | tree |
2004-05-28 |
Ricardo Cruz | Just retified the solution for the space issue.
|
commit | commitdiff | tree |
2004-05-28 |
Ricardo Cruz | Minor fix for shrink fade.
|
commit | commitdiff | tree |
2004-05-28 |
Ricardo Cruz | Just removed a part of the applied patch. IMO it is...
|
commit | commitdiff | tree |
2004-05-28 |
Ricardo Cruz | Just reduced fading time when slot is chosen.
|
commit | commitdiff | tree |
2004-05-28 |
Ricardo Cruz | Fixed the fade func problem. Just a simple mistake.
|
commit | commitdiff | tree |
2004-05-28 |
Ricardo Cruz | Fade when entering a level.
|
commit | commitdiff | tree |
2004-05-28 |
Ricardo Cruz | Just removed upside down thing. Done.
|
commit | commitdiff | tree |
2004-05-28 |
Ricardo Cruz | Removed vertical flipping drawing hacks.
|
commit | commitdiff | tree |
2004-05-27 |
Ricardo Cruz | Resized level to 19 height tiles.
|
commit | commitdiff | tree |
2004-05-27 |
Ricardo Cruz | Implemented Tux growing animation.
|
commit | commitdiff | tree |
2004-05-27 |
Ricardo Cruz | Added growing Tux entries.
|
commit | commitdiff | tree |
2004-05-27 |
Ricardo Cruz | Tux growing animation by Benjamin!
|
commit | commitdiff | tree |
2004-05-27 |
Ricardo Cruz | Draw enemies upside down when falling.
|
commit | commitdiff | tree |
2004-05-27 |
Ricardo Cruz | Resized level to 19 height.
|
commit | commitdiff | tree |
2004-05-26 |
Ricardo Cruz | Updated file to reflect added files.
|
commit | commitdiff | tree |
2004-05-26 |
Ricardo Cruz | Uploaded Benjamin's flying platform animations.
|
commit | commitdiff | tree |
2004-05-26 |
Ricardo Cruz | A couple of improvements for the flying platform.
|
commit | commitdiff | tree |
2004-05-25 |
Ricardo Cruz | Disable gravity when on flying platform.
|
commit | commitdiff | tree |
2004-05-24 |
Ricardo Cruz | Small fix. Don't do back scrolling, in case it is unabled.
|
commit | commitdiff | tree |
2004-05-24 |
Ricardo Cruz | Forest background made by Benjamin!
|
commit | commitdiff | tree |
2004-05-24 |
Ricardo Cruz | Fixed checking for next point and the use of sprites.
|
commit | commitdiff | tree |
2004-05-24 |
Ricardo Cruz | Added flying platform into the buttjump and trampoline...
|
commit | commitdiff | tree |
2004-05-24 |
Ricardo Cruz | Added entry for flying platform.
|
commit | commitdiff | tree |
2004-05-24 |
Ricardo Cruz | Added Benjamin's flying platform image.
|
commit | commitdiff | tree |
2004-05-24 |
Ricardo Cruz | New flying platform object.
|
commit | commitdiff | tree |
2004-05-23 |
Ricardo Cruz | Made butt-jump to behave according to what Marek asked...
|
commit | commitdiff | tree |
2004-05-22 |
Ricardo Cruz | Don't remove badguys, just because they are out of...
|
commit | commitdiff | tree |
2004-05-22 |
Ricardo Cruz | Fixes.
|
commit | commitdiff | tree |
2004-05-22 |
Ricardo Cruz | Tux shows arm when firing.
|
commit | commitdiff | tree |
2004-05-20 |
Ricardo Cruz | Just added a missing header.
|
commit | commitdiff | tree |
2004-05-19 |
Ricardo Cruz | Don't do string objects tests this way!
|
commit | commitdiff | tree |
2004-05-19 |
Ricardo Cruz | Just improved a bit the butt jump control.
|
commit | commitdiff | tree |
2004-05-19 |
Ricardo Cruz | Remake of the Ingo's background.
|
commit | commitdiff | tree |
2004-05-19 |
Ricardo Cruz | Level's draw_bg() now takes full care of the background...
|
commit | commitdiff | tree |
2004-05-19 |
Ricardo Cruz | Bullet fire counting with its height.
|
commit | commitdiff | tree |
2004-05-18 |
Ricardo Cruz | Only butt jump after a full jump. This approuch is...
|
commit | commitdiff | tree |
2004-05-18 |
Ricardo Cruz | Ryan was right, Tux was firing from the head :D
|
commit | commitdiff | tree |
2004-05-18 |
Ricardo Cruz | Fix bug reported by Ryan: in level smaller than 19...
|
commit | commitdiff | tree |
2004-05-18 |
Ricardo Cruz | Tiny fix. Just to make fire or ice Tux to be able to...
|
commit | commitdiff | tree |
2004-05-18 |
Ricardo Cruz | Now the player dies when reaching the bottom of the...
|
commit | commitdiff | tree |
2004-05-18 |
Ricardo Cruz | Removed 10 and putted 11 as 10.
|
commit | commitdiff | tree |
2004-05-18 |
Ricardo Cruz | I think this fixes image background scrolling.
|
commit | commitdiff | tree |
2004-05-18 |
Ricardo Cruz | Just pushed the level info down.
|
commit | commitdiff | tree |
2004-05-17 |
Ricardo Cruz | Just made the keys UP code go when the menu is called.
|
commit | commitdiff | tree |
2004-05-17 |
Ricardo Cruz | Made player to use the old status when aborting a level.
|
commit | commitdiff | tree |
2004-05-17 |
Ricardo Cruz | This is a duplication of the arctic image.
|
commit | commitdiff | tree |
2004-05-17 |
Ricardo Cruz | It was using a duplication of the arctis image.
|
commit | commitdiff | tree |
2004-05-17 |
Ricardo Cruz | Fixed a crash. It was using the old name of the background...
|
commit | commitdiff | tree |
2004-05-17 |
Ricardo Cruz | Don't open the menu on the end sequence.
|
commit | commitdiff | tree |
2004-05-17 |
Ricardo Cruz | Make use of the arctic background instead of the Tux...
|
commit | commitdiff | tree |
2004-05-17 |
Ricardo Cruz | Added a skelaton for the config bad guys code. Just...
|
commit | commitdiff | tree |
2004-05-16 |
Ricardo Cruz | Pushed copyright message down.
|
commit | commitdiff | tree |
2004-05-16 |
Ricardo Cruz | Changed the menu to have 19-height tiles.
|
commit | commitdiff | tree |
2004-05-16 |
Ricardo Cruz | Added '--leveleditor' to --usage and corrected another...
|
commit | commitdiff | tree |
2004-05-16 |
Ricardo Cruz | Renamed sound effect files, so that musiceans now better...
|
commit | commitdiff | tree |
2004-05-16 |
Ricardo Cruz | Game end screen is drawn by the world map now. This...
|
commit | commitdiff | tree |
2004-05-16 |
Ricardo Cruz | Y background scrolling. It should start be drawing...
|
commit | commitdiff | tree |
2004-05-15 |
Ricardo Cruz | Made the menu to get back to the main menu after the...
|
commit | commitdiff | tree |
2004-05-15 |
Ricardo Cruz | Made level editor to use the draw_bg() that Ryan added...
|
commit | commitdiff | tree |
2004-05-15 |
Ricardo Cruz | Ooops, forgot to remove a comment.
|
commit | commitdiff | tree |
2004-05-15 |
Ricardo Cruz | I allways noticed that in the SDL mode, the gradient...
|
commit | commitdiff | tree |
2004-05-15 |
Ricardo Cruz | Changed the gradient colors.
|
commit | commitdiff | tree |
2004-05-15 |
Ricardo Cruz | Only do vertical scrolling when the height is higher...
|
commit | commitdiff | tree |
2004-05-15 |
Ricardo Cruz | Fixed Coins text position in world map.
|
commit | commitdiff | tree |
2004-05-15 |
Ricardo Cruz | Made levels to use arctis.jpg, instead of arctis2.jpg
|
commit | commitdiff | tree |
2004-05-15 |
Ricardo Cruz | Changed "arctis2.jpg" to "arctis.jpg".
|
commit | commitdiff | tree |
2004-05-15 |
Ricardo Cruz | Moved old arctic background image into the old dir.
|
commit | commitdiff | tree |
2004-05-15 |
Ricardo Cruz | Replaced this background by a 800x600 version.
|
commit | commitdiff | tree |
2004-05-15 |
Ricardo Cruz | Cleanup. Also applied the same fix to leveleditor....
|
commit | commitdiff | tree |
2004-05-14 |
Ricardo Cruz | First try to switch to 800x600.
|
commit | commitdiff | tree |
2004-05-14 |
Ricardo Cruz | Just changed hard coded values by definitions. Please...
|
commit | commitdiff | tree |
2004-05-13 |
Ricardo Cruz | Up was moving to down and down to up - fixed.
|
commit | commitdiff | tree |
2004-05-13 |
Ricardo Cruz | Added more enemies to this fire level test.
|
commit | commitdiff | tree |
2004-05-13 |
Ricardo Cruz | Added ice enemies entries.
|
commit | commitdiff | tree |
2004-05-13 |
Ricardo Cruz | Added ice versions of enemies.
|
commit | commitdiff | tree |
2004-05-13 |
Ricardo Cruz | Improved frozen behavior.
|
commit | commitdiff | tree |
2004-05-13 |
Ricardo Cruz | Made some checking before the scrolling code, in order...
|
commit | commitdiff | tree |
2004-05-13 |
Ricardo Cruz | Fixed crash.
|
commit | commitdiff | tree |
2004-05-13 |
Ricardo Cruz | Committed Matrix tiles. But they should allow repetition!
|
commit | commitdiff | tree |
2004-05-13 |
Ricardo Cruz | Added vertical scrolling for the level editor.
|
commit | commitdiff | tree |
2004-05-13 |
Ricardo Cruz | Changed up and down to previous and next. And added...
|
commit | commitdiff | tree |
2004-05-13 |
Ricardo Cruz | Id 400 was already given.
|
commit | commitdiff | tree |
2004-05-13 |
Ricardo Cruz | Replaced backscrolling bug by camera one.
|
commit | commitdiff | tree |
2004-05-12 |
Ricardo Cruz | Benjamin has been kind enough to make us Icy Tux images :)
|
commit | commitdiff | tree |
2004-05-12 |
Ricardo Cruz | Added ice flower bonuses and a few enemies.
|
commit | commitdiff | tree |
2004-05-12 |
Ricardo Cruz | Added a few entries.
|
commit | commitdiff | tree |
2004-05-12 |
Ricardo Cruz | Added ice flower entry.
|
commit | commitdiff | tree |
2004-05-12 |
Ricardo Cruz | Added bonus ice and fire flower, used by the level...
|
commit | commitdiff | tree |
2004-05-12 |
Ricardo Cruz | Added a very bad drawn ice flower.
|
commit | commitdiff | tree |
next |