2014-07-24 |
LMH | Invincibility stars sparkle when close to Tux
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commit | commitdiff | tree |
2014-07-18 |
LMH | Added Bonus Island III
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commit | commitdiff | tree |
2014-07-18 |
LMH | Reduced the value of SWITCH_DELAY for magic blocks...
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commit | commitdiff | tree |
2014-07-18 |
LMH | Fixed a counting bug when using butt-jump on a multi...
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commit | commitdiff | tree |
2014-06-26 |
LMH | Frozen badguys can be killed with butt-jump
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commit | commitdiff | tree |
2014-06-25 |
LMH | Auto-run levels are automatically marked as solved.
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commit | commitdiff | tree |
2014-06-14 |
LMH | Powerup: Iceflower improvements
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commit | commitdiff | tree |
2014-04-03 |
LMH | Incubator Island: new level 'Into the Dark'
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commit | commitdiff | tree |
2014-04-03 |
LMH | Music: update to 'Clavelian March'
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commit | commitdiff | tree |
2014-03-13 |
LMH | Revert "Update to SQUIRREL 3.0.4"
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commit | commitdiff | tree |
2014-03-13 |
LMH | Reverted egg image in first level
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commit | commitdiff | tree |
2014-03-09 |
LMH | Separated shading on egg from the rotating graphic...
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commit | commitdiff | tree |
2014-03-09 |
LMH | More explosion variety.
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commit | commitdiff | tree |
2014-03-08 |
LMH | A more elegant approach to backflip animation.
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commit | commitdiff | tree |
2014-03-08 |
LMH | Alternative approach to rotating egg powerup.
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commit | commitdiff | tree |
2014-02-28 |
LMH | Added extension to README.md in CMakeLists so that...
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commit | commitdiff | tree |
2014-01-28 |
LMH | Explosions destroy bricks
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commit | commitdiff | tree |
2014-01-24 |
LMH | Revert "Speed improvement: Moving check online to different...
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commit | commitdiff | tree |
2014-01-24 |
LMH | Added a dead_script to ghosttree so that issue #34...
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commit | commitdiff | tree |
2014-01-24 |
LMH | Renamed some variables for rusty_trampoline since the...
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commit | commitdiff | tree |
2014-01-24 |
LMH | Some minor code cleanup resulting from a user running...
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commit | commitdiff | tree |
2014-01-24 |
LMH | Changes to gitignore to make working with translations...
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commit | commitdiff | tree |
2014-01-24 |
LMH | Inform players of coin cost to use checkpoints, fixes...
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commit | commitdiff | tree |
2014-01-24 |
LMH | Tweak to allow MinGW to compile, issues #26 & 27
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commit | commitdiff | tree |
2014-01-03 |
LMH | Revert "Speed improvement: Moving check online to different...
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commit | commitdiff | tree |
2013-12-29 |
LMH | Added a dead_script to ghosttree so that issue #34...
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commit | commitdiff | tree |
2013-12-29 |
LMH | Renamed some variables for rusty_trampoline since the...
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commit | commitdiff | tree |
2013-11-07 |
LMH | Some minor code cleanup resulting from a user running...
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commit | commitdiff | tree |
2013-11-07 |
LMH | Changes to gitignore to make working with translations...
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commit | commitdiff | tree |
2013-10-28 |
LMH | Inform players of coin cost to use checkpoints, fixes...
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commit | commitdiff | tree |
2013-10-28 |
LMH | Tweak to allow MinGW to compile, issues #26 & 27
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commit | commitdiff | tree |
2013-10-26 |
LMH | Keep dead Tux small, resolves bug#638 and issue#5
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commit | commitdiff | tree |
2013-10-26 |
LMH | More options for narrow snow tiles, bug# 1029.
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commit | commitdiff | tree |
2013-10-26 |
LMH | Added several OS-specific rules to .gitignore
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commit | commitdiff | tree |
2013-10-26 |
LMH | Changed the draw layer of coins from LAYER_TILES to...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Fixed a background flaw in 'The Escape'
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commit | commitdiff | tree |
2013-10-26 |
LMH | New sounds: cracking, icecrash, pop, and sizzle.
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commit | commitdiff | tree |
2013-10-26 |
LMH | Snowman enhancements: dead-script is passed to snowball...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Check to make sure worldmap level sprite has a 'perfect...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Recast 'Arctic Ruins' in icebridge and antarctic water...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Removed annoying white line that appeared on big Tux...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Touched up antarctic water tiles
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commit | commitdiff | tree |
2013-10-26 |
LMH | Badguy and graphic upgrades to level 'The Shattered...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Added a warning message alerting that a badguy included...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Parallax background and badguy tweaks to level 'The...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Parallax background to 'A Mysterious House of Ice'
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commit | commitdiff | tree |
2013-10-26 |
LMH | Added parallax background and made tweaks to 'A Path...
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commit | commitdiff | tree |
2013-10-26 |
LMH | --amend
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commit | commitdiff | tree |
2013-10-26 |
LMH | Addon manager references a different index to keep...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Recast the end of the cave sequence in darksnow2 tiles
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commit | commitdiff | tree |
2013-10-26 |
LMH | Replaced holes with spikes and removed useless badguys...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Haywire makes noise when enraged
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commit | commitdiff | tree |
2013-10-26 |
LMH | WeakBlocks draw in front of other objects allowing...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Added some space back to a couple of tilegroups so...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Made the secret area in 'Entrance to the Cave' a bit...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Prevent livefire from wakeing from sleep while in the...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Added a missing 'break' statement to statistics
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commit | commitdiff | tree |
2013-10-26 |
LMH | Recast 'Living in a Fridge' in the darksnow2 tileset...
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commit | commitdiff | tree |
2013-10-26 |
LMH | BonusBlock drawn on same layer as Block again
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commit | commitdiff | tree |
2013-10-26 |
LMH | More recoloring of editor icons
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commit | commitdiff | tree |
2013-10-26 |
LMH | Moved a bouncing snowball in 'Under the Ice' so that...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Recolored secret area editor icon to match area color...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Secret areas can also trigger a script
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commit | commitdiff | tree |
2013-10-26 |
LMH | Level into screen will now display target time if defined...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Worldmap stats report level target time
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commit | commitdiff | tree |
2013-10-26 |
LMH | Added ability to define a 'target time' for levels...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Hide stats on levels that have none
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commit | commitdiff | tree |
2013-10-26 |
LMH | Stalactites break free when disturbed by fire and ice...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Added a negative y-velocity component to horizontal...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Icecrusher will no longer drop if there are static...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Tweaked worldmap HUD.
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commit | commitdiff | tree |
2013-10-26 |
LMH | Added a secondary coin sound to distinguish between...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Worldmap now supports an additional level sprite action...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Made short_fuse explode when hit with bullets of all...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Improved death mechanics of livefire
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commit | commitdiff | tree |
2013-10-26 |
LMH | Improved death mechanics of flame and iceflame.
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commit | commitdiff | tree |
2013-10-26 |
LMH | Added level to Incubator Island: 'Primed for Action'
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commit | commitdiff | tree |
2013-10-26 |
LMH | Tweaked the backflip timer so that Tux cannot cancel...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Removed coin penalty for aborting a level- this needs...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Using a reset point no longer marks statistics as invalid.
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commit | commitdiff | tree |
2013-10-26 |
LMH | Dispensed badguys are no longer counted in level stats.
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commit | commitdiff | tree |
2013-10-26 |
LMH | Reverted part of revision 02c347cdae86.
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commit | commitdiff | tree |
2013-10-26 |
LMH | Added ice-slick tiles that can be used to make various...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Spikes for all directions
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commit | commitdiff | tree |
2013-10-26 |
LMH | Concept art for LiveFire
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commit | commitdiff | tree |
2013-10-26 |
LMH | Cleaned up some junk in bonus_block.
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commit | commitdiff | tree |
2013-10-26 |
LMH | Appearance of vertical movement to owl graphics
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commit | commitdiff | tree |
2013-10-26 |
LMH | Made the eyes of owl more owl-like
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commit | commitdiff | tree |
2013-10-26 |
LMH | Added some contrast, blended colors, and added texture...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Finish making powerups drop out of bonus blocks when...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Start working on a bonusblock drop procedure for when...
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commit | commitdiff | tree |
2013-10-02 |
LMH | Keep dead Tux small, resolves bug#638 and issue#5
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commit | commitdiff | tree |
2013-10-02 |
LMH | More options for narrow snow tiles, bug# 1029.
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commit | commitdiff | tree |
2013-10-02 |
LMH | Added several OS-specific rules to .gitignore
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commit | commitdiff | tree |
2013-09-25 |
LMH | Changed the draw layer of coins from LAYER_TILES to...
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commit | commitdiff | tree |
2013-09-25 |
LMH | Fixed a background flaw in 'The Escape'
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commit | commitdiff | tree |
2013-09-17 |
LMH | New sounds: cracking, icecrash, pop, and sizzle.
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commit | commitdiff | tree |
2013-09-15 |
LMH | Snowman enhancements: dead-script is passed to snowball...
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commit | commitdiff | tree |
2013-09-15 |
LMH | Check to make sure worldmap level sprite has a 'perfect...
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commit | commitdiff | tree |
2013-09-15 |
LMH | Recast 'Arctic Ruins' in icebridge and antarctic water...
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commit | commitdiff | tree |
next |