From e46ed7ef7628e67405ca2a84ed4a5744c8ec6058 Mon Sep 17 00:00:00 2001 From: Mathnerd314 Date: Wed, 3 Mar 2010 07:11:24 +0000 Subject: [PATCH] Don't save state of initial worldmap before loading it SVN-Revision: 6529 --- data/levels/world1/world.nut | 1 - 1 file changed, 1 deletion(-) diff --git a/data/levels/world1/world.nut b/data/levels/world1/world.nut index 54d13a45d..057954c0c 100644 --- a/data/levels/world1/world.nut +++ b/data/levels/world1/world.nut @@ -1,6 +1,5 @@ if(! ("world" in state)) { state.world <- "levels/world1/worldmap.stwm"; - save_state(); } // load worldmap and wait till it is displayed -- 2.11.0