From defde5a61ab0c8236cef4e6e86668eebb9ced240 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Tobias=20Gl=C3=A4=C3=9Fer?= Date: Wed, 3 Mar 2004 23:45:18 +0000 Subject: [PATCH] fixes and leveleditor interface improvements. SVN-Revision: 168 --- src/button.c | 25 ++++++++++++++----- src/button.h | 3 ++- src/leveleditor.c | 73 ++++++++++++++++++++++++++++++++++++------------------- src/text.c | 2 +- 4 files changed, 70 insertions(+), 33 deletions(-) diff --git a/src/button.c b/src/button.c index f0a8e1c8b..4efc96c30 100644 --- a/src/button.c +++ b/src/button.c @@ -68,13 +68,20 @@ void button_draw(button_type* pbutton) if(pbutton->show_info == YES) { char str[80]; + int i = -32; + + if(0 > pbutton->x - (int)strlen(pbutton->info) * white_small_text.w) + i = pbutton->w + strlen(pbutton->info) * white_small_text.w; + if(pbutton->info) - text_draw(&white_small_text, pbutton->info, pbutton->x - strlen(pbutton->info) * white_small_text.w, pbutton->y, 1, NO_UPDATE); + text_draw(&white_small_text, pbutton->info, i + pbutton->x - strlen(pbutton->info) * white_small_text.w, pbutton->y, 1, NO_UPDATE); sprintf(str,"(%s)", SDL_GetKeyName(pbutton->shortcut)); - text_draw(&white_small_text, str, pbutton->x - strlen(str) * white_small_text.w, pbutton->y + white_small_text.h+2, 1, NO_UPDATE); + text_draw(&white_small_text, str, i + pbutton->x - strlen(str) * white_small_text.w, pbutton->y + white_small_text.h+2, 1, NO_UPDATE); } if(pbutton->state == BN_PRESSED) fillrect(pbutton->x,pbutton->y,pbutton->w,pbutton->h,75,75,75,200); + else if(pbutton->state == BN_HOVER) + fillrect(pbutton->x,pbutton->y,pbutton->w,pbutton->h,150,150,150,128); } void button_free(button_type* pbutton) @@ -85,7 +92,7 @@ void button_free(button_type* pbutton) void button_event(button_type* pbutton, SDL_Event *event) { -SDLKey key = event->key.keysym.sym; + SDLKey key = event->key.keysym.sym; if(event->motion.x > pbutton->x && event->motion.x < pbutton->x + pbutton->w && event->motion.y > pbutton->y && event->motion.y < pbutton->y + pbutton->h) @@ -101,7 +108,7 @@ SDLKey key = event->key.keysym.sym; pbutton->show_info = YES; } } - if(event->type == SDL_MOUSEBUTTONUP) + else if(event->type == SDL_MOUSEBUTTONUP) { if(event->button.button == SDL_BUTTON_LEFT && pbutton->state == BN_PRESSED) { @@ -112,8 +119,13 @@ SDLKey key = event->key.keysym.sym; pbutton->show_info = YES; } } + + if(pbutton->state != BN_PRESSED && pbutton->state != BN_CLICKED) + { + pbutton->state = BN_HOVER; + } } - else if(event->type == SDL_MOUSEBUTTONDOWN || event->type == SDL_MOUSEBUTTONUP) + else if(event->type != SDL_KEYDOWN && event->type != SDL_KEYUP) { pbutton->state = -1; if(pbutton->show_info) @@ -121,7 +133,7 @@ SDLKey key = event->key.keysym.sym; pbutton->show_info = NO; } } - + if(event->type == SDL_KEYDOWN) { if(key == pbutton->shortcut) @@ -179,6 +191,7 @@ void button_panel_free(button_panel_type* pbutton_panel) void button_panel_draw(button_panel_type* pbutton_panel) { int i; + fillrect(pbutton_panel->x,pbutton_panel->y,pbutton_panel->w,pbutton_panel->h,100,100,100,200); for(i = 0; i < pbutton_panel->num_items; ++i) { button_draw(&pbutton_panel->item[i]); diff --git a/src/button.h b/src/button.h index 030702afe..1e1a2743c 100644 --- a/src/button.h +++ b/src/button.h @@ -17,7 +17,8 @@ enum { BN_CLICKED, - BN_PRESSED + BN_PRESSED, + BN_HOVER }; typedef struct button_type diff --git a/src/leveleditor.c b/src/leveleditor.c index 6d74395e3..46eea5b2c 100644 --- a/src/leveleditor.c +++ b/src/leveleditor.c @@ -90,6 +90,7 @@ static texture_type le_selection; static int done; static char le_current_tile; static int le_mouse_pressed; +static button_type le_save_level_bt; static button_type le_test_level_bt; static button_type le_next_level_bt; static button_type le_previous_level_bt; @@ -227,8 +228,8 @@ int leveleditor(int levelnb) { subset_load(&le_level_subset,level_subsets[i-2]); leveleditor_menu.item[3].kind = MN_GOTO; - menu_item_change_input(&subset_settings_menu.item[2],le_level_subset.title); - menu_item_change_input(&subset_settings_menu.item[3],le_level_subset.description); + menu_item_change_input(&subset_settings_menu.item[2],le_level_subset.title); + menu_item_change_input(&subset_settings_menu.item[3],le_level_subset.description); le_level = 1; arrays_init(); loadshared(); @@ -251,16 +252,16 @@ int leveleditor(int levelnb) if(subset_new_menu.item[2].input[0] == '\0') subset_new_menu.item[3].kind = MN_DEACTIVE; else - { - subset_new_menu.item[3].kind = MN_ACTION; - - switch (i = menu_check(&subset_new_menu)) { - case 3: - le_new_subset(subset_new_menu.item[2].input); - break; + subset_new_menu.item[3].kind = MN_ACTION; + + switch (i = menu_check(&subset_new_menu)) + { + case 3: + le_new_subset(subset_new_menu.item[2].input); + break; + } } - } } } @@ -367,16 +368,17 @@ int le_init() texture_load(&le_selection,DATA_PREFIX "/images/leveleditor/select.png", USE_ALPHA); /* Load buttons */ + button_load(&le_save_level_bt,"/images/icons/save.png","Save level", SDLK_F6,screen->w-64,32); button_load(&le_next_level_bt,"/images/icons/up.png","Next level", SDLK_PAGEUP,screen->w-64,0); button_load(&le_previous_level_bt,"/images/icons/down.png","Previous level",SDLK_PAGEDOWN,screen->w-32,0); - button_load(&le_rubber_bt,"/images/icons/rubber.png","Rubber",SDLK_DELETE,screen->w-64,32); - button_load(&le_select_mode_one_bt,"/images/icons/select-mode1.png","Select single tile",SDLK_F3,screen->w-64,16); - button_load(&le_select_mode_two_bt,"/images/icons/select-mode2.png","Select multiple tiles",SDLK_F3,screen->w-32,16); + button_load(&le_rubber_bt,"/images/icons/rubber.png","Rubber",SDLK_DELETE,screen->w-32,48); + button_load(&le_select_mode_one_bt,"/images/icons/select-mode1.png","Select single tile",SDLK_F3,screen->w-64,48); + button_load(&le_select_mode_two_bt,"/images/icons/select-mode2.png","Select multiple tiles",SDLK_F3,screen->w-64,64); button_load(&le_test_level_bt,"/images/icons/test-level.png","Test level",SDLK_F4,screen->w-64,screen->h - 64); button_load(&le_settings_bt,"/images/icons/settings.png","Level settings",SDLK_F5,screen->w-32,screen->h - 64); - button_load(&le_move_left_bt,"/images/icons/left.png","Move left",SDLK_LEFT,screen->w-64,screen->h - 32); - button_load(&le_move_right_bt,"/images/icons/right.png","Move right",SDLK_RIGHT,screen->w-48,screen->h - 32); - button_panel_init(&le_bt_panel, screen->w - 64,64, 64, 380); + button_load(&le_move_left_bt,"/images/icons/left.png","Move left",SDLK_LEFT,0,0); + button_load(&le_move_right_bt,"/images/icons/right.png","Move right",SDLK_RIGHT,screen->w-80,0); + button_panel_init(&le_bt_panel, screen->w - 64,82, 64, 334); menu_init(&leveleditor_menu); menu_additem(&leveleditor_menu,menu_item_create(MN_LABEL,"Level Editor Menu",0,0)); @@ -582,6 +584,7 @@ void le_drawinterface() if(le_current_level != NULL) { + button_draw(&le_save_level_bt); button_draw(&le_test_level_bt); button_draw(&le_next_level_bt); button_draw(&le_previous_level_bt); @@ -595,8 +598,7 @@ void le_drawinterface() button_panel_draw(&le_bt_panel); sprintf(str, "%d/%d", le_level,le_level_subset.levels); - text_draw(&white_text, "LEV", 0, 0, 1, NO_UPDATE); - text_draw(&gold_text, str, 80, 0, 1, NO_UPDATE); + text_drawf(&white_text, str, -8, 16, A_RIGHT, A_NONE, 1, NO_UPDATE); text_draw(&white_small_text, "F1 for Help", 10, 430, 1, NO_UPDATE); } @@ -696,6 +698,11 @@ void le_checkevents() if(show_menu) { menu_event(&event.key.keysym); + if(key == SDLK_ESCAPE) + { + show_menu = NO; + menu_set_current(&leveleditor_menu); + } break; } switch(key) @@ -959,12 +966,15 @@ void le_checkevents() if(le_current_level != NULL) { if(event.type == SDL_KEYDOWN || event.type == SDL_KEYUP || ((event.type == SDL_MOUSEBUTTONDOWN || SDL_MOUSEMOTION) && (event.motion.x > screen->w-64 && event.motion.x < screen->w && - event.motion.y > 0 && event.motion.y < screen->h))) + event.motion.y > 0 && event.motion.y < screen->h))) { /* Check for button events */ button_event(&le_test_level_bt,&event); if(button_get_state(&le_test_level_bt) == BN_CLICKED) le_testlevel(); + button_event(&le_save_level_bt,&event); + if(button_get_state(&le_save_level_bt) == BN_CLICKED) + level_save(le_current_level,le_level_subset.name,le_level); button_event(&le_next_level_bt,&event); if(button_get_state(&le_next_level_bt) == BN_CLICKED) { @@ -977,12 +987,6 @@ void le_checkevents() if(le_level > 1) le_goto_level(--le_level); } - button_event(&le_move_left_bt,&event); - if(button_get_state(&le_move_left_bt) == BN_PRESSED) - pos_x -= 180; - button_event(&le_move_right_bt,&event); - if(button_get_state(&le_move_right_bt) == BN_PRESSED) - pos_x += 180; button_event(&le_rubber_bt,&event); if(button_get_state(&le_rubber_bt) == BN_CLICKED) le_current_tile = '.'; @@ -1013,6 +1017,25 @@ void le_checkevents() } } + button_event(&le_move_left_bt,&event); + if(button_get_state(&le_move_left_bt) == BN_PRESSED) + { + pos_x -= 192; + } + else if(button_get_state(&le_move_left_bt) == BN_HOVER) + { + pos_x -= 96; + } + button_event(&le_move_right_bt,&event); + if(button_get_state(&le_move_right_bt) == BN_PRESSED) + { + pos_x += 192; + } + else if(button_get_state(&le_move_right_bt) == BN_HOVER) + { + pos_x += 96; + } + if(le_mouse_pressed) { le_change(cursor_x, cursor_y, le_current_tile); diff --git a/src/text.c b/src/text.c index 4b3197a75..7b9be8635 100644 --- a/src/text.c +++ b/src/text.c @@ -118,7 +118,7 @@ void text_drawf(text_type* ptext, char* text, int x, int y, int halign, int vali if(text != NULL) { if(halign == A_RIGHT) - x += screen->w; + x += screen->w - (strlen(text)*ptext->w); else if(halign == A_HMIDDLE) x += screen->w/2 - ((strlen(text)*ptext->w)/2); -- 2.11.0